Unit.GetBaseRangedCombatStrength (Civ5 API)

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Revision as of 12:43, 20 September 2012 by DonQuich (talk | contribs) (Bot update)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Unit.

This is an instance method, invoke it with a colon.


Usage

int Unit:GetBaseRangedCombatStrength()


Returned Value

No description available.


Source code samples

Redundant occurences have been removed.

EnemyUnitPanel.lua

UI/InGame/WorldView/EnemyUnitPanel.lua
0195
strength = pUnit:GetBaseRangedCombatStrength();
0210
iRangedStrength = pUnit:GetBaseRangedCombatStrength();
0580
if (pMyUnit:GetBaseRangedCombatStrength() > 0) then


MilitaryOverview.lua

UI/InGame/Popups/MilitaryOverview.lua
0257
sortEntry.ranged = unit:GetBaseRangedCombatStrength();


UnitPanel.lua

UI/InGame/WorldView/UnitPanel.lua
0617
strength = unit:GetBaseRangedCombatStrength();
0632
iRangedStrength = unit:GetBaseRangedCombatStrength();



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.