<?xml version="1.0"?>
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	<id>https://modiki.civfanatics.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CivRocks07</id>
	<title>Civilization Modding Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://modiki.civfanatics.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CivRocks07"/>
	<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php/Special:Contributions/CivRocks07"/>
	<updated>2026-04-11T20:59:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Talk:Bottom_latitude&amp;diff=592</id>
		<title>Talk:Bottom latitude</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Talk:Bottom_latitude&amp;diff=592"/>
		<updated>2009-06-14T18:39:35Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;is the info right? according to Dale&amp;#039;s in-depth look at the WBS file, &amp;quot;bottom latitude= the latitude value of the bottom row of plots. By default this value is 90 (the south pole...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;is the info right? according to Dale&#039;s in-depth look at the WBS file, &amp;quot;bottom latitude= the latitude value of the bottom row of plots. By default this value is 90 (the south pole)&lt;br /&gt;
and works exactly like top latitude does.&amp;quot; --[[User:CivRocks07|CivRocks07]] 18:39, 14 June 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Grid_height&amp;diff=577</id>
		<title>Grid height</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Grid_height&amp;diff=577"/>
		<updated>2009-06-10T21:45:33Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;The grid height value determines the height of the map in number of plots/tiles. &amp;#039;&amp;#039;&amp;#039;NOTE:&amp;#039;&amp;#039;&amp;#039; The grid height begins at zero so the first row of plots will be 0 &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; 1. Howev...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The grid height value determines the height of the map in number of plots/tiles. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; The grid height begins at zero so the first row of plots will be 0 &#039;&#039;&#039;NOT&#039;&#039;&#039; 1. However, you still define grid height in real terms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Map is 20 tiles high;&lt;br /&gt;
&lt;br /&gt;
grid height=20.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Grid_width&amp;diff=572</id>
		<title>Grid width</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Grid_width&amp;diff=572"/>
		<updated>2009-06-07T23:01:42Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;The grid width value determines the width of the map in number of plots/tiles. &amp;#039;&amp;#039;&amp;#039;NOTE:&amp;#039;&amp;#039;&amp;#039; The grid width begins at zero so the first column of plots will be 0 &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; 1. Howev...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The grid width value determines the width of the map in number of plots/tiles. &#039;&#039;&#039;NOTE:&#039;&#039;&#039; The grid width begins at zero so the first column of plots will be 0 &#039;&#039;&#039;NOT&#039;&#039;&#039; 1. However, you still define grid width in real terms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Map is 20 tiles wide;&lt;br /&gt;
&lt;br /&gt;
grid width=20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Civ4_World_Builder&amp;diff=571</id>
		<title>Civ4 World Builder</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Civ4_World_Builder&amp;diff=571"/>
		<updated>2009-06-07T22:52:15Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: /* BeginPlayer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tutorials and Reference ==&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=135669 In-Depth Look at the .WorldBuilderSave File]&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=176397 Map Making for Mods]&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=314321 How to Add Rivers]&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=132800 Civ 4 World Builder Manual]&lt;br /&gt;
&lt;br /&gt;
== The WBS File ==&lt;br /&gt;
&lt;br /&gt;
The parts of the .WorldBuilderSave (WBS) files.&lt;br /&gt;
&lt;br /&gt;
=== BeginGame ===&lt;br /&gt;
This section describes to the Civ4 engine the game setup parameters. Specifically they refer to the options you choose when starting a new game from the menu. Below is a list of ALL possible variables. The values they can have are listed on their individual pages.&lt;br /&gt;
&lt;br /&gt;
* [[Tutorial]]&lt;br /&gt;
* [[Era]]&lt;br /&gt;
* [[Speed]]&lt;br /&gt;
* [[Calendar]]&lt;br /&gt;
* [[Option]]&lt;br /&gt;
* [[MPOption]]&lt;br /&gt;
* [[ForceControl]]&lt;br /&gt;
* [[Victory]]&lt;br /&gt;
* [[GameTurn]]&lt;br /&gt;
* [[MaxTurns]]&lt;br /&gt;
* [[MaxCityElimination]]&lt;br /&gt;
* [[TargetScore]]&lt;br /&gt;
* [[StartYear]]&lt;br /&gt;
* [[Description]]&lt;br /&gt;
* [[ModPath]]&lt;br /&gt;
&lt;br /&gt;
=== BeginTeam ===&lt;br /&gt;
This section of the WBS file describes each &#039;&#039;team&#039;&#039; (not just the player) in the scenario. In Single Player games you can even create teams. Please note: every player &#039;&#039;MUST&#039;&#039; be part of a team, even if there is only one player in the team.&lt;br /&gt;
&lt;br /&gt;
* [[Tech]]&lt;br /&gt;
* [[ContactWithTeam]]&lt;br /&gt;
* [[AtWar]]&lt;br /&gt;
* [[PermanentWarPeace]]&lt;br /&gt;
* [[OpenBordersWithTeam]]&lt;br /&gt;
* [[DefensivePactWithTeam]]&lt;br /&gt;
* [[ProjectType]]&lt;br /&gt;
* [[RevealMap]]&lt;br /&gt;
&lt;br /&gt;
=== BeginPlayer ===&lt;br /&gt;
This section defines all the player settings for the game. These settings will allow you to change all behavior for the players.  Note that you must have a BeginPlayer section for every player in the game/scenario.&lt;br /&gt;
&lt;br /&gt;
* [[CivDesc]]&lt;br /&gt;
* [[CivShortDesc]]&lt;br /&gt;
* [[LeaderName]]&lt;br /&gt;
* [[CivAdjective]]&lt;br /&gt;
* [[FlagDecal]]&lt;br /&gt;
* [[WhiteFlag]]&lt;br /&gt;
* [[LeaderType]]&lt;br /&gt;
* [[CivType]]&lt;br /&gt;
* [[Team]]&lt;br /&gt;
* [[Handicap]]&lt;br /&gt;
* [[Color]]&lt;br /&gt;
* [[ArtStyle]]&lt;br /&gt;
* [[PlayableCiv]]&lt;br /&gt;
* [[MinorNationStatus]]&lt;br /&gt;
* [[StartingGold]]&lt;br /&gt;
* [[StartingX]]&lt;br /&gt;
* [[StartingY]]&lt;br /&gt;
* [[StateReligion]]&lt;br /&gt;
* [[StartingEra]]&lt;br /&gt;
* [[CivicOption, Civic]]&lt;br /&gt;
* [[AttitudePlayer, AttitudeExtra]]&lt;br /&gt;
* [[CityList]]&lt;br /&gt;
&lt;br /&gt;
=== BeginMap ===&lt;br /&gt;
This section describes the map settings to the Civilization IV engine. Here you can define several different things about the map and how it plays.&lt;br /&gt;
&lt;br /&gt;
* [[grid width]]&lt;br /&gt;
* [[grid height]]&lt;br /&gt;
* [[top latitude]]&lt;br /&gt;
* [[bottom latitude]]&lt;br /&gt;
* [[wrap X]]&lt;br /&gt;
* [[wrap Y]]&lt;br /&gt;
* [[world size]]&lt;br /&gt;
* [[climate]]&lt;br /&gt;
* [[sealevel]]&lt;br /&gt;
* [[num plots written]]&lt;br /&gt;
&lt;br /&gt;
=== BeginPlot ===&lt;br /&gt;
This section will fill in the last section of the WorldBuilderSsave file: the Plots section. Each plot on the map will have its own BeginPlot/EndPlot section. This is the largest section of the WorldBuilderSave file, for there is a BeginPlot/EndPlot section for every tile on the map.&lt;br /&gt;
&lt;br /&gt;
* [[x, y]]&lt;br /&gt;
* [[Landmark]]&lt;br /&gt;
* [[ScriptData]]&lt;br /&gt;
* [[isNOfRiver, isWOfRiver]]&lt;br /&gt;
* [[RiverNSDirection, RiverWEDirection]]&lt;br /&gt;
* [[StartingPlot]]&lt;br /&gt;
* [[BonusType]]&lt;br /&gt;
* [[ImprovementType]]&lt;br /&gt;
* [[FeatureType, FeatureVariety]]&lt;br /&gt;
* [[RouteType]]&lt;br /&gt;
* [[TerrainType]]&lt;br /&gt;
* [[BeginUnit]]&lt;br /&gt;
* [[BeginCity]]&lt;br /&gt;
* [[TeamReveal]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Original descriptions of BeginGame, BeginTeam, BeginPlayer, BeginMap, and BeginPlot sections, along with descriptions on all pages linked to from here by Dale on [http://apolyton.net/forums/showthread.php?t=141567 Apolyton Civilization Site] and [http://forums.civfanatics.com/showthread.php?t=135669 Civilization Fanatics Center] from his &amp;quot;In depth look at the WBS file&amp;quot; thread.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;br /&gt;
