https://modiki.civfanatics.com/index.php?title=Civ4SpaceShipInfos&feed=atom&action=historyCiv4SpaceShipInfos - Revision history2024-03-28T23:49:45ZRevision history for this page on the wikiMediaWiki 1.38.2https://modiki.civfanatics.com/index.php?title=Civ4SpaceShipInfos&diff=14166&oldid=prevDeanej: Created page with "The '''Civ4SpaceShipInfos''' file relates to the space ship screen. All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes insi..."2013-01-05T05:36:51Z<p>Created page with "The '''Civ4SpaceShipInfos''' file relates to the space ship screen. All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes insi..."</p>
<p><b>New page</b></p><div>The '''Civ4SpaceShipInfos''' file relates to the space ship screen.<br />
<br />
All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values. <br />
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<font color=red>This page is missing information.<br />
Do not remove this notice until it is complete.</font><br />
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==Tags==<br />
===Headers===<br />
<br />
These tags typically bracket other tags, sometimes the entire file, and are generally used to specify more than one piece of data.<br />
<br />
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"<br />
|-<br />
! style="background:#efefef;" | Tag Name<br />
! style="background:#efefef;" | Description<br />
|-<br />
!SpaceShipInfo<br />
|Main bracket for each entry<br />
|-<br />
!InfoType<br />
|Name used in other files<br />
|}<br />
<br />
<br />
===Text===<br />
<br />
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"<br />
|-<br />
! style="background:#efefef;" | Tag Name<br />
! style="background:#efefef;" | Description<br />
|-<br />
!NodeName<br />
|Unknown<br />
|-<br />
!CameraUpAxis<br />
|Unknown<br />
|}<br />
<br />
<br />
===Integers===<br />
<br />
All of these tags have a numerical value. Though it sometimes can be negative, it usually is not.<br />
<br />
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"<br />
|-<br />
! style="background:#efefef;" | Tag Name<br />
! style="background:#efefef;" | Description<br />
|-<br />
!PartNumber<br />
|Unknown<br />
|-<br />
!ArtType<br />
|Unknown<br />
|-<br />
!EventCode<br />
|Unknown<br />
|}<br />
<br />
<br />
===Art===<br />
<br />
These tags are directly related to the rendering of art for the entry.<br />
<br />
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"<br />
|-<br />
! style="background:#efefef;" | Tag Name<br />
! style="background:#efefef;" | Description<br />
|-<br />
!ProjectName<br />
|Unknown<br />
|}<br />
<br />
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==Example==<br />
<br />
In the following example of code, please note that there is a specific order of all of the tags. You ''must'' list the tags in this order for the game to properly interpret your file.<br />
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<SpaceShipInfo><br />
<InfoType>SPACE_SHIP_INFO_TYPE_FILENAME</InfoType><br />
<NodeName>Camera_Shake_Dummy</NodeName><br />
<ProjectName>Art/Interface/Screens/SpaceShip/LaunchPad.kfm</ProjectName><br />
<CameraUpAxis>AXIS_Z</CameraUpAxis><br />
<PartNumber>-1</PartNumber><br />
<ArtType>-1</ArtType><br />
<EventCode>1000</EventCode><br />
</SpaceShipInfo><br />
<br />
{{Civ4_XML_Files}}</div>Deanej