Search results
From Civilization Modding Wiki
Jump to navigationJump to search
- Puts a resource on this plot. |valign="top"| ''The integer ID of the resource to place.''4 KB (395 words) - 22:19, 30 January 2014
- <code>'''int''' Player:GetNumResourceTotal<b>(</b>{{Type5|ResourceType}} resource, '''bool''' includeImport<b>)</b></code> |valign="top" style="padding-right:6px;"|resource:2 KB (207 words) - 08:26, 20 September 2012
- ...{Type5|Area}}:{{Func5|Area|GetNumResources}}<b>(</b>{{Type5|ResourceType}} resource<b>)</b></code> ...eldRateModifier}}<b>(</b>{{Type5|YieldType}} index, {{Type5|ResourceType}} resource<b>)</b></code>19 KB (2,435 words) - 14:54, 19 September 2012
- ::Resource Icon ::Resource ID15 KB (1,890 words) - 19:24, 18 October 2011
- ...ins definitions for the Regions and is used only during map generation for resource placement.590 bytes (79 words) - 23:39, 11 August 2011
- |This is the resource that the Corporation produces. Can be "NONE". |This defines the extra commerce that the corporation provides, per resource the corporation consumes, using the iCommerceProduced integer tag. (Ex. 1005 KB (614 words) - 03:48, 18 October 2012
- {{CodeLine5|0516}}<syntaxhighlight lang="lua">-- Set up data for resource ID shortcuts.</syntaxhighlight>1 KB (126 words) - 16:46, 19 September 2012
- <code>'''int''' Player:GetNumResourceAvailable<b>(</b>{{Type5|ResourceType}} resource, '''bool''' includeImport<b>)</b></code> |valign="top" style="padding-right:6px;"|resource:4 KB (379 words) - 08:26, 20 September 2012
- ...radeableItems.TRADE_ITEM_RESOURCES, i, 1); -- 1 here is 1 quanity of the Resource, which is the minimum possible</syntaxhighlight> ...leItems.TRADE_ITEM_RESOURCES, resType, 1); -- 1 here is 1 quanity of the Resource, which is the minimum possible</syntaxhighlight>7 KB (844 words) - 18:45, 19 September 2012
- ...%" |<code>{{FuncLabel5|Map|GetNumResources}}<b>(</b>{{Type5|ResourceType}} resource<b>)</b></code> ...ode>{{FuncLabel5|Map|GetNumResourcesOnLand}}<b>(</b>{{Type5|ResourceType}} resource<b>)</b></code>11 KB (1,408 words) - 04:45, 25 January 2014
- |A reference to the text files, which contain an entry for this resource. |The chance that the resource will be discovered on the improvement plot. Each turn that the tile is work8 KB (1,034 words) - 02:02, 15 February 2011
- ...eLine5|1178}}<syntaxhighlight lang="lua">-- Place one large source of each resource type in each region.</syntaxhighlight>2 KB (235 words) - 13:59, 20 September 2012
- ...1134}}<syntaxhighlight lang="lua">local diceroll = Map.Rand(10000, "Choose resource type - Assign Luxury To Region - Lua");</syntaxhighlight> {{CodeLine5|1390}}<syntaxhighlight lang="lua">local diceroll = Map.Rand(3, "Resource selection - Place Small Quantities LUA");</syntaxhighlight>11 KB (1,261 words) - 09:19, 5 February 2014
- ...al|AddResourceTrade}}<b>(</b>{{Type5|PlayerID}} us, {{Type5|ResourceType}} resource, '''int''' amount, {{Type5|ResourceType}} dealDuration<b>)</b></code> ...ChangeResourceTrade}}<b>(</b>{{Type5|PlayerID}} us, {{Type5|ResourceType}} resource, '''int''' numResource, {{Type5|ResourceType}} dealDuration<b>)</b></code>15 KB (2,017 words) - 16:09, 19 September 2012
- {{CodeLine5|9657}}<syntaxhighlight lang="lua">-- Adjust appearance rate per Resource Setting chosen by user.</syntaxhighlight>2 KB (284 words) - 13:44, 20 September 2012
- ...endent files or parts of packages (archives). The VFS behaves as a unified resource loader.3 KB (507 words) - 12:21, 25 September 2012
- * [[resource]]4 KB (289 words) - 01:17, 3 October 2011
- |Provides the city with ''iFreeBonus'' (see below) number of a certain resource, like Hit Musicals (BONUS_DRAMA), Hit Songs (BONUS_MUSIC), or Hit Movies (B |The building blocks the resource from being accessed in the city. (Ex: National Park blocks coal).26 KB (3,265 words) - 01:48, 16 November 2012
- *[http://forums.civfanatics.com/showthread.php?t=93986 Creation Resource Library] by sourboy5 KB (739 words) - 21:14, 24 August 2012
- ..." |<code>{{FuncLabel5|Area|GetNumResources}}<b>(</b>{{Type5|ResourceType}} resource<b>)</b></code>9 KB (1,240 words) - 15:16, 19 September 2012