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	<id>https://modiki.civfanatics.com/index.php?action=history&amp;feed=atom&amp;title=Civ4CityLSystem</id>
	<title>Civ4CityLSystem - Revision history</title>
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	<updated>2026-05-15T23:49:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Civ4CityLSystem&amp;diff=14193&amp;oldid=prev</id>
		<title>Deanej: Created page with &quot;The &#039;&#039;&#039;Civ4CityLSystem&#039;&#039;&#039; file defines how models are displayed in a city.  All tags must be opened and closed; the first is the &quot;open&quot;, the second the &quot;close&quot; tag. If nothing go...&quot;</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Civ4CityLSystem&amp;diff=14193&amp;oldid=prev"/>
		<updated>2013-01-14T20:09:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Civ4CityLSystem&amp;#039;&amp;#039;&amp;#039; file defines how models are displayed in a city.  All tags must be opened and closed; the first is the &amp;quot;open&amp;quot;, the second the &amp;quot;close&amp;quot; tag. If nothing go...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Civ4CityLSystem&amp;#039;&amp;#039;&amp;#039; file defines how models are displayed in a city.&lt;br /&gt;
&lt;br /&gt;
All tags must be opened and closed; the first is the &amp;quot;open&amp;quot;, the second the &amp;quot;close&amp;quot; tag. If nothing goes inside a &amp;quot;list tag&amp;quot;, then it should just be the opening tag with a &amp;quot;/&amp;quot; before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=red&amp;gt;This page is missing information.&lt;br /&gt;
Do not remove this notice until it is complete.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tags==&lt;br /&gt;
===Headers===&lt;br /&gt;
&lt;br /&gt;
These tags typically bracket other tags, sometimes the entire file, and are generally used to specify more than one piece of data.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!LNode&lt;br /&gt;
|Main bracket for each entry; the attribute Name defines the name used in other files&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Integers===&lt;br /&gt;
&lt;br /&gt;
All of these tags have a numerical value.  Though it sometimes can be negative, it usually is not.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!Width&lt;br /&gt;
|Width of the leaf block&lt;br /&gt;
|-&lt;br /&gt;
!Height&lt;br /&gt;
|Height of the leaf block&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lists (Multi-line)===&lt;br /&gt;
&lt;br /&gt;
All List tags consist of an opening/closing tag, which is shown here, and then each entry within it is another tag with the same name as the parent tag, minus the &amp;quot;s&amp;quot; (i.e. singular, rather than plural).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!ArtRef&lt;br /&gt;
|Defines various art settings to be used&lt;br /&gt;
 &amp;lt;ArtRef Name=&amp;quot;generic:greco_roman.nif::1x1_02&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;&lt;br /&gt;
   ERA_ANCIENT,ERA_CLASSICAL,ERA_MEDIEVAL,ERA_RENAISSANCE&lt;br /&gt;
  &amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;ARTSTYLE_GRECO_ROMAN&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:1&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
 &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!LProduction&lt;br /&gt;
|Unknown; appears after LNode entries&lt;br /&gt;
 &amp;lt;LProduction From=&amp;quot;Node_5x5&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;To Name=&amp;quot;Node_2x2&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Translate&amp;gt;-1.500000,-1.500000&amp;lt;/Translate&amp;gt;&lt;br /&gt;
  &amp;lt;/To&amp;gt;&lt;br /&gt;
  &amp;lt;To Name=&amp;quot;Node_3x3&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Translate&amp;gt;1.000000,-1.000000&amp;lt;/Translate&amp;gt;&lt;br /&gt;
  &amp;lt;/To&amp;gt;&lt;br /&gt;
  &amp;lt;To Name=&amp;quot;Node_3x2&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Translate&amp;gt;-1.500000,1.000000&amp;lt;/Translate&amp;gt;&lt;br /&gt;
   &amp;lt;Rotate&amp;gt;90&amp;lt;/Rotate&amp;gt;&lt;br /&gt;
  &amp;lt;/To&amp;gt;&lt;br /&gt;
  &amp;lt;To Name=&amp;quot;Node_3x2&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Translate&amp;gt;1.000000,1.500000&amp;lt;/Translate&amp;gt;&lt;br /&gt;
  &amp;lt;/To&amp;gt;&lt;br /&gt;