[[Category:Civilization 4]]&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Template_talk:Civ4_World_Builder&amp;diff=566</id>
		<title>Template talk:Civ4 World Builder</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Template_talk:Civ4_World_Builder&amp;diff=566"/>
		<updated>2009-06-06T12:41:27Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please place this at the bottom of every WorldBuilder page besides the main page to make navigation among WorldBuilder pages easier by typing &amp;lt;nowiki&amp;gt;{{Civ4_World_Builder}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, make sure there &#039;&#039;&#039;is not&#039;&#039;&#039; a period (.) after &amp;lt;nowiki&amp;gt;{{Civ4_World_Builder}}&amp;lt;/nowiki&amp;gt; - it messes up the layout.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Would it be possible to add a show/hide button to the template, so users can choose whether or not to view the template on the specific page? --[[User:CivRocks07|CivRocks07]] 12:41, 6 June 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=CityList&amp;diff=565</id>
		<title>CityList</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=CityList&amp;diff=565"/>
		<updated>2009-06-06T12:33:59Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;CityList is the name of cities that the civilization has available when founding new cities.   EG: CityList=Shanghai will cause this civilization to use Shanghai as a city name. ...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CityList is the name of cities that the civilization has available when founding new cities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: CityList=Shanghai will cause this civilization to use Shanghai as a city name. You can have as many pre-defined city names using CityList as you wish, each one on a separate line. If these are left out, the default city names are used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=AttitudePlayer,_AttitudeExtra&amp;diff=564</id>
		<title>AttitudePlayer, AttitudeExtra</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=AttitudePlayer,_AttitudeExtra&amp;diff=564"/>
		<updated>2009-06-06T12:32:02Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;== AttitudePlayer == EG: AttituedPlayer=XXX where XXX is the player number affected.  == AttitudeExtra == EG: AttitudeExtra=YYY where YYY is the amount to change diplomatic attit...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== AttitudePlayer ==&lt;br /&gt;
EG: AttituedPlayer=XXX where XXX is the player number affected.&lt;br /&gt;
&lt;br /&gt;
== AttitudeExtra ==&lt;br /&gt;
EG: AttitudeExtra=YYY where YYY is the amount to change diplomatic attitude towards the player defined in &amp;quot;AttitudePlayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== General Example ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
AttitudePlayer=1&lt;br /&gt;
AttitudeExtra=-15&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will change the civilization&#039;s attitude towards player 1 by -15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Template:Civ4_World_Builder&amp;diff=563</id>
		<title>Template:Civ4 World Builder</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Template:Civ4_World_Builder&amp;diff=563"/>
		<updated>2009-06-06T12:26:12Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: #dcdce7; border: 1px solid #dcdce7; border-radius: 20px; -moz-border-radius: 20px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #bebed1; border-radius: 20px; -moz-border-radius: 20px; padding: 2px;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;toccolours&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; line-height: 19px; border: 3px solid #88a; border-radius: 20px; -moz-border-radius: 20px; padding: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-bottom: 1px; -moz-padding-start: 20px; -moz-padding-end: 20px;&amp;quot; | &amp;lt;div style=&amp;quot;background: #ccf; border-radius: 15px 15px 0px 0px; -moz-border-radius: 15px 15px 0px 0px; padding: 2px 15px;&amp;quot;&amp;gt;[[Civ4_World_Builder|Civ4 World Builder Save Reference]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; border-radius-topleft: 10px; -moz-border-radius-topleft: 10px; padding: 2px 15px;&amp;quot; | BeginGame:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; border-radius-topright: 10px; -moz-border-radius-topright: 10px; padding: 2px 10px;&amp;quot; | &lt;br /&gt;
[[Tutorial]] • [[Era]] • [[Speed]] • [[Calendar]] • [[Option]] • [[MPOption]] • [[ForceControl]] • [[Victory]] • [[GameTurn]] • [[MaxTurns]] • [[MaxCityElimination]] • [[TargetScore]] • [[StartYear]] • [[Description]] • [[ModPath]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px;&amp;quot; | BeginTeam:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 10px;&amp;quot; |&lt;br /&gt;
[[Tech]] • [[ContactWithTeam]] • [[AtWar]] • [[PermanentWarPeace]] • [[OpenBordersWithTeam]] • [[DefensivePactWithTeam]] • [[ProjectType]] • [[RevealMap]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px;&amp;quot; | BeginPlayer:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 10px;&amp;quot; |&lt;br /&gt;
[[CivDesc]] • [[CivShortDesc]] • [[LeaderName]] • [[CivAdjective]] • [[FlagDecal]] • [[WhiteFlag]] • [[LeaderType]] • [[CivType]] • [[Team]] • [[Handicap]] • [[Color]] • [[ArtStyle]] • [[PlayableCiv]] • [[MinorNationStatus]] • [[StartingGold]] • [[StartingX]] • [[StartingY]] • [[StateReligion]] • [[StartingEra]] • [[CivicOption, Civic]] • [[AttitudePlayer, AttitudeExtra]] • [[CityList]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px;&amp;quot; | BeginMap:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 10px;&amp;quot; |&lt;br /&gt;
[[grid width]] • [[grid height]] • [[top latitude]] • [[bottom latitude]] • [[wrap X]] • [[wrap Y]] • [[world size]] • [[climate]] • [[sealevel]] • [[num plots written]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px; padding: 2px 15px;&amp;quot; | BeginPlot:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; border-radius-topright: 10px; -moz-border-radius-bottomright: 10px; padding: 2px 10px;&amp;quot; | &lt;br /&gt;
[[x, y]] • [[Landmark]] • [[ScriptData]] • [[isNOfRiver, isWOfRiver]] • [[RiverNSDirection, RiverWEDirection]] • [[StartingPlot]] • [[BonusType]] • [[ImprovementType]] • [[FeatureType, FeatureVariety]] • [[RouteType]] • [[TerrainType]] • [[BeginUnit]] • [[BeginCity]] • [[TeamReveal]]&lt;br /&gt;
|}&lt;br /&gt;
|} &amp;lt;includeonly&amp;gt;[[Category:Civ4 World Builder]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Reference templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=CivicOption,_Civic&amp;diff=562</id>
		<title>CivicOption, Civic</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=CivicOption,_Civic&amp;diff=562"/>
		<updated>2009-06-06T12:23:23Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
These two values, when used together, force the civilization to that civic at the start of the game/scenario.&lt;br /&gt;
&lt;br /&gt;
== CivicOption ==&lt;br /&gt;
E.G. CivicOption=XXXX where XXXX is the civic category. Civic options are defined in the file &amp;quot;CIV4CivicOptionInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\GameInfo).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* CIVICOPTION_GOVERNMENT&lt;br /&gt;
* CIVICOPTION_LEGAL&lt;br /&gt;
* CIVICOPTION_LABOR&lt;br /&gt;
* CIVICOPTION_ECONOMY&lt;br /&gt;
* CIVICOPTION_RELIGION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: CivicOption=CIVICOPTION_GOVERNMENT&lt;br /&gt;
&lt;br /&gt;
== Civic ==&lt;br /&gt;
E.G. Civic=YYYY where YYYY is the actual civic. Civics are defined in the file &amp;quot;CIV4CivicInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\GameInfo).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Government:&#039;&#039;&#039;&lt;br /&gt;
* CIVIC_DESPOTISM&lt;br /&gt;
* CIVIC_HEREDITARY_RULE&lt;br /&gt;
* CIVIC_REPRESENTATION&lt;br /&gt;
* CIVIC_POLICE_STATE&lt;br /&gt;
* CIVIC_UNIVERSAL_SUFFRAGE&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Legal:&#039;&#039;&#039;&lt;br /&gt;
* CIVIC_BARBARISM&lt;br /&gt;
* CIVIC_VASSALAGE&lt;br /&gt;
* CIVIC_BUREAUCRACY&lt;br /&gt;
* CIVIC_NATIONHOOD&lt;br /&gt;
* CIVIC_FREE_SPEECH&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Labor:&#039;&#039;&#039;&lt;br /&gt;
* CIVIC_TRIBALISM&lt;br /&gt;
