Wanted pages
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List of non-existing pages with the most links to them, excluding pages which only have redirects linking to them. For a list of non-existent pages that have redirects linking to them, see the list of broken redirects.
Showing below up to 250 results in range #351 to #600.
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- ChangeBuildingProduction (1 link)
- ChangeBuildingProductionTime (1 link)
- ChangeCombatExperience (1 link)
- ChangeConscriptCount (1 link)
- ChangeCultureRateModifier (1 link)
- ChangeCultureUpdateTimer (1 link)
- ChangeDamage (1 link)
- ChangeExtraHappinessPerCity (1 link)
- ChangeFood (1 link)
- ChangeGold (1 link)
- ChangeGoldPerUnitTimes100 (1 link)
- ChangeGoldenAgeProgressMeter (1 link)
- ChangeGoldenAgeTurns (1 link)
- ChangeGreatPeopleProgress (1 link)
- ChangeGreatPeopleUnitProgress (1 link)
- ChangeHappinessFromBuildings (1 link)
- ChangeHappinessFromGarrisonedUnits (1 link)
- ChangeHappinessPerGarrisonedUnit (1 link)
- ChangeHappinessPerTradeRoute (1 link)
- ChangeHealRate (1 link)
- ChangeJONSCulture (1 link)
- ChangeJONSCultureLevel (1 link)
- ChangeJONSCulturePerTurnForFree (1 link)
- ChangeJONSCulturePerTurnFromBuildings (1 link)
- ChangeJONSCulturePerTurnFromMinorCivs (1 link)
- ChangeJONSCulturePerTurnFromPolicies (1 link)
- ChangeJONSCulturePerTurnFromSpecialists (1 link)
- ChangeJONSCulturePerTurnFromTerrain (1 link)
- ChangeJONSCultureStored (1 link)
- ChangeMinorCivFriendshipWithMajor (1 link)
- ChangeNumFreePolicies (1 link)
- ChangeNumGoldenAges (1 link)
- ChangeNumPlotsBought (1 link)
- ChangeNumResourceTotal (1 link)
- ChangeNumUnitGoldenAges (1 link)
- ChangePopulation (1 link)
- ChangeProduction (1 link)
- ChangeRazingTurns (1 link)
- ChangeResistanceTurns (1 link)
- ChangeSpecialistGreatPersonProgressTimes100 (1 link)
- ChangeUnhappinessFromUnits (1 link)
- ChangeUnitProduction (1 link)
- ChangeWeLoveTheKingDayCounter (1 link)
- ChangeWonderProductionModifier (1 link)
- ChooseProduction (1 link)
- ChooseTech (1 link)
- Cities (1 link)
- CityBannerManager.lua (Civ5 Type) (1 link)
- CityHandleCreated (1 link)
- CityRuinsCreated (1 link)
- Civ4ReligionInfos (1 link)
- Civ5Colors (1 link)
- CivilizationTypes (1 link)
- Civilization 4 - Colonization (1 link)
- ClearDiplomacyTradeTable (1 link)
- ClearHexHighlightStyle (1 link)
- ClearHexHighlights (1 link)
- ClearOrderQueue (1 link)
- ClearResearchQueue (1 link)
- ClearUnitMoveHexRange (1 link)
- ClearWorkingOverride (1 link)
- CommandTypes (1 link)
- ConnectedToNetworkHost (1 link)
- Conscript (1 link)
- ConscriptMinCityPopulation (1 link)
- Contact (1 link)
- CountCityFeatures (1 link)
- CountNumBuildings (1 link)
- CountNumImprovedPlots (1 link)
- CountNumRiverPlots (1 link)
- CountNumWaterPlots (1 link)
- CreateApolloProgram (1 link)
- CvRelitonScreen (1 link)
- DirectionTypes (1 link)
- Disband (1 link)
- DisbandUnit (1 link)
- DisplayMovementIndicator (1 link)
- DoAdoptPolicy (1 link)
- DoBeginDiploWithHuman (1 link)
- DoForceDenounce (1 link)
- DoForceDoF (1 link)
- DoGoody (1 link)
- DoGreatPersonChoice (1 link)
- DoJONSCultureLevelIncrease (1 link)
- DoMinorLiberationByMajor (1 link)
- DoPickResourceDemanded (1 link)
- DoReallocateCitizens (1 link)