 &amp;lt;/LProduction&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
In the following example of code, please note that there is a specific order of all of the tags.  You &amp;#039;&amp;#039;must&amp;#039;&amp;#039; list the tags in this order for the game to properly interpret your file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;LNode Name=&amp;quot;Leaf_1x1&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Width&amp;gt;1&amp;lt;/Width&amp;gt;&lt;br /&gt;
  &amp;lt;Height&amp;gt;1&amp;lt;/Height&amp;gt;&lt;br /&gt;
  &amp;lt;!--  LEAF 1x1 GENERICS  --&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;generic:an_eu.nif::1x1_01&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;ERA_ANCIENT,ERA_CLASSICAL&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;&lt;br /&gt;
    ARTSTYLE_EUROPEAN,ARTSTYLE_SOUTH_AMERICA,ARTSTYLE_MIDDLE_EAST,ARTSTYLE_BARBARIAN&lt;br /&gt;
   &amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:0&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;generic:an_eu.nif::1x1_02&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;ERA_ANCIENT,ERA_CLASSICAL&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;&lt;br /&gt;
    ARTSTYLE_EUROPEAN,ARTSTYLE_SOUTH_AMERICA,ARTSTYLE_MIDDLE_EAST,ARTSTYLE_BARBARIAN&lt;br /&gt;
   &amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:0&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;generic:an_eu.nif::1x1_03&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;ERA_ANCIENT,ERA_CLASSICAL&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;&lt;br /&gt;
    ARTSTYLE_EUROPEAN,ARTSTYLE_SOUTH_AMERICA,ARTSTYLE_MIDDLE_EAST,ARTSTYLE_BARBARIAN&lt;br /&gt;
   &amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:0&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;generic:an_eu.nif::1x1_04&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;ERA_ANCIENT,ERA_CLASSICAL&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;&lt;br /&gt;
    ARTSTYLE_EUROPEAN,ARTSTYLE_SOUTH_AMERICA,ARTSTYLE_MIDDLE_EAST,ARTSTYLE_BARBARIAN&lt;br /&gt;
   &amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:0&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;generic:an_eu.nif::1x1_05&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;ERA_ANCIENT,ERA_CLASSICAL&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;&lt;br /&gt;
    ARTSTYLE_EUROPEAN,ARTSTYLE_SOUTH_AMERICA,ARTSTYLE_MIDDLE_EAST,ARTSTYLE_BARBARIAN&lt;br /&gt;
   &amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:0&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;generic:an_eu.nif::1x1_06&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;ERA_ANCIENT,ERA_CLASSICAL&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;&lt;br /&gt;
    ARTSTYLE_EUROPEAN,ARTSTYLE_SOUTH_AMERICA,ARTSTYLE_MIDDLE_EAST,ARTSTYLE_BARBARIAN&lt;br /&gt;
   &amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:0&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;generic:an_eu.nif::1x1_07&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;ERA_ANCIENT&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;ARTSTYLE_ALL&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:0&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;generic:an_eu.nif::1x1_08&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;ERA_ANCIENT&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;ARTSTYLE_ALL&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:0&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;generic:an_eu.nif::1x1_09&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Era&amp;quot;&amp;gt;ERA_ANCIENT&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;ArtStyle&amp;quot;&amp;gt;ARTSTYLE_ALL&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
   &amp;lt;Attribute Class=&amp;quot;Scalar&amp;quot;&amp;gt;iBatchGroup:0&amp;lt;/Attribute&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
  &amp;lt;!--  LEAF 1x1 BUILDINGS  --&amp;gt;&lt;br /&gt;
  &amp;lt;ArtRef Name=&amp;quot;building:LSYSTEM_1x1&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;Scale&amp;gt;1.0&amp;lt;/Scale&amp;gt;&lt;br /&gt;
  &amp;lt;/ArtRef&amp;gt;&lt;br /&gt;
 &amp;lt;/LNode&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Civ4_XML_Files}}&lt;/div&gt;</summary>
		<author><name>Deanej</name></author>
	</entry>
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