* CIVIC_SLAVERY&lt;br /&gt;
* CIVIC_SERFDOM&lt;br /&gt;
* CIVIC_CASTE_SYSTEM&lt;br /&gt;
* CIVIC_EMANCIPATION&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Economy:&#039;&#039;&#039;&lt;br /&gt;
* CIVIC_DECENTRALIZATION&lt;br /&gt;
* CIVIC_MERCANTILISM&lt;br /&gt;
* CIVIC_FREE_MARKET&lt;br /&gt;
* CIVIC_STATE_PROPERTY&lt;br /&gt;
* CIVIC_ENVIRONMENTALISM&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Religion:&#039;&#039;&#039;&lt;br /&gt;
* CIVIC_PAGANISM&lt;br /&gt;
* CIVIC_ORGANIZED_RELIGION&lt;br /&gt;
* CIVIC_THEOCRACY&lt;br /&gt;
* CIVIC_PACIFISM&lt;br /&gt;
* CIVIC_FREE_RELIGION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Civic=CIVIC_UNIVERSAL_SUFFRAGE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=CivicOption,_Civic&amp;diff=561</id>
		<title>CivicOption, Civic</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=CivicOption,_Civic&amp;diff=561"/>
		<updated>2009-06-06T12:20:30Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;== General == These two values, when used together, force the civilization to that civic at the start of the game/scenario.  == CivicOption == E.G. CivicOption=XXXX where XXXX is...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
These two values, when used together, force the civilization to that civic at the start of the game/scenario.&lt;br /&gt;
&lt;br /&gt;
== CivicOption ==&lt;br /&gt;
E.G. CivicOption=XXXX where XXXX is the civic category. Civic options are defined in the file &amp;quot;CIV4CivicOptionInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\GameInfo).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* CIVICOPTION_GOVERNMENT&lt;br /&gt;
* CIVICOPTION_LEGAL&lt;br /&gt;
* CIVICOPTION_LABOR&lt;br /&gt;
* CIVICOPTION_ECONOMY&lt;br /&gt;
* CIVICOPTION_RELIGION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: CivicOption=CIVICOPTION_GOVERNMENT&lt;br /&gt;
&lt;br /&gt;
== Civic ==&lt;br /&gt;
E.G. Civic=YYYY where YYYY is the actual civic. Civics are defined in the file &amp;quot;CIV4CivicInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\GameInfo).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* CIVIC_DESPOTISM&lt;br /&gt;
* CIVIC_HEREDITARY_RULE&lt;br /&gt;
* CIVIC_REPRESENTATION&lt;br /&gt;
* CIVIC_POLICE_STATE&lt;br /&gt;
* CIVIC_UNIVERSAL_SUFFRAGE&lt;br /&gt;
* CIVIC_BARBARISM&lt;br /&gt;
* CIVIC_VASSALAGE&lt;br /&gt;
* CIVIC_BUREAUCRACY&lt;br /&gt;
* CIVIC_NATIONHOOD&lt;br /&gt;
* CIVIC_FREE_SPEECH&lt;br /&gt;
* CIVIC_TRIBALISM&lt;br /&gt;
* CIVIC_SLAVERY&lt;br /&gt;
* CIVIC_SERFDOM&lt;br /&gt;
* CIVIC_CASTE_SYSTEM&lt;br /&gt;
* CIVIC_EMANCIPATION&lt;br /&gt;
* CIVIC_DECENTRALIZATION&lt;br /&gt;
* CIVIC_MERCANTILISM&lt;br /&gt;
* CIVIC_FREE_MARKET&lt;br /&gt;
* CIVIC_STATE_PROPERTY&lt;br /&gt;
* CIVIC_ENVIRONMENTALISM&lt;br /&gt;
* CIVIC_PAGANISM&lt;br /&gt;
* CIVIC_ORGANIZED_RELIGION&lt;br /&gt;
* CIVIC_THEOCRACY&lt;br /&gt;
* CIVIC_PACIFISM&lt;br /&gt;
* CIVIC_FREE_RELIGION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Civic=CIVIC_UNIVERSAL_SUFFRAGE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=StartingEra&amp;diff=560</id>
		<title>StartingEra</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=StartingEra&amp;diff=560"/>
		<updated>2009-06-06T11:50:26Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;The StartingEra value defines the era that the civilization begins the game in regards to graphics. These values are defined in the file &amp;quot;CIV4EraInfos.xml&amp;quot; (found in your Civiliz...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The StartingEra value defines the era that the civilization begins the game in regards to graphics. These values are defined in the file &amp;quot;CIV4EraInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\GameInfo).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* ERA_ANCIENT&lt;br /&gt;
* ERA_CLASSICAL&lt;br /&gt;
* ERA_MEDIEVAL&lt;br /&gt;
* ERA_RENAISSANCE&lt;br /&gt;
* ERA_INDUSTRIAL&lt;br /&gt;
* ERA_MODERN&lt;br /&gt;
* ERA_FUTURE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: StartingEra=ERA_MIDEVAL&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=StateReligion&amp;diff=559</id>
		<title>StateReligion</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=StateReligion&amp;diff=559"/>
		<updated>2009-06-06T11:45:21Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;StateReligion defines the State Religion that the civilization starts the game with. These values are defined in the file &amp;quot;CIV4ReligionInfo.xml&amp;quot; (found in your Civilization 4 dir...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;StateReligion defines the State Religion that the civilization starts the game with. These values are defined in the file &amp;quot;CIV4ReligionInfo.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\GameInfo).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* RELIGION_JUDAISM&lt;br /&gt;
* RELIGION_CHRISTIANITY&lt;br /&gt;
* RELIGION_ISLAM&lt;br /&gt;
* RELIGION_HINDUISM&lt;br /&gt;
* RELIGION_BUDDHISM&lt;br /&gt;
* RELIGION_CONFUCIANISM&lt;br /&gt;
* RELIGION_TAOISM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: StateReligion=RELIGION_CHRISTIANITY&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Color&amp;diff=558</id>
		<title>Color</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Color&amp;diff=558"/>
		<updated>2009-06-06T02:44:40Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Color defines the default color of the civilization. The color defines the civilization&#039;s border color, the color of the name, etc. These values are defined in the file &amp;quot;CIV4PlayerColorInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\Interface). The possible values are:&lt;br /&gt;
&lt;br /&gt;
* PLAYERCOLOR_BLACK&lt;br /&gt;
* PLAYERCOLOR_BLUE&lt;br /&gt;
* PLAYERCOLOR_BROWN&lt;br /&gt;
* PLAYERCOLOR_CYAN&lt;br /&gt;
* PLAYERCOLOR_DARK_BLUE&lt;br /&gt;
* PLAYERCOLOR_DARK_CYAN&lt;br /&gt;
* PLAYERCOLOR_DARK_GREEN&lt;br /&gt;
* PLAYERCOLOR_DARK_PINK&lt;br /&gt;
* PLAYERCOLOR_DARK_PURPLE&lt;br /&gt;
* PLAYERCOLOR_DARK_RED&lt;br /&gt;
* PLAYERCOLOR_DARK_YELLOW&lt;br /&gt;
* PLAYERCOLOR_GRAY&lt;br /&gt;
* PLAYERCOLOR_GREEN&lt;br /&gt;
* PLAYERCOLOR_ORANGE&lt;br /&gt;
* PLAYERCOLOR_PEACH&lt;br /&gt;
* PLAYERCOLOR_PINK&lt;br /&gt;
* PLAYERCOLOR_PURPLE&lt;br /&gt;
* PLAYERCOLOR_RED&lt;br /&gt;
* PLAYERCOLOR_WHITE&lt;br /&gt;
* PLAYERCOLOR_YELLOW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Color=PLAYERCOLOR_CYAN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=StartingY&amp;diff=557</id>
		<title>StartingY</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=StartingY&amp;diff=557"/>
		<updated>2009-06-06T02:43:23Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;StartingY determines the Y-axis location of the starting plot of this civilization. This value, like the StartingX value, is only valid if there are no cities on the map for this...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;StartingY determines the Y-axis location of the starting plot of this civilization. This value, like the StartingX value, is only valid if there are no cities on the map for this civilization.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=StartingX&amp;diff=556</id>
		<title>StartingX</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=StartingX&amp;diff=556"/>
		<updated>2009-06-06T02:41:24Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;StartingX determines the X-axis location of the starting plot of this civilization. This value is only valid if there are no cities on the map for this civilization.   {{Civ4_Wor...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;StartingX determines the X-axis location of the starting plot of this civilization. This value is only valid if there are no cities on the map for this civilization.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=MinorNationStatus&amp;diff=555</id>
		<title>MinorNationStatus</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=MinorNationStatus&amp;diff=555"/>
