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	<title>AssignStartingPlots.PlaceResourceImpact (Civ5 API) - Revision history</title>
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	<updated>2026-04-23T15:49:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://modiki.civfanatics.com/index.php?title=AssignStartingPlots.PlaceResourceImpact_(Civ5_API)&amp;diff=13402&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=AssignStartingPlots.PlaceResourceImpact_(Civ5_API)&amp;diff=13402&amp;oldid=prev"/>
		<updated>2012-09-20T13:56:49Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
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{{TypeInfos5|Function.png|This function is a member of {{Type5|AssignStartingPlots}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is an instance method, invoke it with a colon.&lt;br /&gt;
}}&lt;br /&gt;
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=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;void&amp;#039;&amp;#039;&amp;#039; AssignStartingPlots:PlaceResourceImpact&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;&amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; x, &amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; y, &amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; impact_table_number, &amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; radius&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Parameters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|x:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|y:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|impact_table_number:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|radius:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
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=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Too many occurences. Only 50 out of 176 are listed.&amp;#039;&amp;#039;&lt;br /&gt;
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{{PseudoH4|Amazon_XP.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Maps/Amazon_XP.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1422}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 1, strat_radius);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|AssignStartingPlots.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;Gameplay/Lua/AssignStartingPlots.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|5648}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 6, math.floor(iH / 5))   -- Natural Wonders layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5649}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 1, 0)               -- Strategic layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5650}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 2, 0)               -- Luxury layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5651}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 3, 0)               -- Bonus layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5652}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 5, 0)               -- City State layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5653}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 7, 1)               -- Marble layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|5765}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 3, 1)               -- Bonus layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5766}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 4, 1)               -- Fish layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5767}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 5, 1)               -- City State layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|AssignStartingPlots.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Gameplay/Lua/AssignStartingPlots.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|2113}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 1, 0) -- Strategic layer, at impact site only.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|2114}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 2, 3) -- Luxury layer, set all plots within this civ start as off limits.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|2115}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 3, 3) -- Bonus layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|2116}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 4, 3) -- Fish layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|2117}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 6, 4) -- Natural Wonders layer, set a minimum distance of 5 plots (4 ripples) away.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|2118}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;-- Now the main data layer, for start points themselves, and the City State data layer.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|2119}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;-- Place Impact!&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|2120}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local impactPlotIndex = y * iW + x + 1;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|4297}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(conv_x, conv_y, 1, 0) -- Disallow strategic resources at this plot, to keep it a farm plot.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|4298}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|5974}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 6, math.floor(iH / 5))   -- Natural Wonders layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5975}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 1, 1)               -- Strategic layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5976}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 2, 1)               -- Luxury layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5977}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 3, 1)               -- Bonus layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5978}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 5, 1)               -- City State layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5979}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 7, 1)               -- Marble layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|5980}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local plotIndex = y * iW + x + 1;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|6632}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 5, 4) -- City State layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6633}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 2, 3) -- Luxury layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6634}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 1, 0) -- Strategic layer, at start point only.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6635}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 3, 3) -- Bonus layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6636}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 4, 3) -- Fish layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6637}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 7, 3) -- Marble layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6638}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local impactPlotIndex = y * iW + x + 1;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|6687}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(cs_x, cs_y, 5, 4) -- City State layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6688}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(cs_x, cs_y, 2, 3) -- Luxury layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6689}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(cs_x, cs_y, 1, 0) -- Strategic layer, at start point only.&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6690}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(cs_x, cs_y, 3, 3) -- Bonus layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6691}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(cs_x, cs_y, 4, 3) -- Fish layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6692}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(cs_x, cs_y, 7, 3) -- Marble layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|6693}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local impactPlotIndex = cs_y * iW + cs_x + 1;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|7510}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, impact_table_number, res_min[use_this_res_index] + res_addition);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|7674}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, impact_table_number, rad)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|7675}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|8936}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 2, 1)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|8937}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 7, 6)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|8938}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;break&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|9147}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 4, fish_radius);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|Europe_Scenario.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/MedievalScenario/Europe_Scenario.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1730}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 5, 3) -- City State layer *** Custom for Europe Scenario, down from 4 ***&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|1731}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self:PlaceResourceImpact(x, y, 2, 3) -- Luxury layer&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|PlaceResourceImpact]]&lt;br /&gt;
[[Category:Civ5 Resources API|PlaceResourceImpact]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
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