- DoTask (1 link)
- DoTradeScreenClosed (1 link)
- DoTradeScreenOpened (1 link)
- DoVerifyWorkingPlots (1 link)
- DomainTypes (1 link)
- DontRecordCommandStreams (1 link)
- DragCamera (1 link)
- EndCombatSim (1 link)
- EndTurnTimerUpdate (1 link)
- EndUnitMoveHexRange (1 link)
- EventOpenOptionsScreen (1 link)
- EventPoliciesDirty (1 link)
- ExitToMainMenu (1 link)
- FeatureTypes (1 link)
- FindBaseYieldRateRank (1 link)
- FindNewCapital (1 link)
- FindPathLength (1 link)
- FindPopulationRank (1 link)
- FindYieldRateRank (1 link)
- FlavorTypes (1 link)
- FlowDirectionTypes (1 link)
- FoodConsumption (1 link)
- FoodDifference (1 link)
- FoodDifferenceTimes100 (1 link)
- ForcePeace (1 link)
- Found (1 link)
- FrontEndPopup (1 link)
- Game.GetReplayMessageColor (Civ5 API) (1 link)
- Game.GetReplayMessageType (Civ5 API) (1 link)
- GameEvents.CanDeclareWar(team1, team2) (1 link)
- GameEvents.CityCanBuyAnyPlot(ownerID, cityID) (1 link)
- GameEvents.CityCanBuyAnyPlot (Civ5 API) (1 link)
- GameEvents.CityCanBuyPlot(ownerID, cityID, plotX, plotY) (1 link)
- GameEvents.CityCanBuyPlot (Civ5 API) (1 link)
- GameEvents.CityCanConstruct(iPlayer, iCity, iBuildingType) (1 link)
- GameEvents.CityCanCreate(ownerID, cityID, projectTypeID) (1 link)
- GameEvents.CityCanCreate (Civ5 API) (1 link)
- GameEvents.CityCanMaintain(ownerID, cityID, processTypeID) (1 link)
- GameEvents.CityCanMaintain (Civ5 API) (1 link)
- GameEvents.CityCanPrepare(ownerID, cityID, specialistTypeID) (1 link)
- GameEvents.CityCanPrepare (Civ5 API) (1 link)
- GameEvents.CityCanTrain(ownerID, cityID, unitTypeID) (1 link)
- GameEvents.CityCaptureComplete(playerID, bCapital, iX, iY, newPlayerID) (1 link)
- GameEvents.GameCoreUpdateEnd (Civ5 API) (1 link)
- GameEvents.PlayerAdoptPolicy(playerID, policyTypeID) (1 link)
- GameEvents.PlayerAdoptPolicyBranch(playerID, policyBranchTypeID) (1 link)
- GameEvents.PlayerCanAdoptPolicy(playerID, policyTypeID) (1 link)
- GameEvents.PlayerCanAdoptPolicyBranch(playerID, policyBranchTypeID) (1 link)
- GameEvents.PlayerCanConstruct (Civ5 API) (1 link)
- GameEvents.PlayerCanCreate(playerID, projectTypeID) (1 link)
- GameEvents.PlayerCanCreate (Civ5 API) (1 link)
- GameEvents.PlayerCanEverResearch (Civ5 API) (1 link)
- GameEvents.PlayerCanEverReseearch(playerID, techtypeID) (1 link)
- GameEvents.PlayerCanMaintain(playerID, processTypeID) (1 link)
- GameEvents.PlayerCanMaintain (Civ5 API) (1 link)
- GameEvents.PlayerCanPrepare(playerID, specialistTypeID) (1 link)
- GameEvents.PlayerCanPrepare (Civ5 API) (1 link)
- GameEvents.PlayerCanResearch(playerID, techTypeID) (1 link)
- GameEvents.PlayerCanResearch (Civ5 API) (1 link)
- GameEvents.PlayerCanTrain(playerID, unitTypeID) (1 link)
- GameEvents.PlayerCanTrain (Civ5 API) (1 link)
- GameEvents.PlayerDoTurn() (1 link)
- GameEvents.PlayerPreAIUnitUpdate(playerId) (1 link)
- GameEvents.PreGameStart (1 link)
- GameEvents.SetAlly(iCSPlayer, iOldAlly, iNewAlly) (1 link)
- GameEvents.SetPopulation(iX, iY, oldPopulation, newPopulation) (1 link)
- GameEvents.TeamMeet(playerActive, playerMet) (1 link)
- GameEvents.TeamSetHasTech(teamID, techID) (1 link)
- GameEvents.TeamTechResearched(eTeam, eTech, iChange) (1 link)
- GameEvents.UnitGetSpecialExploreTarget(iPlayerID, iUnitID) (1 link)
