Search results

From Civilization Modding Wiki
Jump to navigationJump to search
  • <code>'''string''' Player:GetCivilizationAdjective<b>(</b>'''int''' form<b>)</b></code> ...ertTextKey("TXT_KEY_POPUP_ENTER_MINOR_CIV_LANDS", Players[plot:GetOwner()]:GetCivilizationAdjective());</syntaxhighlight>
    1 KB (139 words) - 07:54, 20 September 2012
  • <code>'''string''' PreGame.GetCivilizationAdjective<b>(</b>'''int''' EditSlot<b>)</b></code> {{CodeLine5|0230}}<syntaxhighlight lang="lua">name = PreGame.GetCivilizationAdjective(g_EditSlot);</syntaxhighlight>
    896 bytes (110 words) - 10:55, 20 September 2012
  • ...ertTextKey("TXT_KEY_POPUP_ENTER_MINOR_CIV_LANDS", Players[plot:GetOwner()]:GetCivilizationAdjective());</syntaxhighlight>
    5 KB (484 words) - 10:15, 20 September 2012
  • GETCIVILIZATIONADJECTIVE |width="100%" |<code>{{FuncLabel5|PreGame|GetCivilizationAdjective}}<b>(</b>'''int''' EditSlot<b>)</b></code>
    26 KB (3,454 words) - 15:23, 19 September 2012
  • *[[GetCivilizationAdjective]]
    16 KB (812 words) - 04:45, 18 February 2012
  • GETCIVILIZATIONADJECTIVE |width="100%" |<code>{{FuncLabel5|Player|GetCivilizationAdjective}}<b>(</b>'''int''' form<b>)</b></code>
    166 KB (21,025 words) - 16:10, 19 September 2012