		<updated>2009-06-06T02:40:04Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;MinorNationStatus is the setting to determine if a civilization is a minor nation in relation to diplomacy. Valid values are 0 (full power civilization, such as the Aztec) or 1 (...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MinorNationStatus is the setting to determine if a civilization is a minor nation in relation to diplomacy. Valid values are 0 (full power civilization, such as the Aztec) or 1 (minor nation civilization that won&#039;t do diplomacy with anyone).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=PlayableCiv&amp;diff=554</id>
		<title>PlayableCiv</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=PlayableCiv&amp;diff=554"/>
		<updated>2009-06-06T02:38:24Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;PlayableCiv is the setting to turn on whether this civilization can be played by a human or not. Valid values are 0 (AI only) or 1 (playable by human).   {{Civ4_World_Builder}}&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PlayableCiv is the setting to turn on whether this civilization can be played by a human or not. Valid values are 0 (AI only) or 1 (playable by human).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=ArtStyle&amp;diff=553</id>
		<title>ArtStyle</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=ArtStyle&amp;diff=553"/>
		<updated>2009-06-06T02:37:20Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;ArtStyle is the style of art that the civilization uses. This value defines building graphics and tile improvements. These values are defined in the file &amp;quot;GlobalTypes.xml&amp;quot; (found...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ArtStyle is the style of art that the civilization uses. This value defines building graphics and tile improvements. These values are defined in the file &amp;quot;GlobalTypes.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* ARTSTYLE_EUROPEAN&lt;br /&gt;
* ARTSTYLE_ASIAN&lt;br /&gt;
* ARTSTYLE_SOUTH_AMERICA&lt;br /&gt;
* ARTSTYLE_MIDDLE_EAST&lt;br /&gt;
* ARTSTYLE_GRECO_ROMAN&lt;br /&gt;
* ARTSTYLE_BARBARIAN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: ArtStyle=ARTSTYLE_ASIAN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Civ4_World_Builder&amp;diff=552</id>
		<title>Civ4 World Builder</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Civ4_World_Builder&amp;diff=552"/>
		<updated>2009-06-06T02:32:38Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tutorials and Reference ==&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=135669 In-Depth Look at the .WorldBuilderSave File]&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=176397 Map Making for Mods]&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=314321 How to Add Rivers]&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=132800 Civ 4 World Builder Manual]&lt;br /&gt;
&lt;br /&gt;
== The WBS File ==&lt;br /&gt;
&lt;br /&gt;
The parts of the .WorldBuilderSave (WBS) files.&lt;br /&gt;
&lt;br /&gt;
=== BeginGame ===&lt;br /&gt;
This section describes to the Civ4 engine the game setup parameters. Specifically they refer to the options you choose when starting a new game from the menu. Below is a list of ALL possible variables. The values they can have are listed on their individual pages.&lt;br /&gt;
&lt;br /&gt;
* [[Tutorial]]&lt;br /&gt;
* [[Era]]&lt;br /&gt;
* [[Speed]]&lt;br /&gt;
* [[Calendar]]&lt;br /&gt;
* [[Option]]&lt;br /&gt;
* [[MPOption]]&lt;br /&gt;
* [[ForceControl]]&lt;br /&gt;
* [[Victory]]&lt;br /&gt;
* [[GameTurn]]&lt;br /&gt;
* [[MaxTurns]]&lt;br /&gt;
* [[MaxCityElimination]]&lt;br /&gt;
* [[TargetScore]]&lt;br /&gt;
* [[StartYear]]&lt;br /&gt;
* [[Description]]&lt;br /&gt;
* [[ModPath]]&lt;br /&gt;
&lt;br /&gt;
=== BeginTeam ===&lt;br /&gt;
This section of the WBS file describes each &#039;&#039;team&#039;&#039; (not just the player) in the scenario. In Single Player games you can even create teams. Please note: every player &#039;&#039;MUST&#039;&#039; be part of a team, even if there is only one player in the team.&lt;br /&gt;
&lt;br /&gt;
* [[Tech]]&lt;br /&gt;
* [[ContactWithTeam]]&lt;br /&gt;
* [[AtWar]]&lt;br /&gt;
* [[PermanentWarPeace]]&lt;br /&gt;
* [[OpenBordersWithTeam]]&lt;br /&gt;
* [[DefensivePactWithTeam]]&lt;br /&gt;
* [[ProjectType]]&lt;br /&gt;
* [[RevealMap]]&lt;br /&gt;
&lt;br /&gt;
=== BeginPlayer ===&lt;br /&gt;
This section defines all the player settings for the game. These settings will allow you to change all behavior for the players.&lt;br /&gt;
&lt;br /&gt;
* [[CivDesc]]&lt;br /&gt;
* [[CivShortDesc]]&lt;br /&gt;
* [[LeaderName]]&lt;br /&gt;
* [[CivAdjective]]&lt;br /&gt;
* [[FlagDecal]]&lt;br /&gt;
* [[WhiteFlag]]&lt;br /&gt;
* [[LeaderType]]&lt;br /&gt;
* [[CivType]]&lt;br /&gt;
* [[Team]]&lt;br /&gt;
* [[Handicap]]&lt;br /&gt;
* [[Color]]&lt;br /&gt;
* [[ArtStyle]]&lt;br /&gt;
* [[PlayableCiv]]&lt;br /&gt;
* [[MinorNationStatus]]&lt;br /&gt;
* [[StartingGold]]&lt;br /&gt;
* [[StartingX]]&lt;br /&gt;
* [[StartingY]]&lt;br /&gt;
* [[StateReligion]]&lt;br /&gt;
* [[StartingEra]]&lt;br /&gt;
* [[CivicOption, Civic]]&lt;br /&gt;
* [[AttitudePlayer, AttitudeExtra]]&lt;br /&gt;
* [[CityList]]&lt;br /&gt;
&lt;br /&gt;
=== BeginMap ===&lt;br /&gt;
This section describes the map settings to the Civilization IV engine. Here you can define several different things about the map and how it plays.&lt;br /&gt;
&lt;br /&gt;
* [[grid width]]&lt;br /&gt;
* [[grid height]]&lt;br /&gt;
* [[top latitude]]&lt;br /&gt;
* [[bottom latitude]]&lt;br /&gt;
* [[wrap X]]&lt;br /&gt;
* [[wrap Y]]&lt;br /&gt;
* [[world size]]&lt;br /&gt;
* [[climate]]&lt;br /&gt;
* [[sealevel]]&lt;br /&gt;
* [[num plots written]]&lt;br /&gt;
&lt;br /&gt;
=== BeginPlot ===&lt;br /&gt;
This section will fill in the last section of the WorldBuilderSsave file: the Plots section. Each plot on the map will have its own BeginPlot/EndPlot section. This is the largest section of the WorldBuilderSave file, for there is a BeginPlot/EndPlot section for every tile on the map.&lt;br /&gt;
&lt;br /&gt;
* [[x, y]]&lt;br /&gt;
* [[Landmark]]&lt;br /&gt;
* [[ScriptData]]&lt;br /&gt;
* [[isNOfRiver, isWOfRiver]]&lt;br /&gt;
* [[RiverNSDirection, RiverWEDirection]]&lt;br /&gt;
* [[StartingPlot]]&lt;br /&gt;
* [[BonusType]]&lt;br /&gt;
* [[ImprovementType]]&lt;br /&gt;
* [[FeatureType, FeatureVariety]]&lt;br /&gt;
* [[RouteType]]&lt;br /&gt;
* [[TerrainType]]&lt;br /&gt;
* [[BeginUnit]]&lt;br /&gt;
* [[BeginCity]]&lt;br /&gt;
* [[TeamReveal]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Original descriptions of BeginGame, BeginTeam, BeginPlayer, BeginMap, and BeginPlot sections, along with descriptions on all pages linked to from here by Dale on [http://apolyton.net/forums/showthread.php?t=141567 Apolyton Civilization Site] and [http://forums.civfanatics.com/showthread.php?t=135669 Civilization Fanatics Center] from his &amp;quot;In depth look at the WBS file&amp;quot; thread.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;br /&gt;
[[Category:Civilization 4]]&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Color&amp;diff=548</id>
		<title>Color</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Color&amp;diff=548"/>
		<updated>2009-06-05T12:08:52Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;Color defines the default colour of the civ. The colour defines the civ&amp;#039;s border colour, the colour of the name, etc. These values are defined in the file &amp;quot;CIV4PlayerColorInfos.x...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Color defines the default colour of the civ. The colour defines the civ&#039;s border colour, the colour of the name, etc. These values are defined in the file &amp;quot;CIV4PlayerColorInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\Interface). The possible values are:&lt;br /&gt;
&lt;br /&gt;
* PLAYERCOLOR_BLACK&lt;br /&gt;
* PLAYERCOLOR_BLUE&lt;br /&gt;
* PLAYERCOLOR_BROWN&lt;br /&gt;
* PLAYERCOLOR_CYAN&lt;br /&gt;
* PLAYERCOLOR_DARK_BLUE&lt;br /&gt;
* PLAYERCOLOR_DARK_CYAN&lt;br /&gt;
* PLAYERCOLOR_DARK_GREEN&lt;br /&gt;
* PLAYERCOLOR_DARK_PINK&lt;br /&gt;
* PLAYERCOLOR_DARK_PURPLE&lt;br /&gt;
* PLAYERCOLOR_DARK_RED&lt;br /&gt;
* PLAYERCOLOR_DARK_YELLOW&lt;br /&gt;
* PLAYERCOLOR_GRAY&lt;br /&gt;
* PLAYERCOLOR_GREEN&lt;br /&gt;
* PLAYERCOLOR_ORANGE&lt;br /&gt;
* PLAYERCOLOR_PEACH&lt;br /&gt;
* PLAYERCOLOR_PINK&lt;br /&gt;
* PLAYERCOLOR_PURPLE&lt;br /&gt;
* PLAYERCOLOR_RED&lt;br /&gt;
* PLAYERCOLOR_WHITE&lt;br /&gt;
