Unit.IsSelected (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Unit.

This is an instance method, invoke it with a colon.


Usage

int Unit:IsSelected(unknown void)


Returned Value

No description available.

Parameters

void: No description available.


Source code samples

Redundant occurences have been removed.

TutorialChecks.lua

Tutorial/TutorialChecks.lua
0426
if (IsStrictlyWorker(v) and v:IsSelected()) then
0461
if (v:IsSelected()) then
0561
if (v:IsHurt() and v:CanHeal(plot) and v:MovesLeft() > 0 and v:IsSelected()) then
1244
if (v:IsCanAttack() and v:IsSelected() and not v:IsBusy()) then
1502
if (v:IsFound() and  v:MovesLeft() > 0 and v:IsSelected()) then
1552
if (v:MovesLeft() > 0 and v:IsSelected()) then
1635
if (v:IsRanged() and v:GetDomainType() == DomainTypes.DOMAIN_LAND and v:IsSelected()) then
3047
if (v:IsSelected() and not v:IsBusy()) then
3091
if (v:IsSelected() and not v:IsBusy() and v:GetSpecialUnitType() ~= -1 and not v:IsCombatUnit() and v:GetUnitClassType() ~= ggUnitClassID and v:GetDomainType() == DomainTypes.DOMAIN_LAND) then



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.