Short pages

From Civilization Modding Wiki
Jump to navigationJump to search

Showing below up to 250 results in range #1 to #250.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

  1. (hist) ‎How to start a page ‎[0 bytes]
  2. (hist) ‎GC (Civ5 Type) ‎[0 bytes]
  3. (hist) ‎ModData (Civ5 Type) ‎[21 bytes]
  4. (hist) ‎ModData.SetValue (Civ5 API) ‎[21 bytes]
  5. (hist) ‎ModData.GetValue (Civ5 API) ‎[21 bytes]
  6. (hist) ‎Lua Game Objects/ImprovementTypes ‎[31 bytes]
  7. (hist) ‎RouteTypes ‎[34 bytes]
  8. (hist) ‎Civ5 Asset Types ‎[115 bytes]
  9. (hist) ‎Lua Game Objects/PolicyBranchTypes ‎[116 bytes]
  10. (hist) ‎VanillaCiv Types ‎[117 bytes]
  11. (hist) ‎Lua Game Objects/KeyEvents ‎[125 bytes]
  12. (hist) ‎Lua Game Objects/ButtonStates ‎[131 bytes]
  13. (hist) ‎Precompile ‎[133 bytes]
  14. (hist) ‎Civ5 DLL Reference ‎[145 bytes]
  15. (hist) ‎TerrainTypes ‎[147 bytes]
  16. (hist) ‎Lua Game Objects/FogOfWarModeTypes ‎[149 bytes]
  17. (hist) ‎Lua Game Objects/Mouse ‎[149 bytes]
  18. (hist) ‎ArtInfo (Civ5 Type) ‎[150 bytes]
  19. (hist) ‎Lua Game Objects/YieldDisplayTypes ‎[155 bytes]
  20. (hist) ‎GameInfoActions (Civ5 Type) ‎[158 bytes]
  21. (hist) ‎Lua Game Objects/PlotTypes ‎[164 bytes]
  22. (hist) ‎Landmark ‎[166 bytes]
  23. (hist) ‎Wrap Y ‎[169 bytes]
  24. (hist) ‎Lua Game Objects/DomainTypes ‎[172 bytes]
  25. (hist) ‎AtWar ‎[173 bytes]
  26. (hist) ‎Lua Game Objects/YieldTypes ‎[173 bytes]
  27. (hist) ‎PlayableCiv ‎[176 bytes]
  28. (hist) ‎Lua Game Objects/ResourceUsageTypes ‎[180 bytes]
  29. (hist) ‎ImprovementType ‎[182 bytes]
  30. (hist) ‎OpenBordersWithTeam ‎[183 bytes]
  31. (hist) ‎ScriptData ‎[183 bytes]
  32. (hist) ‎Terrains(Type) ‎[183 bytes]
  33. (hist) ‎StartingX ‎[190 bytes]
  34. (hist) ‎Lua Game Objects/OrderTypes ‎[192 bytes]
  35. (hist) ‎Climate ‎[195 bytes]
  36. (hist) ‎Sealevel ‎[199 bytes]
  37. (hist) ‎LeaderName ‎[200 bytes]
  38. (hist) ‎TerrainType ‎[203 bytes]
  39. (hist) ‎Tutorial ‎[206 bytes]
  40. (hist) ‎CivDesc ‎[207 bytes]
  41. (hist) ‎RevealMap ‎[210 bytes]
  42. (hist) ‎MaxCityElimination ‎[216 bytes]
  43. (hist) ‎Lua Game Objects/CityUpdateTypes ‎[216 bytes]
  44. (hist) ‎DefensivePactWithTeam ‎[217 bytes]
  45. (hist) ‎StartingY ‎[217 bytes]
  46. (hist) ‎CivShortDesc ‎[218 bytes]
  47. (hist) ‎Lua Game Objects/MinorCivTraitTypes ‎[222 bytes]
  48. (hist) ‎World size ‎[224 bytes]
  49. (hist) ‎Num plots written ‎[225 bytes]
  50. (hist) ‎GlobalDiplomacyAIDefines ‎[226 bytes]
  51. (hist) ‎UnitCombatInfos(Type) ‎[228 bytes]
  52. (hist) ‎BonusType ‎[230 bytes]
  53. (hist) ‎FlagDecal ‎[236 bytes]
  54. (hist) ‎Lua Game Objects/FeatureTypes ‎[237 bytes]
  55. (hist) ‎GlobalAIDefines ‎[238 bytes]
  56. (hist) ‎Lua Game Objects/DirectionTypes ‎[242 bytes]