* PLAYERCOLOR_YELLOW&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Color=PLAYERCOLOR_CYAN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Handicap&amp;diff=547</id>
		<title>Handicap</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Handicap&amp;diff=547"/>
		<updated>2009-06-05T12:01:49Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;Handicap is the default handicap that the AI takes if no human takes this civilization. These values are defined in the file &amp;quot;CIV4HandicapInfo.xml&amp;quot; (found in your Civilization 4 ...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Handicap is the default handicap that the AI takes if no human takes this civilization. These values are defined in the file &amp;quot;CIV4HandicapInfo.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\GameInfo).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* HANDICAP_SETTLER&lt;br /&gt;
* HANDICAP_CHIEFTAIN&lt;br /&gt;
* HANDICAP_WARLORD&lt;br /&gt;
* HANDICAP_NOBLE&lt;br /&gt;
* HANDICAP_PRINCE&lt;br /&gt;
* HANDICAP_MONARCH&lt;br /&gt;
* HANDICAP_EMPEROR&lt;br /&gt;
* HANDICAP_IMMORTAL&lt;br /&gt;
* HANDICAP_DEITY&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Handicap=HANDICAP_NOBLE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Team&amp;diff=528</id>
		<title>Team</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Team&amp;diff=528"/>
		<updated>2009-06-04T21:58:40Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;Team defines the team number that this civilization is part of. The team settings are defined in the &amp;quot;BeginTeam&amp;quot; section, found above this section in the WBS file. More than one ...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Team defines the team number that this civilization is part of. The team settings are defined in the &amp;quot;BeginTeam&amp;quot; section, found above this section in the WBS file. More than one civilization can be part of a team, and every civilization must be part of a team, even if it is by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Team=1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=LeaderType&amp;diff=527</id>
		<title>LeaderType</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=LeaderType&amp;diff=527"/>
		<updated>2009-06-04T21:55:33Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;LeaderType defines the leader settings to use for this civ. These values are defined in the file &amp;quot;CIV4LeaderHeadInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\Civilizations).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* LEADER_BARBARIAN&lt;br /&gt;
* LEADER_ALEXANDER&lt;br /&gt;
* LEADER_ASOKA&lt;br /&gt;
* LEADER_BISMARCK&lt;br /&gt;
* LEADER_CATHERINE&lt;br /&gt;
* LEADER_CYRUS&lt;br /&gt;
* LEADER_ELIZABETH&lt;br /&gt;
* LEADER_FREDERICK&lt;br /&gt;
* LEADER_GANDHI&lt;br /&gt;
* LEADER_GENGHIS_KHAN&lt;br /&gt;
* LEADER_HATSHEPSUT&lt;br /&gt;
* LEADER_HUAYNA_CAPAC&lt;br /&gt;
* LEADER_ISABELLA&lt;br /&gt;
* LEADER_JULIUS_CAESAR&lt;br /&gt;
* LEADER_KUBLAI_KHAN&lt;br /&gt;
* LEADER_LOUIS_XIV&lt;br /&gt;
* LEADER_MANSA_MUSA&lt;br /&gt;
* LEADER_CHINESE_LEADER&lt;br /&gt;
* LEADER_MONTEZUMA&lt;br /&gt;
* LEADER_NAPOLEON&lt;br /&gt;
* LEADER_PETER&lt;br /&gt;
* LEADER_QIN_SHI_HUANG&lt;br /&gt;
* LEADER_FRANKLIN_ROOSEVELT&lt;br /&gt;
* LEADER_SALADIN&lt;br /&gt;
* LEADER_TOKUGAWA&lt;br /&gt;
* LEADER_VICTORIA&lt;br /&gt;
* LEADER_WASHINGTON&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note that the values listed are based on the Vanilla Civilization 4 &amp;quot;CIV4LeaderHeadInfos.xml&amp;quot; file.  There are several more values in the Warlords and Beyond the Sword versions of this file due to the fact that there are added civilizations and leaders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: LeaderType=LEADER_ELIZABETH.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=CivType&amp;diff=526</id>
		<title>CivType</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=CivType&amp;diff=526"/>
		<updated>2009-06-04T21:54:48Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;CivType defines the civilization to use for this player. These values are defined in the file &amp;quot;CIV4CivilizationInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\Civil...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CivType defines the civilization to use for this player. These values are defined in the file &amp;quot;CIV4CivilizationInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\Civilizations).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* CIVILIZATION_AMERICA&lt;br /&gt;
* CIVILIZATION_ARABIA&lt;br /&gt;
* CIVILIZATION_AZTEC&lt;br /&gt;
* CIVILIZATION_CHINA&lt;br /&gt;
* CIVILIZATION_EGYPT&lt;br /&gt;
* CIVILIZATION_ENGLAND&lt;br /&gt;
* CIVILIZATION_FRANCE&lt;br /&gt;
* CIVILIZATION_GERMANY&lt;br /&gt;
* CIVILIZATION_GREECE&lt;br /&gt;
* CIVILIZATION_INCA&lt;br /&gt;
* CIVILIZATION_INDIA&lt;br /&gt;
* CIVILIZATION_JAPAN&lt;br /&gt;
* CIVILIZATION_MALI&lt;br /&gt;
* CIVILIZATION_MONGOL&lt;br /&gt;
* CIVILIZATION_PERSIA&lt;br /&gt;
* CIVILIZATION_ROME&lt;br /&gt;
* CIVILIZATION_RUSSIA&lt;br /&gt;
* CIVILIZATION_SPAIN&lt;br /&gt;
* CIVILIZATION_MINOR&lt;br /&gt;
* CIVILIZATION_BARBARIAN&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note that the values listed are based on the Vanilla Civilization 4 &amp;quot;CIV4CivilizationInfos.xml&amp;quot; file. There are several more values in the Warlords and Beyond the Sword versions of this file due to the fact that there are more civilizations. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: CivType=CIVILIZATION_ENGLAND.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=LeaderType&amp;diff=525</id>
		<title>LeaderType</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=LeaderType&amp;diff=525"/>
		<updated>2009-06-04T21:45:12Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;LeaderType defines the leader settings to use for this civ. These values are defined in the file &amp;quot;CIV4LeaderHeadInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\Civi...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;LeaderType defines the leader settings to use for this civ. These values are defined in the file &amp;quot;CIV4LeaderHeadInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\Civilizations).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* LEADER_BARBARIAN&lt;br /&gt;
* LEADER_ALEXANDER&lt;br /&gt;
* LEADER_ASOKA&lt;br /&gt;
* LEADER_BISMARCK&lt;br /&gt;
* LEADER_CATHERINE&lt;br /&gt;
* LEADER_CYRUS&lt;br /&gt;
* LEADER_ELIZABETH&lt;br /&gt;
* LEADER_FREDERICK&lt;br /&gt;
* LEADER_GANDHI&lt;br /&gt;
* LEADER_GENGHIS_KHAN&lt;br /&gt;
* LEADER_HATSHEPSUT&lt;br /&gt;
* LEADER_HUAYNA_CAPAC&lt;br /&gt;
* LEADER_ISABELLA&lt;br /&gt;
* LEADER_JULIUS_CAESAR&lt;br /&gt;
* LEADER_KUBLAI_KHAN&lt;br /&gt;
* LEADER_LOUIS_XIV&lt;br /&gt;
* LEADER_MANSA_MUSA&lt;br /&gt;
* LEADER_CHINESE_LEADER&lt;br /&gt;
* LEADER_MONTEZUMA&lt;br /&gt;
* LEADER_NAPOLEON&lt;br /&gt;
* LEADER_PETER&lt;br /&gt;
* LEADER_QIN_SHI_HUANG&lt;br /&gt;
* LEADER_FRANKLIN_ROOSEVELT&lt;br /&gt;
* LEADER_SALADIN&lt;br /&gt;
* LEADER_TOKUGAWA&lt;br /&gt;
* LEADER_VICTORIA&lt;br /&gt;
* LEADER_WASHINGTON&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note that the values listed are based on the Vanilla Civilization 4 &amp;quot;CIV4LeaderHeadInfos.xml&amp;quot; file.  There are several more values in the Warlords and Beyond the Sword versions of this file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: LeaderType=LEADER_ELIZABETH.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=WhiteFlag&amp;diff=524</id>
		<title>WhiteFlag</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=WhiteFlag&amp;diff=524"/>
		<updated>2009-06-04T12:24:09Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;The WhiteFlag value is the setting which gives the civilization&amp;#039;s flag (what the units hold) a white background or the background of the color of the civilization. Valid settings...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The WhiteFlag value is the setting which gives the civilization&#039;s flag (what the units hold) a white background or the background of the color of the civilization. Valid settings are 1 (use white) or 0 (use civilization&#039;s default colour).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=FlagDecal&amp;diff=523</id>