- GameEvents.UnitKilledInCombat (Civ5 API) (1 link)
- GameEvents.UnitSetXY(iPlayer, iUnitID, iX, iY) (1 link)
- GameplaySetActivePlayer (1 link)
- Gameplay Database Overview (1 link)
- GenericWorldAnchor (1 link)
- GetAdvancedStartBuildingCost (1 link)
- GetAdvancedStartCityCost (1 link)
- GetAdvancedStartPoints (1 link)
- GetAdvancedStartPopCost (1 link)
- GetAdvancedStartRouteCost (1 link)
- GetAdvancedStartTechCost (1 link)
- GetAdvancedStartUnitCost (1 link)
- GetAdvancedStartVisibilityCost (1 link)
- GetAirModifier (1 link)
- GetAlly (1 link)
- GetAnarchyNumTurns (1 link)
- GetApproachTowardsUsGuess (1 link)
- GetAttackBonusTurns (1 link)
- GetAveragePopulation (1 link)
- GetBarbarianCombatBonus (1 link)
- GetBaseGreatPeopleRate (1 link)
- GetBaseJONSCulturePerTurn (1 link)
- GetBaseYieldRate (1 link)
- GetBaseYieldRateFromBuildings (1 link)
- GetBaseYieldRateFromMisc (1 link)
- GetBaseYieldRateFromSpecialists (1 link)
- GetBaseYieldRateFromTerrain (1 link)
- GetBaseYieldRateModifier (1 link)
- GetBestRoute (1 link)
- GetBranchPicked1 (1 link)
- GetBranchPicked2 (1 link)
- GetBranchPicked3 (1 link)
- GetBuildingClassCount (1 link)
- GetBuildingClassCountPlusMaking (1 link)
- GetBuildingClassMaking (1 link)
- GetBuildingClassPrereqBuilding (1 link)
- GetBuildingDefense (1 link)
- GetBuildingGoldMaintenance (1 link)
- GetBuildingOriginalOwner (1 link)
- GetBuildingOriginalTime (1 link)
- GetBuildingProduction (1 link)
- GetBuildingProductionModifier (1 link)
- GetBuildingProductionTime (1 link)
- GetBuildingProductionTurnsLeft (1 link)
- GetBuildingPurchaseCost (1 link)
- GetBuildingYieldChange (1 link)
- GetCapitalCity (1 link)
- GetCapitalUnhappinessMod (1 link)
- GetCapitalYieldRateModifier (1 link)
- GetCitiesLost (1 link)
- GetCityByID (1 link)
- GetCityConnectionGold (1 link)
- GetCityConnectionGoldTimes100 (1 link)
- GetCityCountUnhappinessMod (1 link)
- GetCityDefenseModifier (1 link)
- GetCityIndexPlot (1 link)
- GetCityName (1 link)
- GetCityPlotIndex (1 link)
- GetCitySizeType (1 link)
- GetCivilizationAdjective (1 link)
- GetCivilizationAdjectiveKey (1 link)
- GetCivilizationDescription (1 link)
- GetCivilizationDescriptionKey (1 link)
- GetCivilizationShortDescription (1 link)
- GetCivilizationShortDescriptionKey (1 link)
- GetClosestGoodyPlot (1 link)
- GetCombatExperience (1 link)
- GetConscriptCount (1 link)
- GetConscriptPopulation (1 link)
- GetConscriptUnit (1 link)
- GetConversionTimer (1 link)
- GetCoopWarAcceptedState (1 link)
- GetCultureBombTimer (1 link)
- GetCultureCityModifier (1 link)
- GetCultureFromSpecialist (1 link)
- GetCultureRateModifier (1 link)
- GetCultureUpdateTimer (1 link)
- GetCultureWonderMultiplier (1 link)
- GetCurrAirlift (1 link)
- GetCurrentCapitalFoodBonus (1 link)
- GetCurrentCultureBonus (1 link)
- GetCurrentEra (1 link)
- GetCurrentOtherCityFoodBonus (1 link)
- GetCurrentProductionDifference (1 link)
- GetCurrentProductionDifferenceTimes100 (1 link)
- GetCurrentResearch (1 link)
- GetCurrentScienceFriendshipBonusTimes100 (1 link)
- GetCurrentSpawnEstimate (1 link)
- GetDamage (1 link)
- GetDomainFreeExperience (1 link)
- GetDomainProductionModifier (1 link)
- GetDomesticGreatGeneralRateModifier (1 link)
- GetDominantPolicyBranchForTitle (1 link)