Civ4TechInfos: Difference between revisions

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The '''Civ4TechInfos''' file defines all of the information, basic and complex, about each of the game's technologies.  Information in this file includes a tech's prerequisites, research cost, and benefits.
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All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.
 
<font color=red>This page is missing information.
Do not remove this notice until it is complete.</font>
 
 
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==Example==
 
In the following example of code, please note that there is a specific order of all of the tags.  You ''must'' list the tags in this order for the game to properly interpret your file.
 
<TechInfos>
  <TechInfo>
  <Type>TECH_MYSTICISM</Type>
  <Description>TXT_KEY_TECH_MYSTICISM</Description>
  <Civilopedia>TXT_KEY_TECH_MYSTICISM_PEDIA</Civilopedia>
  <Help/>
  <Strategy>TXT_KEY_TECH_MYSTICISM_STRATEGY</Strategy>
  <Advisor>ADVISOR_RELIGION</Advisor>
  <iAIWeight>0</iAIWeight>
  <iAITradeModifier>0</iAITradeModifier>
  <iCost>50</iCost>
  <iAdvancedStartCost>100</iAdvancedStartCost>
  <iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
  <Era>ERA_ANCIENT</Era>
  <FirstFreeUnitClass>NONE</FirstFreeUnitClass>
  <iFeatureProductionModifier>0</iFeatureProductionModifier>
  <iWorkerSpeedModifier>0</iWorkerSpeedModifier>
  <iTradeRoutes>0</iTradeRoutes>
  <iHealth>0</iHealth>
  <iHappiness>0</iHappiness>
  <iFirstFreeTechs>0</iFirstFreeTechs>
  <iAsset>8</iAsset>
  <iPower>0</iPower>
  <bRepeat>0</bRepeat>
  <bTrade>1</bTrade>
  <bDisable>0</bDisable>
  <bGoodyTech>1</bGoodyTech>
  <bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
  <bMapCentering>0</bMapCentering>
  <bMapVisible>0</bMapVisible>
  <bMapTrading>0</bMapTrading>
  <bTechTrading>0</bTechTrading>
  <bGoldTrading>0</bGoldTrading>
  <bOpenBordersTrading>0</bOpenBordersTrading>
  <bDefensivePactTrading>0</bDefensivePactTrading>
  <bPermanentAllianceTrading>0</bPermanentAllianceTrading>
  <bVassalTrading>0</bVassalTrading>
  <bBridgeBuilding>0</bBridgeBuilding>
  <bIrrigation>0</bIrrigation>
  <bIgnoreIrrigation>0</bIgnoreIrrigation>
  <bWaterWork>0</bWaterWork>
  <iGridX>1</iGridX>
  <iGridY>11</iGridY>
  <DomainExtraMoves/>
  <CommerceFlexible/>
  <TerrainTrades/>
  <bRiverTrade>0</bRiverTrade>
  <Flavors>
    <Flavor>
    <FlavorType>FLAVOR_RELIGION</FlavorType>
    <iFlavor>9</iFlavor>
    </Flavor>
    <Flavor>
    <FlavorType>FLAVOR_GOLD</FlavorType>
    <iFlavor>1</iFlavor>
    </Flavor>
    <Flavor>
    <FlavorType>FLAVOR_CULTURE</FlavorType>
    <iFlavor>8</iFlavor>
    </Flavor>
    <Flavor>
    <FlavorType>FLAVOR_GROWTH</FlavorType>
    <iFlavor>2</iFlavor>
    </Flavor>
  </Flavors>
  <OrPreReqs/>
  <AndPreReqs/>
  <Quote>TXT_KEY_TECH_MYSTICISM_QUOTE</Quote>
  <Sound>AS2D_TECH_MYSTICISM</Sound>
  <SoundMP>AS2D_TECH_MP_MYSTICISM</SoundMP>
  <Button>,Art/Interface/Buttons/TechTree/Mysticism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,11</Button>
  </TechInfo>
</TechInfos>
 
{{Civ4_XML_Files}}

Revision as of 14:53, 20 June 2010