		<title>FlagDecal</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=FlagDecal&amp;diff=523"/>
		<updated>2009-06-04T12:22:42Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;The FlagDecal value is the DDS file of the civilization&amp;#039;s flag. These are defined in the folder &amp;quot;(your Civilization 4 directory)\Art\Interface\TeamColor\&amp;quot;   EG: FlagDecal=Art\Int...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The FlagDecal value is the DDS file of the civilization&#039;s flag. These are defined in the folder &amp;quot;(your Civilization 4 directory)\Art\Interface\TeamColor\&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: FlagDecal=Art\Interface\TeamColor\FlagDECAL_UK.dds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=CivDesc&amp;diff=522</id>
		<title>CivDesc</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=CivDesc&amp;diff=522"/>
		<updated>2009-06-04T12:18:50Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The CivDesc (short for &amp;quot;Civilization Description&amp;quot;) is the descriptive name to give the civilization. This is the name that civ takes on in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: &amp;quot;CivDesc=Kingdom of Ghent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=CivShortDesc&amp;diff=521</id>
		<title>CivShortDesc</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=CivShortDesc&amp;diff=521"/>
		<updated>2009-06-04T12:18:39Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CivShortDesc (short for &amp;quot;Civilization Short Description&amp;quot;) is the short descriptive name to give the civilization. This is the short name that civilization is known as.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: CivShortDesc=Ghent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=LeaderName&amp;diff=520</id>
		<title>LeaderName</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=LeaderName&amp;diff=520"/>
		<updated>2009-06-04T12:18:27Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LeaderName value defines the name of the leader of that civilization. This name is what the leader (king, queen, emperor, etc.) is called.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: LeaderName=Chief Two-Dogs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=CivAdjective&amp;diff=519</id>
		<title>CivAdjective</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=CivAdjective&amp;diff=519"/>
		<updated>2009-06-04T12:18:10Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;CivAdjective defines the descriptive name of the civ. This can be determined by completing this sentence: &amp;quot;I am _____ who leads the _____ which is populated by the _____ people.&amp;quot;...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CivAdjective defines the descriptive name of the civ. This can be determined by completing this sentence: &amp;quot;I am _____ who leads the _____ which is populated by the _____ people.&amp;quot;  The last blank would be your value for CivAdjective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: I am Chief Two-Dogs who leads the Kingdom of Ghent which is populated by the Ghentese people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=LeaderName&amp;diff=518</id>
		<title>LeaderName</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=LeaderName&amp;diff=518"/>
		<updated>2009-06-04T12:14:48Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;The LeaderName value defines the name of the leader of that civilization. This name is what the leader (king, queen, emperor, etc.) is called.  EG: LeaderName=Chief Two-Dogs.   {...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LeaderName value defines the name of the leader of that civilization. This name is what the leader (king, queen, emperor, etc.) is called.&lt;br /&gt;
&lt;br /&gt;
EG: LeaderName=Chief Two-Dogs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=CivShortDesc&amp;diff=517</id>
		<title>CivShortDesc</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=CivShortDesc&amp;diff=517"/>
		<updated>2009-06-04T12:12:49Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;CivShortDesc (short for &amp;quot;Civilization Short Description&amp;quot;) is the short descriptive name to give the civilization. This is the short name that civilization is known as.  EG: CivSh...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CivShortDesc (short for &amp;quot;Civilization Short Description&amp;quot;) is the short descriptive name to give the civilization. This is the short name that civilization is known as.&lt;br /&gt;
&lt;br /&gt;
EG: CivShortDesc=Ghent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=CivDesc&amp;diff=516</id>
		<title>CivDesc</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=CivDesc&amp;diff=516"/>
		<updated>2009-06-04T12:11:03Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;The CivDesc (short for &amp;quot;Civilization Description&amp;quot;) is the descriptive name to give the civilization. This is the name that civ takes on in the game.  EG: &amp;quot;CivDesc=Kingdom of Ghen...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The CivDesc (short for &amp;quot;Civilization Description&amp;quot;) is the descriptive name to give the civilization. This is the name that civ takes on in the game.&lt;br /&gt;
&lt;br /&gt;
EG: &amp;quot;CivDesc=Kingdom of Ghent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=RevealMap&amp;diff=514</id>
		<title>RevealMap</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=RevealMap&amp;diff=514"/>
		<updated>2009-06-03T17:19:39Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;RevealMap defines the state of the team knowing the whole map at the start of the game. Valid options are 0 (don&amp;#039;t know map) and 1 (knows map). If left out, then the default valu...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;RevealMap defines the state of the team knowing the whole map at the start of the game. Valid options are 0 (don&#039;t know map) and 1 (knows map). If left out, then the default value is 0.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Template:Civ4_World_Builder&amp;diff=513</id>
		<title>Template:Civ4 World Builder</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Template:Civ4_World_Builder&amp;diff=513"/>
		<updated>2009-06-03T17:18:10Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: #dcdce7; border: 1px solid #dcdce7; border-radius: 20px; -moz-border-radius: 20px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #bebed1; border-radius: 20px; -moz-border-radius: 20px; padding: 2px;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;toccolours&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; line-height: 19px; border: 3px solid #88a; border-radius: 20px; -moz-border-radius: 20px; padding: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-bottom: 1px; -moz-padding-start: 20px; -moz-padding-end: 20px;&amp;quot; | &amp;lt;div style=&amp;quot;background: #ccf; border-radius: 15px 15px 0px 0px; -moz-border-radius: 15px 15px 0px 0px; padding: 2px 15px;&amp;quot;&amp;gt;[[Civ4_World_Builder|Civ4 World Builder Save Reference]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; border-radius-topleft: 10px; -moz-border-radius-topleft: 10px; padding: 2px 15px;&amp;quot; | BeginGame:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; border-radius-topright: 10px; -moz-border-radius-topright: 10px; padding: 2px 10px;&amp;quot; | &lt;br /&gt;
[[Tutorial]] • [[Era]] • [[Speed]] • [[Calendar]] • [[Option]] • [[MPOption]] • [[ForceControl]] • [[Victory]] • [[GameTurn]] • [[MaxTurns]] • [[MaxCityElimination]] • [[TargetScore]] • [[StartYear]] • [[Description]] • [[ModPath]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px;&amp;quot; | BeginTeam:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 10px;&amp;quot; |&lt;br /&gt;
[[Tech]] • [[ContactWithTeam]] • [[AtWar]] • [[PermanentWarPeace]] • [[OpenBordersWithTeam]] • [[DefensivePactWithTeam]] • [[ProjectType]] • [[RevealMap]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px;&amp;quot; | BeginPlayer:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 10px;&amp;quot; |&lt;br /&gt;