  57. (hist) ‎RouteType ‎[247 bytes]
  58. (hist) ‎Description ‎[248 bytes]
  59. (hist) ‎StartYear ‎[252 bytes]
  60. (hist) ‎ContactWithTeam ‎[255 bytes]
  61. (hist) ‎WhiteFlag ‎[263 bytes]
  62. (hist) ‎Lua Game Objects/TerrainTypes ‎[264 bytes]
  63. (hist) ‎MinorNationStatus ‎[266 bytes]
  64. (hist) ‎SerialEventCityDestroyed ‎[269 bytes]
  65. (hist) ‎Lua Game Objects/MinorCivPersonalityTypes ‎[282 bytes]
  66. (hist) ‎Lua Game Objects/EndTurnBlockingTypes ‎[285 bytes]
  67. (hist) ‎HasPolicy ‎[286 bytes]
  68. (hist) ‎Grid width ‎[292 bytes]
  69. (hist) ‎Grid height ‎[295 bytes]
  70. (hist) ‎StartingGold ‎[298 bytes]
  71. (hist) ‎Wrap X ‎[305 bytes]
  72. (hist) ‎Lua Game Objects/ActionSubTypes ‎[306 bytes]
  73. (hist) ‎TaskListInfo (Civ5 Type) ‎[309 bytes]
  74. (hist) ‎StartingPlot ‎[320 bytes]
  75. (hist) ‎Team ‎[323 bytes]
  76. (hist) ‎PlotType ‎[325 bytes]
  77. (hist) ‎TeamReveal ‎[329 bytes]
  78. (hist) ‎Lua Game Objects/MouseEvents ‎[334 bytes]
  79. (hist) ‎Lua Game Objects/MajorCivApproachTypes ‎[335 bytes]
  80. (hist) ‎How To Change the Maximum Number of Players ‎[353 bytes]
  81. (hist) ‎City.Kill (Civ5 API) ‎[356 bytes]
  82. (hist) ‎CivAdjective ‎[357 bytes]
  83. (hist) ‎Plot.Erase (Civ5 API) ‎[358 bytes]
  84. (hist) ‎CityList ‎[359 bytes]
  85. (hist) ‎Lua Game Objects/CommandTypes ‎[361 bytes]
  86. (hist) ‎MPOption ‎[365 bytes]
  87. (hist) ‎Locale.ToPercent (Civ5 API) ‎[365 bytes]
  88. (hist) ‎UIElement.Stop (Civ5 API) ‎[365 bytes]
  89. (hist) ‎City.Conscript (Civ5 API) ‎[366 bytes]
  90. (hist) ‎Locale.ToCurrency (Civ5 API) ‎[367 bytes]
  91. (hist) ‎Locale.ToSpellout (Civ5 API) ‎[367 bytes]
  92. (hist) ‎Unit.PopMission (Civ5 API) ‎[368 bytes]
  93. (hist) ‎LuaEvents.Add (Civ5 API) ‎[370 bytes]
  94. (hist) ‎UIElement.Reverse (Civ5 API) ‎[371 bytes]
  95. (hist) ‎GameEvents.Add (Civ5 API) ‎[372 bytes]
  96. (hist) ‎LuaEvents.Call (Civ5 API) ‎[372 bytes]
  97. (hist) ‎UIElement.SetToEnd (Civ5 API) ‎[373 bytes]
  98. (hist) ‎City.CanBuyAnyPlot (Civ5 API) ‎[374 bytes]
  99. (hist) ‎GameEvents.Call (Civ5 API) ‎[374 bytes]
  100. (hist) ‎LuaEvents.Count (Civ5 API) ‎[374 bytes]
  101. (hist) ‎Deal.AddTruce (Civ5 API) ‎[375 bytes]
  102. (hist) ‎Locale.ToRomanNumeral (Civ5 API) ‎[375 bytes]
  103. (hist) ‎GameEvents.Count (Civ5 API) ‎[376 bytes]
  104. (hist) ‎LuaEvents.Remove (Civ5 API) ‎[376 bytes]
  105. (hist) ‎Speed ‎[377 bytes]
  106. (hist) ‎UIElement.Reload (Civ5 API) ‎[377 bytes]
  107. (hist) ‎City.ClearOrderQueue (Civ5 API) ‎[378 bytes]
  108. (hist) ‎GameEvents.Remove (Civ5 API) ‎[378 bytes]
  109. (hist) ‎Unit.LastMissionPlot (Civ5 API) ‎[378 bytes]
  110. (hist) ‎UIElement.SetForceIME (Civ5 API) ‎[379 bytes]
  111. (hist) ‎GameEvents.TestAny (Civ5 API) ‎[380 bytes]
