Civ4CursorInfo: Difference between revisions

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The '''Civ4CursorInfo''' file declares the type and file path of all of the cursor graphics used in-game.  In addition to the standard map screen cursor, which is most prominent, there are cursors for things like nuke mode, reconnaissance missions, and pinging the map, among others.
The '''Civ4CursorInfo''' file declares the type and file path of all of the cursor graphics used in-game.  In addition to the standard map screen cursor, which is most prominent, there are cursors for things like nuke mode, reconnaissance missions, and pinging the map, among others.


All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.  
All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.
 
 
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Revision as of 14:18, 2 July 2010

The Civ4CursorInfo file declares the type and file path of all of the cursor graphics used in-game. In addition to the standard map screen cursor, which is most prominent, there are cursors for things like nuke mode, reconnaissance missions, and pinging the map, among others.

All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.