https://modiki.civfanatics.com/api.php?action=feedcontributions&user=184.72.254.238&feedformat=atomCivilization Modding Wiki - User contributions [en]2024-03-29T15:45:57ZUser contributionsMediaWiki 1.38.2https://modiki.civfanatics.com/index.php?title=Civ4CivicInfos&diff=5088Civ4CivicInfos2010-08-06T16:06:01Z<p>184.72.254.238: /* Tags */</p>
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<div>The '''Civ4CivicInfos''' file declares the effects each civic has in the game.<br />
<br />
All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values. <br />
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6CgkgI <a href="http://iyrvxnrpiujg.com/">iyrvxnrpiujg</a>, [url=http://jkwtnlxefmqe.com/]jkwtnlxefmqe[/url], [link=http://wsrfqeriwwep.com/]wsrfqeriwwep[/link], http://oxmslxotzoyn.com/<br />
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==Example==<br />
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In the following example of code, please note that there is a specific order of all of the tags. You ''must'' list the tags in this order for the game to properly interpret your file.<br />
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<CivicInfo><br />
<CivicOptionType>CIVICOPTION_ECONOMY</CivicOptionType><br />
<Type>CIVIC_ENVIRONMENTALISM</Type><br />
<Description>TXT_KEY_CIVIC_ENVIRONMENTALISM</Description><br />
<Civilopedia>TXT_KEY_CIVIC_ENVIRONMENTALISM_PEDIA</Civilopedia><br />
<Strategy>TXT_KEY_CIVIC_ENVIRONMENTALISM_STRATEGY</Strategy><br />
<Button>,Art/Interface/Buttons/Civics/Environmentalism.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,7,1</Button><br />
<TechPrereq>TECH_MEDICINE</TechPrereq><br />
<iAnarchyLength>1</iAnarchyLength><br />
<Upkeep>UPKEEP_MEDIUM</Upkeep><br />
<iAIWeight>0</iAIWeight><br />
<iGreatPeopleRateModifier>0</iGreatPeopleRateModifier><br />
<iGreatGeneralRateModifier>0</iGreatGeneralRateModifier><br />
<iDomesticGreatGeneralRateModifier>0</iDomesticGreatGeneralRateModifier><br />
<iStateReligionGreatPeopleRateModifier>0</iStateReligionGreatPeopleRateModifier><br />
<iDistanceMaintenanceModifier>0</iDistanceMaintenanceModifier><br />
<iNumCitiesMaintenanceModifier>0</iNumCitiesMaintenanceModifier><br />
<iCorporationMaintenanceModifier>25</iCorporationMaintenanceModifier><br />
<iExtraHealth>6</iExtraHealth><br />
<iFreeExperience>0</iFreeExperience><br />
<iWorkerSpeedModifier>0</iWorkerSpeedModifier><br />
<iImprovementUpgradeRateModifier>0</iImprovementUpgradeRateModifier><br />
<iMilitaryProductionModifier>0</iMilitaryProductionModifier><br />
<iBaseFreeUnits>0</iBaseFreeUnits><br />
<iBaseFreeMilitaryUnits>0</iBaseFreeMilitaryUnits><br />
<iFreeUnitsPopulationPercent>0</iFreeUnitsPopulationPercent><br />
<iFreeMilitaryUnitsPopulationPercent>0</iFreeMilitaryUnitsPopulationPercent><br />
<iGoldPerUnit>0</iGoldPerUnit><br />
<iGoldPerMilitaryUnit>0</iGoldPerMilitaryUnit><br />
<iHappyPerMilitaryUnit>0</iHappyPerMilitaryUnit><br />
<bMilitaryFoodProduction>0</bMilitaryFoodProduction><br />
<iMaxConscript>0</iMaxConscript><br />
<bNoUnhealthyPopulation>0</bNoUnhealthyPopulation><br />
<iExpInBorderModifier>0</iExpInBorderModifier><br />
<bBuildingOnlyHealthy>0</bBuildingOnlyHealthy><br />
<iLargestCityHappiness>0</iLargestCityHappiness><br />
<iWarWearinessModifier>0</iWarWearinessModifier><br />
<iFreeSpecialist>0</iFreeSpecialist><br />
<iTradeRoutes>0</iTradeRoutes><br />
<bNoForeignTrade>0</bNoForeignTrade><br />
<bNoCorporations>0</bNoCorporations><br />
<bNoForeignCorporations>0</bNoForeignCorporations><br />
<iCivicPercentAnger>0</iCivicPercentAnger><br />
<bStateReligion>0</bStateReligion><br />
<bNoNonStateReligionSpread>0</bNoNonStateReligionSpread><br />
<iStateReligionHappiness>0</iStateReligionHappiness><br />
<iNonStateReligionHappiness>0</iNonStateReligionHappiness><br />
<iStateReligionUnitProductionModifier>0</iStateReligionUnitProductionModifier><br />
<iStateReligionBuildingProductionModifier>0</iStateReligionBuildingProductionModifier><br />
<iStateReligionFreeExperience>0</iStateReligionFreeExperience><br />
<YieldModifiers/><br />
<CapitalYieldModifiers/><br />
<TradeYieldModifiers/><br />
<CommerceModifiers/><br />
<CapitalCommerceModifiers/><br />
<SpecialistExtraCommerces/><br />
<Hurrys/><br />
<SpecialBuildingNotRequireds/><br />
<SpecialistValids/><br />
<BuildingHappinessChanges/><br />
<BuildingHealthChanges><br />
<BuildingHealthChange><br />
<BuildingType>BUILDINGCLASS_PUBLIC_TRANSPORTATION</BuildingType><br />
<iHealthChange>2</iHealthChange><br />
</BuildingHealthChange><br />
</BuildingHealthChanges><br />
<FeatureHappinessChanges/><br />
<ImprovementYieldChanges><br />
<ImprovementYieldChange><br />
<ImprovementType>IMPROVEMENT_FOREST_PRESERVE</ImprovementType><br />
<ImprovementYields><br />
<iYield>0</iYield><br />
<iYield>0</iYield><br />
<iYield>2</iYield><br />
</ImprovementYields><br />
</ImprovementYieldChange><br />
<ImprovementYieldChange><br />
<ImprovementType>IMPROVEMENT_WINDMILL</ImprovementType><br />
<ImprovementYields><br />
<iYield>0</iYield><br />
<iYield>0</iYield><br />
<iYield>2</iYield><br />
</ImprovementYields><br />
</ImprovementYieldChange><br />
</ImprovementYieldChanges><br />
<WeLoveTheKing/><br />
</CivicInfo><br />
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{{Civ4_XML_Files}}</div>184.72.254.238