  112. (hist) ‎GameEvents.TestAll (Civ5 API) ‎[380 bytes]
  113. (hist) ‎Game.MakeCircumnavigated (Civ5 API) ‎[381 bytes]
  114. (hist) ‎LuaEvents.RemoveAll (Civ5 API) ‎[382 bytes]
  115. (hist) ‎Map.MaxPlotDistance (Civ5 API) ‎[382 bytes]
  116. (hist) ‎UIElement.SetFrame (Civ5 API) ‎[382 bytes]
  117. (hist) ‎UIElement.SetNoClip (Civ5 API) ‎[383 bytes]
  118. (hist) ‎GameEvents.RemoveAll (Civ5 API) ‎[384 bytes]
  119. (hist) ‎Locale.LocalSystemCPToUTF8 (Civ5 API) ‎[385 bytes]
  120. (hist) ‎Locale.UTF8ToLocalSystemCP (Civ5 API) ‎[385 bytes]
  121. (hist) ‎UIElement.IncrementPause (Civ5 API) ‎[385 bytes]
  122. (hist) ‎UIElement.SetForceNonIME (Civ5 API) ‎[385 bytes]
  123. (hist) ‎Flavors(Type) ‎[386 bytes]
  124. (hist) ‎City.UpdateStrengthValue (Civ5 API) ‎[386 bytes]
  125. (hist) ‎GameEvents.Accumulate (Civ5 API) ‎[386 bytes]
  126. (hist) ‎UIElement.SetPostInit (Civ5 API) ‎[387 bytes]
  127. (hist) ‎MaxTurns ‎[388 bytes]
  128. (hist) ‎Tech ‎[388 bytes]
  129. (hist) ‎Unit.SetScenarioData (Civ5 API) ‎[389 bytes]
  130. (hist) ‎City.Area (Civ5 API) ‎[391 bytes]
  131. (hist) ‎Lua Game Objects/MinorCivQuestTypes ‎[392 bytes]
  132. (hist) ‎GameEvents.AccumulateINT (Civ5 API) ‎[392 bytes]
  133. (hist) ‎ActivePlayerTurnStart ‎[393 bytes]
  134. (hist) ‎UIManager.PrintWindowInfo (Civ5 API) ‎[394 bytes]
  135. (hist) ‎UIManager.RequestReloadUI (Civ5 API) ‎[394 bytes]
  136. (hist) ‎UIManager.ApplyResolution (Civ5 API) ‎[394 bytes]
  137. (hist) ‎Player.SetNumMayaBoosts (Civ5 API) ‎[395 bytes]
  138. (hist) ‎AttitudePlayer, AttitudeExtra ‎[396 bytes]
  139. (hist) ‎PreGame.SetMultiplayerGame (Civ5 API) ‎[396 bytes]
  140. (hist) ‎UIManager.PopAllInterrupts (Civ5 API) ‎[396 bytes]
  141. (hist) ‎UIManager.PrintTextureInfo (Civ5 API) ‎[396 bytes]
  142. (hist) ‎PermanentWarPeace ‎[399 bytes]
  143. (hist) ‎Player.SetReplayDataValue (Civ5 API) ‎[399 bytes]
  144. (hist) ‎UIManager.FlushInputMessages (Civ5 API) ‎[400 bytes]
  145. (hist) ‎Map.IsPlot (Civ5 API) ‎[401 bytes]
  146. (hist) ‎Player.ChangeNumMayaBoosts (Civ5 API) ‎[401 bytes]
  147. (hist) ‎Plot.UpdateFog (Civ5 API) ‎[402 bytes]
  148. (hist) ‎UIManager.PrintAllocationInfo (Civ5 API) ‎[402 bytes]
  149. (hist) ‎UIManager.SetHideWorldAnchors (Civ5 API) ‎[402 bytes]
  150. (hist) ‎UIElement.SetTextureAndMask (Civ5 API) ‎[402 bytes]
  151. (hist) ‎Game.IsPbem (Civ5 API) ‎[403 bytes]
  152. (hist) ‎UIElement.CallShowHideHandler (Civ5 API) ‎[403 bytes]
  153. (hist) ‎UIManager.SetDrawControlBounds (Civ5 API) ‎[404 bytes]
  154. (hist) ‎UIManager.ReleaseTextureByName (Civ5 API) ‎[404 bytes]
  155. (hist) ‎AssignStartingPlots.PlaceLuxuries (Civ5 API) ‎[404 bytes]
  156. (hist) ‎StartingEra ‎[405 bytes]
  157. (hist) ‎UIElement.SetConsumeMouseWheel (Civ5 API) ‎[405 bytes]