[[CivDesc]] • [[CivShortDesc]] • [[LeaderName]] • [[CivAdjective]] • [[FlagDecal]] • [[WhiteFlag]] • [[LeaderType]] • [[CivType]] • [[Team]] • [[Handicap]] • [[Color]] • [[ArtStyle]] • [[PlayableCiv]] • [[MinorNationStatus]] • [[StartingGold]] • [[StartingX]] • [[StartingY]] • [[StateReligion]] • [[StartingEra]] • [[CivicOption, Civic]] • [[AttiduePlayer, AttitudeExtra]] • [[CityList]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px;&amp;quot; | BeginMap:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 10px;&amp;quot; |&lt;br /&gt;
[[grid width]] • [[grid height]] • [[top latitude]] • [[bottom latitude]] • [[wrap X]] • [[wrap Y]] • [[world size]] • [[climate]] • [[sealevel]] • [[num plots written]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; border-radius-topleft: 10px; -moz-border-radius-bottomleft: 10px; padding: 2px 15px;&amp;quot; | BeginPlot:&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; border-radius-topright: 10px; -moz-border-radius-bottomright: 10px; padding: 2px 10px;&amp;quot; | &lt;br /&gt;
[[x, y]] • [[Landmark]] • [[ScriptData]] • [[isNOfRiver, isWOfRiver]] • [[RiverNSDirection, RiverWEDirection]] • [[StartingPlot]] • [[BonusType]] • [[ImprovementType]] • [[FeatureType, FeatureVariety]] • [[RouteType]] • [[TerrainType]] • [[BeginUnit]] • [[BeginCity]] • [[TeamReveal]]&lt;br /&gt;
|}&lt;br /&gt;
|} &amp;lt;includeonly&amp;gt;[[Category:Civ4 World Builder]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Reference templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Civ4_World_Builder&amp;diff=512</id>
		<title>Civ4 World Builder</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Civ4_World_Builder&amp;diff=512"/>
		<updated>2009-06-03T17:17:28Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: /* BeginTeam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tutorials and Reference ==&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=135669 In-Depth Look at the .WorldBuilderSave File]&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=176397 Map Making for Mods]&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=314321 How to Add Rivers]&lt;br /&gt;
* [http://forums.civfanatics.com/showthread.php?t=132800 Civ 4 World Builder Manual]&lt;br /&gt;
&lt;br /&gt;
== The WBS File ==&lt;br /&gt;
&lt;br /&gt;
The parts of the .WorldBuilderSave (WBS) files.&lt;br /&gt;
&lt;br /&gt;
=== BeginGame ===&lt;br /&gt;
This section describes to the Civ4 engine the game setup parameters. Specifically they refer to the options you choose when starting a new game from the menu. Below is a list of ALL possible variables. The values they can have are listed on their individual pages.&lt;br /&gt;
&lt;br /&gt;
* [[Tutorial]]&lt;br /&gt;
* [[Era]]&lt;br /&gt;
* [[Speed]]&lt;br /&gt;
* [[Calendar]]&lt;br /&gt;
* [[Option]]&lt;br /&gt;
* [[MPOption]]&lt;br /&gt;
* [[ForceControl]]&lt;br /&gt;
* [[Victory]]&lt;br /&gt;
* [[GameTurn]]&lt;br /&gt;
* [[MaxTurns]]&lt;br /&gt;
* [[MaxCityElimination]]&lt;br /&gt;
* [[TargetScore]]&lt;br /&gt;
* [[StartYear]]&lt;br /&gt;
* [[Description]]&lt;br /&gt;
* [[ModPath]]&lt;br /&gt;
&lt;br /&gt;
=== BeginTeam ===&lt;br /&gt;
This section of the WBS file describes each &#039;&#039;team&#039;&#039; (not just the player) in the scenario. In Single Player games you can even create teams. Please note: every player &#039;&#039;MUST&#039;&#039; be part of a team, even if there is only one player in the team.&lt;br /&gt;
&lt;br /&gt;
* [[Tech]]&lt;br /&gt;
* [[ContactWithTeam]]&lt;br /&gt;
* [[AtWar]]&lt;br /&gt;
* [[PermanentWarPeace]]&lt;br /&gt;
* [[OpenBordersWithTeam]]&lt;br /&gt;
* [[DefensivePactWithTeam]]&lt;br /&gt;
* [[ProjectType]]&lt;br /&gt;
* [[RevealMap]]&lt;br /&gt;
&lt;br /&gt;
=== BeginPlayer ===&lt;br /&gt;
This section defines all the player settings for the game. These settings will allow you to change all behavior for the players.&lt;br /&gt;
&lt;br /&gt;
* [[CivDesc]]&lt;br /&gt;
* [[CivShortDesc]]&lt;br /&gt;
* [[LeaderName]]&lt;br /&gt;
* [[CivAdjective]]&lt;br /&gt;
* [[FlagDecal]]&lt;br /&gt;
* [[WhiteFlag]]&lt;br /&gt;
* [[LeaderType]]&lt;br /&gt;
* [[CivType]]&lt;br /&gt;
* [[Team]]&lt;br /&gt;
* [[Handicap]]&lt;br /&gt;
* [[Color]]&lt;br /&gt;
* [[ArtStyle]]&lt;br /&gt;
* [[PlayableCiv]]&lt;br /&gt;
* [[MinorNationStatus]]&lt;br /&gt;
* [[StartingGold]]&lt;br /&gt;
* [[StartingX]]&lt;br /&gt;
* [[StartingY]]&lt;br /&gt;
* [[StateReligion]]&lt;br /&gt;
* [[StartingEra]]&lt;br /&gt;
* [[CivicOption, Civic]]&lt;br /&gt;
* [[AttitudePlayer, AttitudeExtra]]&lt;br /&gt;
* [[CityList]]&lt;br /&gt;
&lt;br /&gt;
=== BeginMap ===&lt;br /&gt;
This section describes the map settings to the Civilization IV engine. Here you can define several different things about the map and how it plays.&lt;br /&gt;
&lt;br /&gt;
* [[grid width]]&lt;br /&gt;
* [[grid height]]&lt;br /&gt;
* [[top latitude]]&lt;br /&gt;
* [[bottom latitude]]&lt;br /&gt;
* [[wrap X]]&lt;br /&gt;
* [[wrap Y]]&lt;br /&gt;
* [[world size]]&lt;br /&gt;
* [[climate]]&lt;br /&gt;
* [[sealevel]]&lt;br /&gt;
* [[num plots written]]&lt;br /&gt;
&lt;br /&gt;
=== BeginPlot ===&lt;br /&gt;
This section will fill in the last section of the WorldBuilderSsave file: the Plots section. Each plot on the map will have its own BeginPlot/EndPlot section. This is the largest section of the WorldBuilderSave file, for there is a BeginPlot/EndPlot section for every tile on the map.&lt;br /&gt;
&lt;br /&gt;
* [[x, y]]&lt;br /&gt;
* [[Landmark]]&lt;br /&gt;
* [[ScriptData]]&lt;br /&gt;
* [[isNOfRiver, isWOfRiver]]&lt;br /&gt;
* [[RiverNSDirection, RiverWEDirection]]&lt;br /&gt;
* [[StartingPlot]]&lt;br /&gt;
* [[BonusType]]&lt;br /&gt;
* [[ImprovementType]]&lt;br /&gt;
* [[FeatureType, FeatureVariety]]&lt;br /&gt;
* [[RouteType]]&lt;br /&gt;
* [[TerrainType]]&lt;br /&gt;
* [[BeginUnit]]&lt;br /&gt;
* [[BeginCity]]&lt;br /&gt;
* [[TeamReveal]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Original descriptions of BeginGame, BeginTeam, BeginPlayer, BeginMap, and BeginPlot sections, along with descriptions on all pages linked to from here by Dale on [http://apolyton.net/forums/showthread.php?t=141567 Apolyton Civilization Site] and [http://forums.civfanatics.com/showthread.php?t=135669 Civilization Fanatics Center] from his &amp;quot;In depth look at the WBS file&amp;quot; thread.&lt;br /&gt;
&lt;br /&gt;
[[Category:Civilization 4]]&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=ProjectType&amp;diff=511</id>
		<title>ProjectType</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=ProjectType&amp;diff=511"/>
		<updated>2009-06-03T17:16:48Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;ProjectType defines the projects that exist in the team. This way you can define if a team project exists in a team at the start of the game/scenario. These values are defined in...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ProjectType defines the projects that exist in the team. This way you can define if a team project exists in a team at the start of the game/scenario. These values are defined in the file &amp;quot;CIV4ProjectInfo.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\GameInfo).  The possible values are:&lt;br /&gt;
&lt;br /&gt;
* PROJECT_MANHATTAN_PROJECT&lt;br /&gt;
* PROJECT_THE_INTERNET&lt;br /&gt;
* PROJECT_SDI&lt;br /&gt;
* PROJECT_APOLLO_PROGRAM&lt;br /&gt;
* PROJECT_SS_CASING&lt;br /&gt;
* PROJECT_SS_THRUSTERS&lt;br /&gt;
* PROJECT_SS_ENGINE&lt;br /&gt;
* PROJECT_SS_DOCKING_BAY&lt;br /&gt;
* PROJECT_SS_COCKPIT&lt;br /&gt;
* PROJECT_SS_LIFE_SUPPORT&lt;br /&gt;
* PROJECT_SS_STASIS_CHAMBER&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=DefensivePactWithTeam&amp;diff=510</id>
		<title>DefensivePactWithTeam</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=DefensivePactWithTeam&amp;diff=510"/>
		<updated>2009-06-03T17:09:51Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;DefensivePactWithTeam is the list of teams that a defensive pact exists with at the start of the game/scenario. This can be cancelled later &amp;#039;&amp;#039;unless&amp;#039;&amp;#039; the &amp;quot;PermanentWarPeace&amp;quot; val...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DefensivePactWithTeam is the list of teams that a defensive pact exists with at the start of the game/scenario. This can be cancelled later &#039;&#039;unless&#039;&#039; the &amp;quot;PermanentWarPeace&amp;quot; value is defined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=OpenBordersWithTeam&amp;diff=509</id>
