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Showing below up to 50 results in range #3,351 to #3,400.
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- Unit.IsBarbarian (Civ5 API) (13:11, 20 September 2012)
- Unit.IsBetterDefenderThan (Civ5 API) (13:11, 20 September 2012)
- Unit.IsBlitz (Civ5 API) (13:11, 20 September 2012)
- Unit.IsCanAttack (Civ5 API) (13:12, 20 September 2012)
- Unit.IsCanAttackRanged (Civ5 API) (13:12, 20 September 2012)
- Unit.IsCanAttackWithMove (Civ5 API) (13:12, 20 September 2012)
- Unit.IsCanAttackWithMoveNow (Civ5 API) (13:12, 20 September 2012)
- Unit.IsCanDefend (Civ5 API) (13:13, 20 September 2012)
- Unit.IsCargo (Civ5 API) (13:13, 20 September 2012)
- Unit.IsCombatUnit (Civ5 API) (13:13, 20 September 2012)
- Unit.IsDead (Civ5 API) (13:13, 20 September 2012)
- Unit.IsDefending (Civ5 API) (13:14, 20 September 2012)
- Unit.IsEmbarked (Civ5 API) (13:14, 20 September 2012)
- Unit.IsEnemyCityAdjacent (Civ5 API) (13:14, 20 September 2012)
- Unit.IsEnemyInMovementRange (Civ5 API) (13:14, 20 September 2012)
- Unit.IsEnemyRoute (Civ5 API) (13:15, 20 September 2012)
- Unit.IsEverFortifyable (Civ5 API) (13:15, 20 September 2012)
- Unit.IsFeatureDoubleMove (Civ5 API) (13:15, 20 September 2012)
- Unit.IsFighting (Civ5 API) (13:15, 20 September 2012)
- Unit.IsFortifyable (Civ5 API) (13:15, 20 September 2012)
- Unit.IsFound (Civ5 API) (13:16, 20 September 2012)
- Unit.IsFriendlyUnitAdjacent (Civ5 API) (13:16, 20 September 2012)
- Unit.IsFull (Civ5 API) (13:16, 20 September 2012)
- Unit.IsGarrisoned (Civ5 API) (13:16, 20 September 2012)
- Unit.IsGoldenAge (Civ5 API) (13:17, 20 September 2012)
- Unit.IsHasPromotion (Civ5 API) (13:17, 20 September 2012)
- Unit.IsHealOutsideFriendly (Civ5 API) (13:17, 20 September 2012)
- Unit.IsHillsDoubleMove (Civ5 API) (13:17, 20 September 2012)
- Unit.IsHuman (Civ5 API) (13:18, 20 September 2012)
- Unit.IsHurt (Civ5 API) (13:18, 20 September 2012)
- Unit.IsImmobile (Civ5 API) (13:18, 20 September 2012)
- Unit.IsInCombat (Civ5 API) (13:18, 20 September 2012)
- Unit.IsInvisible (Civ5 API) (13:18, 20 September 2012)
- Unit.IsMustSetUpToRangedAttack (Civ5 API) (13:19, 20 September 2012)
- Unit.IsNearGreatGeneral (Civ5 API) (13:19, 20 September 2012)
- Unit.IsNeverInvisible (Civ5 API) (13:19, 20 September 2012)
- Unit.IsNoBadGoodies (Civ5 API) (13:19, 20 September 2012)
- Unit.IsNoCapture (Civ5 API) (13:20, 20 September 2012)
- Unit.IsNone (Civ5 API) (13:20, 20 September 2012)
- Unit.IsNukeImmune (Civ5 API) (13:20, 20 September 2012)
- Unit.IsNukeVictim (Civ5 API) (13:20, 20 September 2012)
- Unit.IsOnlyDefensive (Civ5 API) (13:21, 20 September 2012)
- Unit.IsOutOfAttacks (Civ5 API) (13:21, 20 September 2012)
- Unit.isOutOfInterceptions (Civ5 API) (13:21, 20 September 2012)
- Unit.IsPromotionReady (Civ5 API) (13:21, 20 September 2012)
- Unit.IsPromotionValid (Civ5 API) (13:21, 20 September 2012)
- Unit.IsRangeAttackIgnoreLOS (Civ5 API) (13:22, 20 September 2012)
- Unit.IsRangeAttackOnlyInDomain (Civ5 API) (13:22, 20 September 2012)
- Unit.IsRanged (Civ5 API) (13:22, 20 September 2012)
- Unit.IsRivalTerritory (Civ5 API) (13:22, 20 September 2012)