  158. (hist) ‎City.WaterArea (Civ5 API) ‎[406 bytes]
  159. (hist) ‎Plot.WaterArea (Civ5 API) ‎[406 bytes]
  160. (hist) ‎PreGame.SetMultiplayerAIEnabled (Civ5 API) ‎[406 bytes]
  161. (hist) ‎Game.GetName (Civ5 API) ‎[407 bytes]
  162. (hist) ‎Locale.IsUTF8 (Civ5 API) ‎[407 bytes]
  163. (hist) ‎UIElement.SetConsumeMouseButton (Civ5 API) ‎[407 bytes]
  164. (hist) ‎Area.IsNone (Civ5 API) ‎[408 bytes]
  165. (hist) ‎City.IsNone (Civ5 API) ‎[408 bytes]
  166. (hist) ‎Player.KillUnits (Civ5 API) ‎[408 bytes]
  167. (hist) ‎Plot.IsNone (Civ5 API) ‎[408 bytes]
  168. (hist) ‎Team.IsNone (Civ5 API) ‎[408 bytes]
  169. (hist) ‎Unit.IsFull (Civ5 API) ‎[408 bytes]
  170. (hist) ‎Unit.IsNone (Civ5 API) ‎[408 bytes]
  171. (hist) ‎AssignStartingPlots.FixSugarJungles (Civ5 API) ‎[408 bytes]
  172. (hist) ‎Civ3 Editor Guide ‎[409 bytes]
  173. (hist) ‎Game.IsPitboss (Civ5 API) ‎[409 bytes]
  174. (hist) ‎Locale.IsASCII (Civ5 API) ‎[409 bytes]
  175. (hist) ‎City.CanJoin (Civ5 API) ‎[410 bytes]
  176. (hist) ‎Map.GetNumAreas (Civ5 API) ‎[410 bytes]
  177. (hist) ‎Unit.IsBlitz (Civ5 API) ‎[410 bytes]
  178. (hist) ‎AssignStartingPlots.BalanceAndAssign (Civ5 API) ‎[410 bytes]
  179. (hist) ‎UIElement.IsTrackingRightMouseButton (Civ5 API) ‎[411 bytes]
  180. (hist) ‎Player.KillCities (Civ5 API) ‎[412 bytes]
  181. (hist) ‎Plot.RemoveGoody (Civ5 API) ‎[412 bytes]
  182. (hist) ‎Unit.CanScrap (Civ5 API) ‎[412 bytes]
  183. (hist) ‎Unit.HasMoved (Civ5 API) ‎[412 bytes]
  184. (hist) ‎AssignStartingPlots.AssignLuxuryRoles (Civ5 API) ‎[412 bytes]
  185. (hist) ‎Era ‎[413 bytes]
  186. (hist) ‎Unit.FinishMoves (Civ5 API) ‎[413 bytes]
  187. (hist) ‎UIElement.IsTrackingMiddleMouseButton (Civ5 API) ‎[413 bytes]
  188. (hist) ‎UIManager.RequestReprocessAnchoring (Civ5 API) ‎[414 bytes]
  189. (hist) ‎Unit.CanUnload (Civ5 API) ‎[414 bytes]
  190. (hist) ‎Unit.IsWaiting (Civ5 API) ‎[414 bytes]
  191. (hist) ‎Game.SetDebugMode (Civ5 API) ‎[415 bytes]
  192. (hist) ‎City.CanBuyPlot (Civ5 API) ‎[416 bytes]
  193. (hist) ‎Game.GetAIAutoPlay (Civ5 API) ‎[416 bytes]
  194. (hist) ‎Map.GetAIMapHint (Civ5 API) ‎[416 bytes]
  195. (hist) ‎Unit.IsFighting (Civ5 API) ‎[416 bytes]
  196. (hist) ‎Unit.SpecialCargo (Civ5 API) ‎[416 bytes]
  197. (hist) ‎Civ3 Modding Resources ‎[417 bytes]
  198. (hist) ‎Plot.GetLatitude (Civ5 API) ‎[417 bytes]
  199. (hist) ‎City.IsNeverLost (Civ5 API) ‎[418 bytes]
  200. (hist) ‎Game.GetWinningTurn (Civ5 API) ‎[418 bytes]
  201. (hist) ‎Unit.IsAttacking (Civ5 API) ‎[418 bytes]
  202. (hist) ‎City.SetFocusType (Civ5 API) ‎[419 bytes]
  203. (hist) ‎Lua Game Objects/GameDefines ‎[420 bytes]
  204. (hist) ‎City.CanConscript (Civ5 API) ‎[420 bytes]
  205. (hist) ‎Game.GetReplayInfo (Civ5 API) ‎[420 bytes]
