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Showing below up to 50 results in range #2,601 to #2,650.
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- Plot.GetOwnershipDuration (Civ5 API) (10:15, 20 September 2012)
- Plot.GetPlayerCityRadiusCount (Civ5 API) (10:15, 20 September 2012)
- Plot.GetPlotCity (Civ5 API) (10:16, 20 September 2012)
- Plot.GetPlotType (Civ5 API) (10:16, 20 September 2012)
- Plot.GetReconCount (Civ5 API) (10:16, 20 September 2012)
- Plot.GetResourceType (Civ5 API) (10:16, 20 September 2012)
- Plot.GetRevealedImprovementType (Civ5 API) (10:17, 20 September 2012)
- Plot.GetRevealedOwner (Civ5 API) (10:17, 20 September 2012)
- Plot.GetRevealedRouteType (Civ5 API) (10:17, 20 September 2012)
- Plot.GetRevealedTeam (Civ5 API) (10:17, 20 September 2012)
- Plot.GetRiverCrossingCount (Civ5 API) (10:17, 20 September 2012)
- Plot.GetRiverEFlowDirection (Civ5 API) (10:18, 20 September 2012)
- Plot.GetRiverSEFlowDirection (Civ5 API) (10:18, 20 September 2012)
- Plot.GetRiverSWFlowDirection (Civ5 API) (10:18, 20 September 2012)
- Plot.GetRouteType (Civ5 API) (10:18, 20 September 2012)
- Plot.GetScriptData (Civ5 API) (10:19, 20 September 2012)
- Plot.GetSelectedUnit (Civ5 API) (10:19, 20 September 2012)
- Plot.GetTeam (Civ5 API) (10:19, 20 September 2012)
- Plot.GetTerrainType (Civ5 API) (10:19, 20 September 2012)
- Plot.GetUnit (Civ5 API) (10:20, 20 September 2012)
- Plot.GetUnitPower (Civ5 API) (10:20, 20 September 2012)
- Plot.GetUpgradeProgress (Civ5 API) (10:20, 20 September 2012)
- Plot.GetUpgradeTimeLeft (Civ5 API) (10:20, 20 September 2012)
- Plot.GetVisibilityCount (Civ5 API) (10:20, 20 September 2012)
- Plot.GetWorkingCity (Civ5 API) (10:21, 20 September 2012)
- Plot.GetWorkingCityOverride (Civ5 API) (10:21, 20 September 2012)
- Plot.GetX (Civ5 API) (10:21, 20 September 2012)
- Plot.GetY (Civ5 API) (10:21, 20 September 2012)
- Plot.GetYield (Civ5 API) (10:22, 20 September 2012)
- Plot.GetYieldWithBuild (Civ5 API) (10:22, 20 September 2012)
- Plot.HasBarbarianCamp (Civ5 API) (10:22, 20 September 2012)
- Plot.HasYield (Civ5 API) (10:22, 20 September 2012)
- Plot.IsActiveVisible (Civ5 API) (10:23, 20 September 2012)
- Plot.IsAdjacentNonrevealed (Civ5 API) (10:23, 20 September 2012)
- Plot.IsAdjacentNonvisible (Civ5 API) (10:23, 20 September 2012)
- Plot.IsAdjacentOwned (Civ5 API) (10:23, 20 September 2012)
- Plot.IsAdjacentPlayer (Civ5 API) (10:24, 20 September 2012)
- Plot.IsAdjacentRevealed (Civ5 API) (10:24, 20 September 2012)
- Plot.IsAdjacentTeam (Civ5 API) (10:24, 20 September 2012)
- Plot.IsAdjacentToArea (Civ5 API) (10:24, 20 September 2012)
- Plot.IsAdjacentToLand (Civ5 API) (10:24, 20 September 2012)
- Plot.IsAdjacentToShallowWater (Civ5 API) (10:25, 20 September 2012)
- Plot.IsAdjacentVisible (Civ5 API) (10:25, 20 September 2012)
- Plot.IsBarbarian (Civ5 API) (10:25, 20 September 2012)
- Plot.IsBeingWorked (Civ5 API) (10:25, 20 September 2012)
- Plot.IsBestAdjacentFound (Civ5 API) (10:26, 20 September 2012)
- Plot.IsBuildRemovesFeature (Civ5 API) (10:26, 20 September 2012)
- Plot.IsCity (Civ5 API) (10:26, 20 September 2012)
- Plot.IsCityRadius (Civ5 API) (10:26, 20 September 2012)
- Plot.IsCoastalLand (Civ5 API) (10:27, 20 September 2012)