Civ4ArtDefines Terrain: Difference between revisions

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==Tags==
  http://www.mega1031.org/ homeownersinsurance 6689 http://www.tophealthinsurers.com/ health insurance quotes :))) http://www.cheapinsurancemate.com/ cheapest insurance ecgmj http://www.buyaffordablecarinsurance.com/ affordable car insurance olm http://www.your-cheap-insurance.com/ car insurance quotes 664
===Text===
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
|-
! style="background:#efefef;" | Tag Name
! style="background:#efefef;" | Description
|-
!Type
| Terrain that goes with files
|-
!Path
| path to base texture
|-
!Detail
| path to detail texture
|-
!Button
| World Builder Icon.<br>
,path to icon,path to corresponding Atlas,#,#<br>
numbers are x,y location in the atlas.<br>
|}
 
 
===Integers===
 
All of these tags have a numerical value. Though it sometimes can be negative, it usually is not.
 
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
|-
! style="background:#efefef;" | Tag Name
! style="background:#efefef;" | Description
|-
!LayerOrder
| <font color=red>unknown</font>
|-
!TextureBlend01
| <font color=red>unknown</font>
|-
!TextureBlend02
| <font color=red>unknown</font>
|-
!TextureBlend03
| <font color=red>unknown</font>
|-
!TextureBlend04
| <font color=red>unknown</font>
|-
!TextureBlend05
| <font color=red>unknown</font>
|-
!TextureBlend06
| <font color=red>unknown</font>
|-
!TextureBlend07
| <font color=red>unknown</font>
|-
!TextureBlend08
| <font color=red>unknown</font>
|-
!TextureBlend09
| <font color=red>unknown</font>
|-
!TextureBlend10
| <font color=red>unknown</font>
|-
!TextureBlend11
| <font color=red>unknown</font>
|-
!TextureBlend12
| <font color=red>unknown</font>
|-
!TextureBlend13
| <font color=red>unknown</font>
|-
!TextureBlend14
| <font color=red>unknown</font>
|-
!TextureBlend15
| <font color=red>unknown</font>
|}
 


==Example==
==Example==

Revision as of 14:51, 24 June 2010

The Civ4ArtDefines_Terrain file defines art textures for all terrain types.

All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.

This page is missing information. Do not remove this notice until it is complete.


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Example

In the following example of code, please note that there is a specific order of all of the tags. You must list the tags in this order for the game to properly interpret your file.

<TerrainArtInfo>
   <Type>ART_DEF_TERRAIN_GRASS</Type>
   <Path>Art/Terrain/Textures/GrassBlend.dds</Path>
   <Detail>Art/Terrain/Textures/GrassDETAIL.dds</Detail>
   <Button>,Art/Interface/Buttons/BaseTerrain/Grassland.dds,Art/Interface/Buttons/BaseTerrain_TerrainFeatures_Atlas.dds,3,1</Button>
   <LayerOrder>4</LayerOrder>
   <TextureBlend01>8,0</TextureBlend01>
   <TextureBlend02>1,0</TextureBlend02>
   <TextureBlend04>6,0</TextureBlend04>
   <TextureBlend08>5,0</TextureBlend08>
   <TextureBlend03>2,0</TextureBlend03>
   <TextureBlend06>10,0</TextureBlend06>
   <TextureBlend12>12,0</TextureBlend12>
   <TextureBlend09>9,0</TextureBlend09>
   <TextureBlend07>3,0</TextureBlend07>
   <TextureBlend14>14,0</TextureBlend14>
   <TextureBlend13>11,0</TextureBlend13>
   <TextureBlend11>4,0</TextureBlend11>
   <TextureBlend10>7,0</TextureBlend10>
   <TextureBlend05>13,0</TextureBlend05>
   <TextureBlend15>15,0 16,0 17,0 18,0 19,0 20,0 21,0 22,0 23,0 24,0 25,0 26,0 27,0 28,0 29,0 30,0 31,0 32,0</TextureBlend15>
</TerrainArtInfo>


GlobalDefinesGlobalDefinesAltGlobalTypesPythonCallbackDefines

Art:

