SpecificCityInfoDirty

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Revision as of 06:52, 14 February 2012 by Killmeplease (talk | contribs) (Created page with "Fired when something in a particular city was changed. Example (from SmoothCityBanner v.2 mod): function OnSpecificCityInfoDirty(iPlayerID, iCityID, eUpdateType) if (eUpdate...")
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Fired when something in a particular city was changed.

Example (from SmoothCityBanner v.2 mod): function OnSpecificCityInfoDirty(iPlayerID, iCityID, eUpdateType)

   if (eUpdateType == [[1]].CITY_UPDATE_TYPE_BANNER) then
       local playerTable = Instances[ iPlayerID ];
       if playerTable == nil then
           return;
       end
       local instance = playerTable[ iCityID ];
       if instance == nil then
           return;
       end
   RefreshCityBanner(instance);
   end

end Events.SpecificCityInfoDirty.Add(OnSpecificCityInfoDirty);