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  • #REDIRECT [[TeamTypes]]
    23 bytes (2 words) - 17:21, 27 October 2011
  • int plot:CalculateBestNatureYield([[YieldTypes]] eIndex, [[TeamTypes]] eTeam); int plot:CalculateNatureYield([[YieldTypes]] eIndex, [[TeamTypes]] eTeam, boolean bIgnoreFeature = false);
    45 KB (4,946 words) - 17:54, 27 October 2011
  • *[[IsRevealed]](TeamTypes eIndex, boolean bDebug) *[[IsVisible]](TeamTypes eTeam, boolean bDebug)
    11 KB (554 words) - 07:56, 16 February 2012
  • [[Lua Game Objects/TeamTypes|TeamTypes]] Game.getRankTeam(int iRank); int Game.getTeamRank([[Lua Game Objects/TeamTypes|TeamTypes]] iIndex);
    51 KB (5,642 words) - 14:04, 26 October 2011
  • boolean unit:canCoexistWithEnemyUnit([[TeamTypes]] eTeam); boolean unit:canEnterTerritory([[TeamTypes]] eTeam, boolean bIgnoreRightOfPassage = false, boolean bIsCity = false);
    74 KB (8,134 words) - 19:15, 27 October 2011