<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://modiki.civfanatics.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PinkRose</id>
	<title>Civilization Modding Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://modiki.civfanatics.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PinkRose"/>
	<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php/Special:Contributions/PinkRose"/>
	<updated>2026-05-21T06:23:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Civ4VictoryInfo&amp;diff=14379</id>
		<title>Civ4VictoryInfo</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Civ4VictoryInfo&amp;diff=14379"/>
		<updated>2013-04-09T13:07:33Z</updated>

		<summary type="html">&lt;p&gt;PinkRose: /* Text */  Added to CityCulture (see talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Civ4VictoryInfo&#039;&#039;&#039; file defines the settings and triggers of the various victory conditions (Domination, Conquest, Diplomatic, etc.).&lt;br /&gt;
&lt;br /&gt;
All tags must be opened and closed; the first is the &amp;quot;open&amp;quot;, the second the &amp;quot;close&amp;quot; tag. If nothing goes inside a &amp;quot;list tag&amp;quot;, then it should just be the opening tag with a &amp;quot;/&amp;quot; before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=red&amp;gt;This page is missing information.&lt;br /&gt;
Do not remove this notice until it is complete.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tags==&lt;br /&gt;
===Headers===&lt;br /&gt;
&lt;br /&gt;
These tags typically bracket other tags, sometimes the entire file, and are generally used to specify more than one piece of data.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!VictoryInfos&lt;br /&gt;
|This tag begins and ends the file.  All other tags are contained within the opening and closing VictoryInfos tags.&lt;br /&gt;
|-&lt;br /&gt;
!VictoryInfo&lt;br /&gt;
|This contains the information for each victory condition.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Text===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
|This tag declares the internal name of the victory condition.  It is used to refer to this specific victory condition in other files. &lt;br /&gt;
|-&lt;br /&gt;
!Description&lt;br /&gt;
|This text tag is a reference to an entry in the text files that controls the display name in various languages for the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
!Civilopedia&lt;br /&gt;
|Another text tag which refers to the multi-language Civilopedia entry for this victory condition.&lt;br /&gt;
|-&lt;br /&gt;
!CityCulture&lt;br /&gt;
|Sets the minimum culturelevel a city needs to atain to count towards a cultural victory. If NONE, there is no prerequisite culture level for iNumCultureCities number of cities in order to achieve victory.  The standard culture victory has the tag CULTURELEVEL_LEGENDARY, indicating that cities need to have Legendary culture to reach victory.&lt;br /&gt;
|-&lt;br /&gt;
!VictoryMovie&lt;br /&gt;
|This declares a text tag in the Civ4ArtDefines_Movie file which references the movie played after this victory is reached.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Integers===&lt;br /&gt;
&lt;br /&gt;
All of these tags have a numerical value.  Though it sometimes can be negative, it usually is not.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!iPopulationPercentLead&lt;br /&gt;
|Presumably how much more population you must have over the next most populous civilization to win.&lt;br /&gt;
|-&lt;br /&gt;
!iLandPercent&lt;br /&gt;
|Indicates the total percentage of land you and your vassals must control to achieve this victory.&lt;br /&gt;
|-&lt;br /&gt;
!iMinLandPercent&lt;br /&gt;
|Indicates the minimum percentage of land that you personally must control to achieve victory.&lt;br /&gt;
|-&lt;br /&gt;
!iReligionPercent&lt;br /&gt;
|Indicates the total percentage of cities that must be following your state religion (when you control the holy city) in order to win.&lt;br /&gt;
|-&lt;br /&gt;
!iNumCultureCities&lt;br /&gt;
|This integer tag contains the number of cities that must meet the CityCulture tag&#039;s level of culture points.&lt;br /&gt;
|-&lt;br /&gt;
!iTotalCultureRatio&lt;br /&gt;
|Unknown.  All standard victory conditions have a value of 0.&lt;br /&gt;
|-&lt;br /&gt;
!iVictoryDelayTurns&lt;br /&gt;
|Number of turns before the victory is registered officially by the game and a win is triggered.  This is used for the Spaceship victory condition.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Boolean===&lt;br /&gt;
