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	<title>AssignStartingPlots.GenerateLuxuryPlotListsAtCitySite (Civ5 API) - Revision history</title>
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	<updated>2026-04-15T00:24:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://modiki.civfanatics.com/index.php?title=AssignStartingPlots.GenerateLuxuryPlotListsAtCitySite_(Civ5_API)&amp;diff=13411&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
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		<updated>2012-09-20T13:58:55Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
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&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
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{{TypeInfos5|Function.png|This function is a member of {{Type5|AssignStartingPlots}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is an instance method, invoke it with a colon.&lt;br /&gt;
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=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;unknown&amp;#039;&amp;#039;&amp;#039; AssignStartingPlots:GenerateLuxuryPlotListsAtCitySite&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;&amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; x, &amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; y, &amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; radius, &amp;#039;&amp;#039;&amp;#039;bool&amp;#039;&amp;#039;&amp;#039; removeFeatureIce&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
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=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Redundant occurences have been removed.&amp;#039;&amp;#039;&lt;br /&gt;
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{{PseudoH4|AssignStartingPlots.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Gameplay/Lua/AssignStartingPlots.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|3831}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:GenerateLuxuryPlotListsAtCitySite(x, y, 1, true)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|3833}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;-- Set up Conditions checks.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|3834}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local alongOcean = false;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|6631}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:GenerateLuxuryPlotListsAtCitySite(x, y, 1, true) -- Removes Feature Ice from coasts adjacent to the city state&amp;#039;s new location&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6632}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 5, 4) -- City State layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|6686}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:GenerateLuxuryPlotListsAtCitySite(cs_x, cs_y, 1, true) -- Removes Feature Ice from coasts adjacent to the city state&amp;#039;s new location&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6687}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(cs_x, cs_y, 5, 4) -- City State layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|8527}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;luxury_plot_lists = self:GenerateLuxuryPlotListsAtCitySite(x, y, 2, false)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|8529}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;-- First pass, checking only first two rings with a 50% ratio.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|8530}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;shuf_list = GetShuffledCopyOfTable(luxury_plot_lists[primary])&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|8547}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;luxury_plot_lists = self:GenerateLuxuryPlotListsAtCitySite(x, y, 3, false)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|8548}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;shuf_list = GetShuffledCopyOfTable(luxury_plot_lists[primary])&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|8677}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;luxury_plot_lists = self:GenerateLuxuryPlotListsAtCitySite(x, y, 2, false)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|8678}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;shuf_list = GetShuffledCopyOfTable(luxury_plot_lists[primary])&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|Europe_Scenario.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/MedievalScenario/Europe_Scenario.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1729}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:GenerateLuxuryPlotListsAtCitySite(x, y, 1, true) -- Removes Feature Ice from coasts adjacent to the city state&amp;#039;s new location&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|1730}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 5, 3) -- City State layer *** Custom for Europe Scenario, down from 4 ***&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|GenerateLuxuryPlotListsAtCitySite]]&lt;br /&gt;
[[Category:Civ5 Cities API|GenerateLuxuryPlotListsAtCitySite]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
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