GoodyType (Civ5 Type)

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This page is a part of the Lua and UI Reference (Civ5).


ID.png The GoodyType pseudo-type is actually a regular integer. Pseudo-types do not exist in Lua, they only serve a documentation purpose on the wiki!
  • DB.png Integers labeled as GoodyType corresponds to the ID column of the GoodyHuts XML table.


XML: the GoodyHuts table

Here are the ID and Type columns found in this table.

ID Type
0 GOODY_WARRIOR
1 GOODY_POPULATION
2 GOODY_CULTURE
3 GOODY_REVEAL_NEARBY_BARBS
3 GOODY_PANTHEON_FAITH
4 GOODY_GOLD
4 GOODY_PROPHET_FAITH
5 GOODY_MAP
6 GOODY_TECH
7 GOODY_REVEAL_RESOURCE
8 GOODY_UPGRADE_UNIT
9 GOODY_BARBARIANS_WEAK
10 GOODY_BARBARIANS_STRONG
11 GOODY_LOW_GOLD
12 GOODY_HIGH_GOLD
13 GOODY_SETTLER
14 GOODY_SCOUT
15 GOODY_WORKER
16 GOODY_EXPERIENCE
17 GOODY_HEALING


Examples

Used by

bool Player:CanReceiveGoody(Plot plot, GoodyType goody, Unit unit)
Player:ReceiveGoody(Plot plot, GoodyType goody, Unit unit)



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.