PreGame.SetSlotStatus (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of PreGame.

This is a static method, invoke it with a dot.


Usage

void PreGame.SetSlotStatus(PlayerID i, SlotStatus arg1)


Parameters

i: No description available.
arg1: No description available.


Source code samples

Redundant occurences have been removed.

AdvancedSetup.lua

UI/FrontEnd/GameSetup/AdvancedSetup.lua
0285
PreGame.SetSlotStatus(i, SlotStatus.SS_OPEN);
1157
PreGame.SetSlotStatus(i, SlotStatus.SS_COMPUTER);


MedievalScenarioLoadScreen.lua (G&K)

DLC/Expansion/Scenarios/MedievalScenario/MedievalScenarioLoadScreen.lua
0114
PreGame.SetSlotStatus(12, SlotStatus.SS_COMPUTER);


StagingRoom.lua

UI/FrontEnd/Multiplayer/StagingRoom.lua
0257
PreGame.SetSlotStatus( playerID, SlotStatus.SS_COMPUTER );
0261
PreGame.SetSlotStatus( playerID, SlotStatus.SS_TAKEN );
1239
PreGame.SetSlotStatus( playerID, SlotStatus.SS_CLOSED );


SteampunkScenarioLoadScreen.lua (G&K)

DLC/Expansion/Scenarios/SteampunkScenario/SteampunkScenarioLoadScreen.lua
0069
PreGame.SetSlotStatus(i, SlotStatus.SS_CLOSED);



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.