Modding.GetModProperty (Civ5 API)

From Civilization Modding Wiki
Revision as of 06:37, 20 September 2012 by DonQuich (talk | contribs) (Bot update)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Modding.

This is a static method, invoke it with a dot.


Usage

unknown Modding.GetModProperty(unknown arg0, unknown arg1, string arg2)


Returned Value

No description available.

Parameters

arg0: No description available.
arg1: No description available.
arg2: No description available.


Source code samples

Redundant occurences have been removed.

CustomMod.lua

UI/FrontEnd/Modding/CustomMod.lua
0079
local customImage = Modding.GetModProperty(customMod.ModID, customMod.Version, "Custom_Background_" .. customMod.Name);


GameMenu.lua

UI/InGame/Menus/GameMenu.lua
0444
local title = Modding.GetModProperty(v.ID, v.Version, "Name");


InstalledPanel.lua

UI/FrontEnd/Modding/InstalledPanel.lua
0367
local displayName = Modding.GetModProperty(v.ModID, v.Version, "Name");


ScenariosMenu.lua

UI/FrontEnd/ScenariosMenu.lua
0101
local foregroundImage = Modding.GetModProperty(customMod.ModID, customMod.Version, "Custom_Foreground_" .. customMod.Name);



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.