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Showing below up to 50 results in range #1,251 to #1,300.
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- Events.UnitStateChangeDetected (Civ5 API) (19:23, 19 September 2012)
- Events.UnitShouldDimFlag (Civ5 API) (19:23, 19 September 2012)
- Events.UnitMarkThreatening (Civ5 API) (19:24, 19 September 2012)
- Events.SerialEventUnitMoveToHexes (Civ5 API) (19:24, 19 September 2012)
- Events.SerialEventUnitMove (Civ5 API) (19:24, 19 September 2012)
- Events.UnitMemberOverlayAdd (Civ5 API) (19:24, 19 September 2012)
- Events.UnitMemberOverlayRemove (Civ5 API) (19:25, 19 September 2012)
- Events.UnitMemberOverlayShowHide (Civ5 API) (19:25, 19 September 2012)
- Events.UnitMemberCombatTargetChanged (Civ5 API) (19:25, 19 September 2012)
- Events.UnitMemberPositionChanged (Civ5 API) (19:25, 19 September 2012)
- Events.UnitMemberCombatStateChanged (Civ5 API) (19:25, 19 September 2012)
- Events.TechAcquired (Civ5 API) (19:26, 19 September 2012)
- Events.KeyUpEvent (Civ5 API) (19:26, 19 September 2012)
- Events.ClearUnitMoveHexRange (Civ5 API) (19:26, 19 September 2012)
- Events.StartUnitMoveHexRange (Civ5 API) (19:26, 19 September 2012)
- Events.AddUnitMoveHexRangeHex (Civ5 API) (19:27, 19 September 2012)
- Events.ShowHexYield (Civ5 API) (19:27, 19 September 2012)
- Events.HexYieldMightHaveChanged (Civ5 API) (19:27, 19 September 2012)
- Fractal.CreateRifts (Civ5 API) (19:28, 19 September 2012)
- Game.AddPlayer (Civ5 API) (19:28, 19 September 2012)
- Game.CalculateOptionsChecksum (Civ5 API) (19:28, 19 September 2012)
- Game.CalculateSyncChecksum (Civ5 API) (19:29, 19 September 2012)
- Game.CanHandleAction (Civ5 API) (19:29, 19 September 2012)
- Game.CanHaveSecretaryGeneral (Civ5 API) (19:29, 19 September 2012)
- Game.CanTrainNukes (Civ5 API) (19:29, 19 September 2012)
- Game.ChangeDiploVote (Civ5 API) (19:30, 19 September 2012)
- Game.ChangeMaxTurns (Civ5 API) (19:30, 19 September 2012)
- Game.ChangeNoNukesCount (Civ5 API) (19:30, 19 September 2012)
- Game.ChangeNukesExploded (Civ5 API) (19:30, 19 September 2012)
- Game.ChangePlotExtraCost (Civ5 API) (19:31, 19 September 2012)
- Game.CityPurchaseBuilding (Civ5 API) (19:31, 19 September 2012)
- Game.CityPurchaseProject (Civ5 API) (19:31, 19 September 2012)
- Game.CityPurchaseUnit (Civ5 API) (19:31, 19 September 2012)
- Game.CityPushOrder (Civ5 API) (19:31, 19 September 2012)
- Game.CountCivPlayersAlive (Civ5 API) (19:32, 19 September 2012)
- Game.CountCivPlayersEverAlive (Civ5 API) (19:32, 19 September 2012)
- Game.CountCivTeamsAlive (Civ5 API) (19:32, 19 September 2012)
- Game.CountCivTeamsEverAlive (Civ5 API) (19:32, 19 September 2012)
- Game.CountHumanPlayersAlive (Civ5 API) (19:33, 19 September 2012)
- Game.CountHumanPlayersEverAlive (Civ5 API) (19:33, 19 September 2012)
- Game.CountKnownTechNumTeams (Civ5 API) (19:33, 19 September 2012)
- Game.CountNumHumanGameTurnActive (Civ5 API) (19:33, 19 September 2012)
- Game.CountPossibleVote (Civ5 API) (19:34, 19 September 2012)
- Game.CountTotalCivPower (Civ5 API) (19:34, 19 September 2012)
- Game.CountTotalNukeUnits (Civ5 API) (19:34, 19 September 2012)
- Game.CycleCities (Civ5 API) (19:34, 19 September 2012)
- Game.CyclePlotUnits (Civ5 API) (19:34, 19 September 2012)
- Game.CycleUnits (Civ5 API) (19:35, 19 September 2012)
- Game.DoControl (Civ5 API) (19:35, 19 September 2012)
- Game.DoFromUIDiploEvent (Civ5 API) (19:35, 19 September 2012)