		<title>OpenBordersWithTeam</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=OpenBordersWithTeam&amp;diff=509"/>
		<updated>2009-06-03T17:08:00Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;OpenBordersWithTeam is the list of teams that an open border agreement exists with at the start of the game/scenario. This can be cancelled later in the game.   {{Civ4_World_Buil...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OpenBordersWithTeam is the list of teams that an open border agreement exists with at the start of the game/scenario. This can be cancelled later in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=PermanentWarPeace&amp;diff=481</id>
		<title>PermanentWarPeace</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=PermanentWarPeace&amp;diff=481"/>
		<updated>2009-05-31T21:45:30Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;PermanentWarPeace is the list of teams that the status of war/peace cannot be changed for.   EG: Team 0 has AtWar=1 and PermanentWarPeace=1 and PermanentWarPeace=2. This means te...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PermanentWarPeace is the list of teams that the status of war/peace cannot be changed for.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Team 0 has AtWar=1 and PermanentWarPeace=1 and PermanentWarPeace=2. This means team 0 cannot sue for peace with team 1 and cannot declare war on team 2.  This would come in handy for a scenario such as a WW2 scenario, i.e. so Germany is always at war with the US, UK, and USSR.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=AtWar&amp;diff=480</id>
		<title>AtWar</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=AtWar&amp;diff=480"/>
		<updated>2009-05-31T21:41:47Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;AtWar is the list of teams that this team begins at war with.   EG: AtWar=1 means this team will be at war with team 1 at the start of the scenario.   {{Civ4_World_Builder}}&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AtWar is the list of teams that this team begins at war with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: AtWar=1 means this team will be at war with team 1 at the start of the scenario.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=ContactWithTeam&amp;diff=479</id>
		<title>ContactWithTeam</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=ContactWithTeam&amp;diff=479"/>
		<updated>2009-05-31T21:39:22Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;ContactWithTeam defines the amount of diplomatic contacts the team has. Each diplomatic contact is defined separately.   EG: &amp;quot;ContactWithTeam=0&amp;quot; and on the next line &amp;quot;ContactWith...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ContactWithTeam defines the amount of diplomatic contacts the team has. Each diplomatic contact is defined separately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: &amp;quot;ContactWithTeam=0&amp;quot; and on the next line &amp;quot;ContactWithTeam=1&amp;quot; will enable diplomacy between the two teams.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Template_talk:Civ4_World_Builder&amp;diff=475</id>
		<title>Template talk:Civ4 World Builder</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Template_talk:Civ4_World_Builder&amp;diff=475"/>
		<updated>2009-05-31T16:11:24Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: Created page with &amp;#039;Please place this at the bottom of every WorldBuilder page besides the main page to make navigation among WorldBuilder pages easier by typing &amp;lt;nowiki&amp;gt;{{Civ4_World_Builder}}&amp;lt;/nowi...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please place this at the bottom of every WorldBuilder page besides the main page to make navigation among WorldBuilder pages easier by typing &amp;lt;nowiki&amp;gt;{{Civ4_World_Builder}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, make sure there &#039;&#039;&#039;is not&#039;&#039;&#039; a period (.) after &amp;lt;nowiki&amp;gt;{{Civ4_World_Builder}}&amp;lt;/nowiki&amp;gt; - it messes up the layout.&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=StartingGold&amp;diff=474</id>
		<title>StartingGold</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=StartingGold&amp;diff=474"/>
		<updated>2009-05-31T16:09:03Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The StartingGold value is the amount of gold that each civilization starts with in a scenario.  The StartingGold value can be set to any numerical value (i.e. if you wanted each civilization to start with 100 gold, the line of the file would look like &amp;quot;StartingGold= 100&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Tech&amp;diff=473</id>
		<title>Tech</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Tech&amp;diff=473"/>
		<updated>2009-05-31T16:08:50Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tech value is the list of technologies that the team begins with. By defining a list of technologies here, you control how much prior knowledge each team will begin with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: Tech=TECH_MYSTICISM will give the tech mysticism to the team. The values are defined in the file &amp;quot;CIV4TechInfos.xml&amp;quot; (found in your Civilization 4 directory\Assets\XML\Technologies).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=ModPath&amp;diff=472</id>
		<title>ModPath</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=ModPath&amp;diff=472"/>
		<updated>2009-05-31T16:08:38Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ModPath is the path to the folder containing your modified files. Only set this if you have also modified XML or python files. Otherwise, save your WBS file to PublicMaps (found in your Civilization 4 directory\PublicMaps) and leave this line blank. If set, it will force the scenario to use the settings in the mod folder defined rather than the default settings of Civilization 4.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: ModPath=Your Civilization 4 directory\Mods\MyMod\&lt;br /&gt;
(replace &amp;quot;MyMod&amp;quot; with the name of your mod)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Description&amp;diff=471</id>
		<title>Description</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Description&amp;diff=471"/>
		<updated>2009-05-31T16:08:28Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Description is what the title suggests: it&#039;s the text displayed in the scenario menu when the scenario is selected. This text is usually a short description or summary of the scenario that displays under the map window.&lt;br /&gt;
&lt;br /&gt;
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{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=StartYear&amp;diff=470</id>
		<title>StartYear</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=StartYear&amp;diff=470"/>
		<updated>2009-05-31T16:08:15Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The StartYear value determines the physical date that the game begins in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EG: WW2 starts in 1939, so you would set &amp;quot;StartYear=1939.&amp;quot; To specify a BC date, use a negative number. The default StartYear value is -4000 (4000 BC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=TargetScore&amp;diff=469</id>
		<title>TargetScore</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=TargetScore&amp;diff=469"/>
		<updated>2009-05-31T16:08:05Z</updated>

		<summary type="html">&lt;p&gt;CivRocks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The TargetScore value determins the score a player must achieve to win the game. For example, the Desert War scenario uses TargetScore=6, as there are 6 objective cities in the game. If one team holds all 6 cities, then they win the game. By itself you can define the actual score a player must achieve (in the score list on the right of the interface), but coupled with python, this can be an extremely powerful scoring utility. You must have Victory=VICTORY_SCORE (or all victory conditions available) for this method to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ4_World_Builder}}&lt;/div&gt;</summary>
		<author><name>CivRocks07</name></author>
	</entry>
</feed>