&lt;br /&gt;
All of these can either be 1 (on, or true) or 0 (off, or false).  Be careful, as you can wind up with a double-negative, which the game will interpret as &amp;quot;True&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!bTargetScore&lt;br /&gt;
|If set to 1, the victory will trigger if a team reaches a target score as defined in a wouldbuildersave file.&lt;br /&gt;
|-&lt;br /&gt;
!bEndScore&lt;br /&gt;
|If set to 1, the victory is based on the player with the highest score at the end of the game (2050 by default).&lt;br /&gt;
|-&lt;br /&gt;
!bConquest&lt;br /&gt;
|If 1, this victory requires the elimination of all enemies and qualifies as a Conquest win.&lt;br /&gt;
|-&lt;br /&gt;
!bDiploVote&lt;br /&gt;
|If 1, this victory requires the player to be elected in a worldwide vote and qualifies as a Diplomatic win.&lt;br /&gt;
|-&lt;br /&gt;
!bPermanent&lt;br /&gt;
|Unknown.  The only standard condition with a value of 1 is VICTORY_SCORE.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
In the following example of code, please note that there is a specific order of all of the tags.  You &#039;&#039;must&#039;&#039; list the tags in this order for the game to properly interpret your file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;VictoryInfos&amp;gt;&lt;br /&gt;
  &amp;lt;VictoryInfo&amp;gt;&lt;br /&gt;
   &amp;lt;Type&amp;gt;VICTORY_SCORE&amp;lt;/Type&amp;gt;&lt;br /&gt;
   &amp;lt;Description&amp;gt;TXT_KEY_VICTORY_SCORE&amp;lt;/Description&amp;gt;&lt;br /&gt;
   &amp;lt;Civilopedia&amp;gt;TXT_KEY_VICTORY_SCORE_PEDIA&amp;lt;/Civilopedia&amp;gt;&lt;br /&gt;
   &amp;lt;bTargetScore&amp;gt;1&amp;lt;/bTargetScore&amp;gt;&lt;br /&gt;
   &amp;lt;bEndScore&amp;gt;0&amp;lt;/bEndScore&amp;gt;&lt;br /&gt;
   &amp;lt;bConquest&amp;gt;0&amp;lt;/bConquest&amp;gt;&lt;br /&gt;
   &amp;lt;bDiploVote&amp;gt;0&amp;lt;/bDiploVote&amp;gt;&lt;br /&gt;
   &amp;lt;bPermanent&amp;gt;1&amp;lt;/bPermanent&amp;gt;&lt;br /&gt;
   &amp;lt;iPopulationPercentLead&amp;gt;0&amp;lt;/iPopulationPercentLead&amp;gt;&lt;br /&gt;
   &amp;lt;iLandPercent&amp;gt;0&amp;lt;/iLandPercent&amp;gt;&lt;br /&gt;
   &amp;lt;iMinLandPercent&amp;gt;0&amp;lt;/iMinLandPercent&amp;gt;&lt;br /&gt;
   &amp;lt;iReligionPercent&amp;gt;0&amp;lt;/iReligionPercent&amp;gt;&lt;br /&gt;
   &amp;lt;CityCulture&amp;gt;NONE&amp;lt;/CityCulture&amp;gt;&lt;br /&gt;
   &amp;lt;iNumCultureCities&amp;gt;0&amp;lt;/iNumCultureCities&amp;gt;&lt;br /&gt;
   &amp;lt;iTotalCultureRatio&amp;gt;0&amp;lt;/iTotalCultureRatio&amp;gt;&lt;br /&gt;
   &amp;lt;iVictoryDelayTurns&amp;gt;0&amp;lt;/iVictoryDelayTurns&amp;gt;&lt;br /&gt;
   &amp;lt;VictoryMovie/&amp;gt;&lt;br /&gt;
  &amp;lt;/VictoryInfo&amp;gt;&lt;br /&gt;
 &amp;lt;/VictoryInfos&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Civ4_XML_Files}}&lt;/div&gt;</summary>
		<author><name>PinkRose</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Talk:Civ4VictoryInfo&amp;diff=14378</id>
		<title>Talk:Civ4VictoryInfo</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Talk:Civ4VictoryInfo&amp;diff=14378"/>
		<updated>2013-04-09T13:06:14Z</updated>

		<summary type="html">&lt;p&gt;PinkRose: /* CityCulture minimum or absolute */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== CityCulture minimum or absolute ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know whether the culture level specified at CityCulture is a minimum level or an absolute requirement i.e. if CULTURELEVEL_REFINED were filled in, would three cities of legendary culture suffice? [[User:PinkRose|PinkRose]] 13:06, 9 April 2013 (UTC)&lt;br /&gt;
:EDIT: I tested it, it&#039;s a minimum level, I think I should add that to the page. [[User:PinkRose|PinkRose]] 13:06, 9 April 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>PinkRose</name></author>
	</entry>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Talk:Civ4VictoryInfo&amp;diff=14377</id>
		<title>Talk:Civ4VictoryInfo</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Talk:Civ4VictoryInfo&amp;diff=14377"/>
		<updated>2013-04-09T12:21:57Z</updated>

		<summary type="html">&lt;p&gt;PinkRose: /* CityCulture minimum or absolute */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== CityCulture minimum or absolute ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know whether the culture level specified at CityCulture is a minimum level or an absolute requirement i.e. if CULTURELEVEL_REFINED were filled in, would three cities of legendary culture suffice?&lt;/div&gt;</summary>
		<author><name>PinkRose</name></author>
	</entry>
</feed>