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Showing below up to 50 results in range #2,651 to #2,700.

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  1. Plot.IsEnemyCity (Civ5 API)‏‎ (10:27, 20 September 2012)
  2. Plot.IsFighting (Civ5 API)‏‎ (10:27, 20 September 2012)
  3. Plot.IsFlatlands (Civ5 API)‏‎ (10:27, 20 September 2012)
  4. Plot.IsFreshWater (Civ5 API)‏‎ (10:27, 20 September 2012)
  5. Plot.IsFriendlyCity (Civ5 API)‏‎ (10:28, 20 September 2012)
  6. Plot.IsFriendlyTerritory (Civ5 API)‏‎ (10:28, 20 September 2012)
  7. Plot.IsGoody (Civ5 API)‏‎ (10:28, 20 September 2012)
  8. Plot.IsHills (Civ5 API)‏‎ (10:28, 20 September 2012)
  9. Plot.IsImprovementPillaged (Civ5 API)‏‎ (10:29, 20 September 2012)
  10. Plot.IsInvisibleVisible (Civ5 API)‏‎ (10:29, 20 September 2012)
  11. Plot.IsLake (Civ5 API)‏‎ (10:29, 20 September 2012)
  12. Plot.IsMountain (Civ5 API)‏‎ (10:29, 20 September 2012)
  13. Plot.IsNEOfRiver (Civ5 API)‏‎ (10:30, 20 September 2012)
  14. Plot.IsNone (Civ5 API)‏‎ (10:30, 20 September 2012)
  15. Plot.IsNWOfRiver (Civ5 API)‏‎ (10:30, 20 September 2012)
  16. Plot.IsOpenGround (Civ5 API)‏‎ (10:30, 20 September 2012)
  17. Plot.IsOwned (Civ5 API)‏‎ (10:31, 20 September 2012)
  18. Plot.IsOwnershipScore (Civ5 API)‏‎ (10:31, 20 September 2012)
  19. Plot.IsPlayerCityRadius (Civ5 API)‏‎ (10:31, 20 September 2012)
  20. Plot.IsPotentialCityWork (Civ5 API)‏‎ (10:31, 20 September 2012)
  21. Plot.IsPotentialCityWorkForArea (Civ5 API)‏‎ (10:32, 20 September 2012)
  22. Plot.IsResourceConnectedByImprovement (Civ5 API)‏‎ (10:32, 20 September 2012)
  23. Plot.IsRevealed (Civ5 API)‏‎ (10:32, 20 September 2012)
  24. Plot.IsRevealedBarbarian (Civ5 API)‏‎ (10:32, 20 September 2012)
  25. Plot.IsRevealedGoody (Civ5 API)‏‎ (10:32, 20 September 2012)
  26. Plot.IsRiver (Civ5 API)‏‎ (10:33, 20 September 2012)
  27. Plot.IsRiverConnection (Civ5 API)‏‎ (10:33, 20 September 2012)
  28. Plot.IsRiverCrossing (Civ5 API)‏‎ (10:33, 20 September 2012)
  29. Plot.IsRiverCrossingFlowClockwise (Civ5 API)‏‎ (10:33, 20 September 2012)
  30. Plot.IsRiverCrossingToPlot (Civ5 API)‏‎ (10:34, 20 September 2012)
  31. Plot.IsRiverSide (Civ5 API)‏‎ (10:34, 20 September 2012)
  32. Plot.IsRoughGround (Civ5 API)‏‎ (10:34, 20 September 2012)
  33. Plot.IsRoute (Civ5 API)‏‎ (10:34, 20 September 2012)
  34. Plot.IsRoutePillaged (Civ5 API)‏‎ (10:35, 20 September 2012)
  35. Plot.IsStartingPlot (Civ5 API)‏‎ (10:35, 20 September 2012)
  36. Plot.IsTradeRoute (Civ5 API)‏‎ (10:35, 20 September 2012)
  37. Plot.IsUnit (Civ5 API)‏‎ (10:35, 20 September 2012)
  38. Plot.IsValidDomainForAction (Civ5 API)‏‎ (10:35, 20 September 2012)
  39. Plot.IsValidDomainForLocation (Civ5 API)‏‎ (10:36, 20 September 2012)
  40. Plot.IsVisible (Civ5 API)‏‎ (10:36, 20 September 2012)
  41. Plot.IsVisibleEnemyDefender (Civ5 API)‏‎ (10:36, 20 September 2012)
  42. Plot.IsVisibleEnemyUnit (Civ5 API)‏‎ (10:36, 20 September 2012)
  43. Plot.IsVisibleOtherUnit (Civ5 API)‏‎ (10:37, 20 September 2012)
  44. Plot.IsVisibleToWatchingHuman (Civ5 API)‏‎ (10:37, 20 September 2012)
  45. Plot.IsWater (Civ5 API)‏‎ (10:37, 20 September 2012)
  46. Plot.IsWithinTeamCityRadius (Civ5 API)‏‎ (10:37, 20 September 2012)
  47. Plot.IsWOfRiver (Civ5 API)‏‎ (10:38, 20 September 2012)
  48. Plot.MovementCost (Civ5 API)‏‎ (10:38, 20 September 2012)
  49. Plot.NukeExplosion (Civ5 API)‏‎ (10:38, 20 September 2012)
  50. Plot.PickFeatureDummyTag (Civ5 API)‏‎ (10:38, 20 September 2012)

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