  206. (hist) ‎Game.GetNumFollowers (Civ5 API) ‎[420 bytes]
  207. (hist) ‎Player.IsPlayable (Civ5 API) ‎[420 bytes]
  208. (hist) ‎Unit.CanUnloadAll (Civ5 API) ‎[420 bytes]
  209. (hist) ‎MultilayeredFractal.GeneratePlotsByRegion (Civ5 API) ‎[420 bytes]
  210. (hist) ‎Deal.AddMapTrade (Civ5 API) ‎[421 bytes]
  211. (hist) ‎Plot.GetReconCount (Civ5 API) ‎[421 bytes]
  212. (hist) ‎UIManager.IsTopModal (Civ5 API) ‎[421 bytes]
  213. (hist) ‎Unit.GetBlitzCount (Civ5 API) ‎[421 bytes]
  214. (hist) ‎Game.GetMinutesPlayed (Civ5 API) ‎[422 bytes]
  215. (hist) ‎Player.IsWhiteFlag (Civ5 API) ‎[422 bytes]
  216. (hist) ‎UIManager.ReleaseAndUnloadTextureByName (Civ5 API) ‎[422 bytes]
  217. (hist) ‎Unit.IsGreatPerson (Civ5 API) ‎[422 bytes]
  218. (hist) ‎UIElement.IsDisabled (Civ5 API) ‎[422 bytes]
  219. (hist) ‎X, y ‎[423 bytes]
  220. (hist) ‎City.GetAirModifier (Civ5 API) ‎[423 bytes]
  221. (hist) ‎City.GetRallyPlot (Civ5 API) ‎[423 bytes]
  222. (hist) ‎Plot.UpdateVisibility (Civ5 API) ‎[423 bytes]
  223. (hist) ‎PreGame.IsPrivateGame (Civ5 API) ‎[423 bytes]
  224. (hist) ‎Unit.GetReconPlot (Civ5 API) ‎[423 bytes]
  225. (hist) ‎Player.FindNewCapital (Civ5 API) ‎[424 bytes]
  226. (hist) ‎Plot.GetScriptData (Civ5 API) ‎[424 bytes]
  227. (hist) ‎Team.IsMapCentering (Civ5 API) ‎[424 bytes]
  228. (hist) ‎Unit.GetScriptData (Civ5 API) ‎[424 bytes]
  229. (hist) ‎Unit.IsOutOfAttacks (Civ5 API) ‎[424 bytes]
  230. (hist) ‎Game.IsCircumnavigated (Civ5 API) ‎[425 bytes]
  231. (hist) ‎Game.IsInAdvancedStart (Civ5 API) ‎[425 bytes]
  232. (hist) ‎Unit.GetHotKeyNumber (Civ5 API) ‎[425 bytes]
  233. (hist) ‎Game.GetPitbossTurnTime (Civ5 API) ‎[426 bytes]
  234. (hist) ‎Game.GetReplayMessage (Civ5 API) ‎[426 bytes]
  235. (hist) ‎Game.IsFinalInitialized (Civ5 API) ‎[427 bytes]
  236. (hist) ‎Player.GetBuyPlotCost (Civ5 API) ‎[427 bytes]
  237. (hist) ‎PreGame.SetLeaderKey (Civ5 API) ‎[427 bytes]
  238. (hist) ‎Deal.AddSurrender (Civ5 API) ‎[428 bytes]
  239. (hist) ‎Game.ReviveActivePlayer (Civ5 API) ‎[428 bytes]
  240. (hist) ‎Player.GetScriptData (Civ5 API) ‎[428 bytes]
  241. (hist) ‎Player.IsExtendedGame (Civ5 API) ‎[428 bytes]
  242. (hist) ‎Player.SetNumFreeTechs (Civ5 API) ‎[428 bytes]
  243. (hist) ‎Team.IsBorderObstacle (Civ5 API) ‎[428 bytes]
  244. (hist) ‎City.ChangeRazingTurns (Civ5 API) ‎[429 bytes]
  245. (hist) ‎Game.IsTutorialDebugging (Civ5 API) ‎[429 bytes]
  246. (hist) ‎Player.GetMaxConscript (Civ5 API) ‎[429 bytes]
  247. (hist) ‎UIManager.IsExtendedFont (Civ5 API) ‎[429 bytes]
  248. (hist) ‎Unit.GetScenarioData (Civ5 API) ‎[429 bytes]
  249. (hist) ‎UIElement.GetNumChildren (Civ5 API) ‎[429 bytes]
  250. (hist) ‎Game.GetNumReplayMessages (Civ5 API) ‎[430 bytes]

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)