UIElement.GetOffsetY (Civ5 API)

From Civilization Modding Wiki
Revision as of 14:25, 20 September 2012 by DonQuich (talk | contribs) (Bot update)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

This page is a part of the Lua and UI Reference (Civ5).


Function.png This method is declared by ControlBase.

This is an instance method, invoke it with a colon.


Usage

int UIElement:GetOffsetY()


Returned Value

No description available.


Source code samples

Redundant occurences have been removed.

DiploGlobalRelationships.lua

UI/InGame/Popups/DiploGlobalRelationships.lua
0294
local newSizeY = sizeY + controlTable.OuterStack:GetOffsetY()
0296
controlTable.Button:SetSizeY(newSizeY);


DiploList.lua

UI/InGame/DiploList.lua
0031
local TOP_COMPENSATION = Controls.OuterGrid:GetOffsetY();
0032
local PANEL_OFFSET = Controls.ScrollPanel:GetOffsetY() + 48;


ReplayViewer.lua

UI/InGame/Popups/ReplayViewer.lua
0328
yAbsoluteOffset = yAbsoluteOffset + Controls.GraphsPanel:GetOffsetY() + Controls.GraphDisplay:GetOffsetY();



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.