Civ4ArtDefines_BonusCiv4ArtDefines_BuildingCiv4ArtDefines_CivilizationCiv4ArtDefines_FeatureCiv4ArtDefines_ImprovementCiv4ArtDefines_InterfaceCiv4ArtDefines_LeaderheadCiv4ArtDefines_MiscCiv4ArtDefines_MovieCiv4ArtDefines_TerrainCiv4ArtDefines_UnitCiv4MainMenusCiv4RiverModelInfosCiv4RouteModelInfos

Audio; Buildings:

Audio2DScriptsAudio3DScriptsAudioDefinesAudioSoundscapeScriptsCiv4BuildingClassInfosCiv4BuildingInfosCiv4CityLSystemCiv4PlotLSystemCiv4SpecialBuildingInfos

BasicInfos:

Civ4AttitudeInfosCiv4BasicInfosCiv4CalendarInfosCiv4CityTabInfosCiv4DenialInfosCiv4DomainInfosCiv4InvisibleInfosCiv4MemoryInfosCiv4MonthInfosCiv4NewConceptInfosCiv4SeasonInfosCiv4UnitAIInfosCiv4UnitCombatInfos

Civilizations; Events:

Civ4CivilizationInfosCiv4LeaderHeadInfosCiv4TraitInfosCiv4UnitArtStyleTypeInfosCiv4EventInfosCiv4EventTriggerInfos

GameInfo:

Civ4CivicInfosCiv4CivicOptionInfosCiv4ClimateInfoCiv4CommerceInfoCiv4CorporationInfoCiv4CultureLevelInfoCiv4CursorInfoCiv4DiplomacyInfosCiv4EmphasizeInfosCiv4EspionageMissionInfoCiv4EraInfosCiv4ForceControlInfosCiv4GameOptionInfosCiv4GameSpeedInfoCiv4GoodyInfoCiv4GraphicOptionInfosCiv4HandicapInfoCiv4HintsCiv4MPOptionInfosCiv4PlayerOptionInfosCiv4ProcessInfoCiv4ReligionInfoCiv4SeaLevelInfoCiv4SpecialistInfosCiv4TurnTimerInfoCiv4UpKeepInfoCiv4VictoryInfoCiv4VoteInfoCiv4VoteSourceInfosCiv4WorldInfo

Interface:

Civ4AdvisorInfosCiv4CameraInfosCiv4ColorValsCiv4InterfaceModeInfosCiv4PlayerColorInfosCiv4SlideShowInfosCiv4SlideShowRandomInfosCiv4SpaceShipInfosCiv4ThroneRoomeInfosCiv4ThroneRoomCameraInfosCiv4ThroneRoomStyleInfosCiv4WorldPickerInfos

Misc:

Civ4AttachableInfosCiv4CameraOverlayInfosCiv4DetailManagerCiv4EffectInfosCiv4QuestInfosCiv4RiverInfosCiv4RouteInfosCiv4TerrainPlainInfosCiv4TutorialInfosCiv4WaterPlaneInfos

Technologies:

Civ4TechInfos

Terrain:

Civ4BonusClassInfosCiv4BonusInfosCiv4FeatureInfosCiv4ImprovementInfosCiv4SymbolMeshPathsCiv4TerrainInfosCiv4TerrainSettingsCiv4YieldInfos

Units:

Civ4AnimationInfosCiv4AnimationPathInfosCiv4AutomateInfosCiv4BuildInfosCiv4CommandInfosCiv4ControlInfosCiv4EntityEventInfosCiv4FormationInfosCiv4MissionInfosCiv4PromotionInfosCiv4SpecialUnitInfosCiv4UnitClassInfosCiv4UnitInfos

Schemas:

Civ4GlobalDefinesSchemaCiv4GlobalTypesSchemaCiv4ArtDefinesSchemaAudioDefinesSchemaAudioScriptSchemaCiv4BasicInfoSchemaCiv4BuildingSchemaCiv4LSystemSchemaCiv4CivilizationSchemaCiv4EventSchemaCiv4GameInfoSchemaCiv4InterfaceSchemaCiv4MiscSchemaCiv4TutorialSchemaCiv4DetailManagerSchemaCiv4TechnologiesSchemaCiv4TerrainSchemaCiv4FormationSchemaCiv4UnitSchema

Italics: Beyond the Sword only