Lua Game Events
From Civilization Modding Wiki
Revision as of 10:26, 14 February 2012 by Killmeplease (talk | contribs)
Lua Events List or the same in the official wiki
Player
- ActivePlayerTurnStart - fired on the start of the human player's turn (not fired for AIs).
City
- SerialEventCityCaptured - fired when city is captured or traded to an another civ.
- SerialEventCityPopulationChanged - fired when a population of a particular city was changed.
- SpecificCityInfoDirty - fired when something in a particular city was changed.