Wanted pages

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List of non-existing pages with the most links to them, excluding pages which only have redirects linking to them. For a list of non-existent pages that have redirects linking to them, see the list of broken redirects.

Showing below up to 50 results in range #471 to #520.

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  1. GameEvents.CityCanBuyPlot (Civ5 API)‏‎ (1 link)
  2. GameEvents.CityCanConstruct(iPlayer, iCity, iBuildingType)‏‎ (1 link)
  3. GameEvents.CityCanCreate(ownerID, cityID, projectTypeID)‏‎ (1 link)
  4. GameEvents.CityCanCreate (Civ5 API)‏‎ (1 link)
  5. GameEvents.CityCanMaintain(ownerID, cityID, processTypeID)‏‎ (1 link)
  6. GameEvents.CityCanMaintain (Civ5 API)‏‎ (1 link)
  7. GameEvents.CityCanPrepare(ownerID, cityID, specialistTypeID)‏‎ (1 link)
  8. GameEvents.CityCanPrepare (Civ5 API)‏‎ (1 link)
  9. GameEvents.CityCanTrain(ownerID, cityID, unitTypeID)‏‎ (1 link)
  10. GameEvents.CityCaptureComplete(playerID, bCapital, iX, iY, newPlayerID)‏‎ (1 link)
  11. GameEvents.GameCoreUpdateEnd (Civ5 API)‏‎ (1 link)
  12. GameEvents.PlayerAdoptPolicy(playerID, policyTypeID)‏‎ (1 link)
  13. GameEvents.PlayerAdoptPolicyBranch(playerID, policyBranchTypeID)‏‎ (1 link)
  14. GameEvents.PlayerCanAdoptPolicy(playerID, policyTypeID)‏‎ (1 link)
  15. GameEvents.PlayerCanAdoptPolicyBranch(playerID, policyBranchTypeID)‏‎ (1 link)
  16. GameEvents.PlayerCanConstruct (Civ5 API)‏‎ (1 link)
  17. GameEvents.PlayerCanCreate(playerID, projectTypeID)‏‎ (1 link)
  18. GameEvents.PlayerCanCreate (Civ5 API)‏‎ (1 link)
  19. GameEvents.PlayerCanEverResearch (Civ5 API)‏‎ (1 link)
  20. GameEvents.PlayerCanEverReseearch(playerID, techtypeID)‏‎ (1 link)
  21. GameEvents.PlayerCanMaintain(playerID, processTypeID)‏‎ (1 link)
  22. GameEvents.PlayerCanMaintain (Civ5 API)‏‎ (1 link)
  23. GameEvents.PlayerCanPrepare(playerID, specialistTypeID)‏‎ (1 link)
  24. GameEvents.PlayerCanPrepare (Civ5 API)‏‎ (1 link)
  25. GameEvents.PlayerCanResearch(playerID, techTypeID)‏‎ (1 link)
  26. GameEvents.PlayerCanResearch (Civ5 API)‏‎ (1 link)
  27. GameEvents.PlayerCanTrain(playerID, unitTypeID)‏‎ (1 link)
  28. GameEvents.PlayerCanTrain (Civ5 API)‏‎ (1 link)
  29. GameEvents.PlayerDoTurn()‏‎ (1 link)
  30. GameEvents.PlayerPreAIUnitUpdate(playerId)‏‎ (1 link)
  31. GameEvents.PreGameStart‏‎ (1 link)
  32. GameEvents.SetAlly(iCSPlayer, iOldAlly, iNewAlly)‏‎ (1 link)
  33. GameEvents.SetPopulation(iX, iY, oldPopulation, newPopulation)‏‎ (1 link)
  34. GameEvents.TeamMeet(playerActive, playerMet)‏‎ (1 link)
  35. GameEvents.TeamSetHasTech(teamID, techID)‏‎ (1 link)
  36. GameEvents.TeamTechResearched(eTeam, eTech, iChange)‏‎ (1 link)
  37. GameEvents.UnitGetSpecialExploreTarget(iPlayerID, iUnitID)‏‎ (1 link)
  38. GameEvents.UnitKilledInCombat (Civ5 API)‏‎ (1 link)
  39. GameEvents.UnitSetXY(iPlayer, iUnitID, iX, iY)‏‎ (1 link)
  40. GameplaySetActivePlayer‏‎ (1 link)
  41. Gameplay Database Overview‏‎ (1 link)
  42. GenericWorldAnchor‏‎ (1 link)
  43. GetAdvancedStartBuildingCost‏‎ (1 link)
  44. GetAdvancedStartCityCost‏‎ (1 link)
  45. GetAdvancedStartPoints‏‎ (1 link)
  46. GetAdvancedStartPopCost‏‎ (1 link)
  47. GetAdvancedStartRouteCost‏‎ (1 link)
  48. GetAdvancedStartTechCost‏‎ (1 link)
  49. GetAdvancedStartUnitCost‏‎ (1 link)
  50. GetAdvancedStartVisibilityCost‏‎ (1 link)

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