UIElement.SetStartVal (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This method is declared by Line.

This is an instance method, invoke it with a colon.


Usage

void UIElement:SetStartVal(int startX, int startY)


Parameters

startX: No description available.
startY: No description available.


Source code samples

ReplayViewer.lua

UI/InGame/Popups/ReplayViewer.lua
0351
horizontalMouseCrosshair:SetStartVal(0, y);
0354
verticalMouseCrosshair:SetStartVal(x, 0);
0357
horizontalMouseGuide:SetStartVal(graphDisplayWidth, y);
0360
verticalMouseGuide:SetStartVal(x, graphDisplayHeight);
0439
lineSegment.LineSegment:SetStartVal(startX, startY);



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.