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	<title>AssignStartingPlots.ChopIntoTwoRegions (Civ5 API) - Revision history</title>
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	<updated>2026-04-11T06:43:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=AssignStartingPlots.ChopIntoTwoRegions_(Civ5_API)&amp;diff=13369&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=AssignStartingPlots.ChopIntoTwoRegions_(Civ5_API)&amp;diff=13369&amp;oldid=prev"/>
		<updated>2012-09-20T13:49:13Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
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{{TypeInfos5|Function.png|This function is a member of {{Type5|AssignStartingPlots}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is an instance method, invoke it with a colon.&lt;br /&gt;
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=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;unknown&amp;#039;&amp;#039;&amp;#039; AssignStartingPlots:ChopIntoTwoRegions&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;&amp;#039;&amp;#039;&amp;#039;unknown&amp;#039;&amp;#039;&amp;#039; fertility_table, &amp;#039;&amp;#039;&amp;#039;table&amp;#039;&amp;#039;&amp;#039; rectangle_data_table, &amp;#039;&amp;#039;&amp;#039;bool&amp;#039;&amp;#039;&amp;#039; taller, &amp;#039;&amp;#039;&amp;#039;float&amp;#039;&amp;#039;&amp;#039; chopPercent&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Returned Value&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:No description available.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parameters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|fertility_table:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|rectangle_data_table:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|taller:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|chopPercent:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
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=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Redundant occurences have been removed.&amp;#039;&amp;#039;&lt;br /&gt;
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{{PseudoH4|AssignStartingPlots.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Gameplay/Lua/AssignStartingPlots.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1175}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local results = self:ChopIntoTwoRegions(fertility_table, rectangle_data_table, bTaller, chopPercent);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|1187}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local results = self:ChopIntoTwoRegions(fertility_table, rectangle_data_table, bTaller, 49.5); -- Undershoot by design, to compensate for inevitable overshoot. Gets the actual result closer to target.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|1223}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local initial_results = self:ChopIntoTwoRegions(fertility_table, rectangle_data_table, bTaller, 33); -- Undershoot by a bit, tends to make the actual result closer to accurate.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|1256}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local interim_results = self:ChopIntoTwoRegions(second_section_fertility_table, second_section_data_table, bTallerForRemainder, 48.5); -- Undershoot just a little.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|Europe_Scenario.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/MedievalScenario/Europe_Scenario.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0949}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local results = self:ChopIntoTwoRegions(fertility_table, rectangle_data_table, bTaller, 38.5); -- CUSTOM, give Celtic region less land!&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|ChopIntoTwoRegions]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
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