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	<id>https://modiki.civfanatics.com/index.php?action=history&amp;feed=atom&amp;title=Civ4ForceControlInfos</id>
	<title>Civ4ForceControlInfos - Revision history</title>
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	<updated>2026-06-11T08:14:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Civ4ForceControlInfos&amp;diff=653&amp;oldid=prev</id>
		<title>Ginger Ale: Created page with &#039;The &#039;&#039;&#039;Civ4ForceControlInfos&#039;&#039;&#039; file describes the name and text for various forced options in multiplayer games.  All tags must be opened and closed; the first is the &quot;open&quot;, th...&#039;</title>
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		<updated>2009-06-27T14:01:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;The &amp;#039;&amp;#039;&amp;#039;Civ4ForceControlInfos&amp;#039;&amp;#039;&amp;#039; file describes the name and text for various forced options in multiplayer games.  All tags must be opened and closed; the first is the &amp;quot;open&amp;quot;, th...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Civ4ForceControlInfos&amp;#039;&amp;#039;&amp;#039; file describes the name and text for various forced options in multiplayer games.&lt;br /&gt;
&lt;br /&gt;
All tags must be opened and closed; the first is the &amp;quot;open&amp;quot;, the second the &amp;quot;close&amp;quot; tag. If nothing goes inside a &amp;quot;list tag&amp;quot;, then it should just be the opening tag with a &amp;quot;/&amp;quot; before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tags==&lt;br /&gt;
===Headers===&lt;br /&gt;
&lt;br /&gt;
These tags typically bracket other tags, sometimes the entire file, and are generally used to specify more than one piece of data.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!ForceControlInfos&lt;br /&gt;
|This begins and ends the entire file.  All instances of ForceControlInfo are contained within.&lt;br /&gt;
|-&lt;br /&gt;
!ForceControlInfo&lt;br /&gt;
|This contains the information for each multiplayer game option.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Text===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
|The name of the multiplayer game option, prefixed by FORCECONTROL_.  This is used internally by the game.&lt;br /&gt;
|-&lt;br /&gt;
!Description&lt;br /&gt;
|A text value referencing an entry in the Civ4GameText_Misc file.  This controls the display name of the forced game option in various languages.&lt;br /&gt;
|-&lt;br /&gt;
!Help&lt;br /&gt;
|Another text value, explaining the purpose of this game option and its effect (e.g. it might disable the player&amp;#039;s ability to change game settings).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boolean===&lt;br /&gt;
&lt;br /&gt;
All of these can either be 1 (on, or true) or 0 (off, or false).  Be careful, as you can wind up with a double-negative, which the game will interpret as &amp;quot;True&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Tag Name&lt;br /&gt;
! style=&amp;quot;background:#efefef;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
!bDefault&lt;br /&gt;
|In the standard, unedited file, all options have a value of 0.  If 1, this option is enabled by default.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
In the following example of code, please note that there is a specific order of all of the tags.  You &amp;#039;&amp;#039;must&amp;#039;&amp;#039; list the tags in this order for the game to properly interpret your file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ForceControlInfos&amp;gt;&lt;br /&gt;
  &amp;lt;ForceControlInfo&amp;gt;&lt;br /&gt;
   &amp;lt;Type&amp;gt;FORCECONTROL_SPEED&amp;lt;/Type&amp;gt;&lt;br /&gt;
   &amp;lt;Description&amp;gt;TXT_KEY_FORCE_CONTROL_SPEED&amp;lt;/Description&amp;gt;&lt;br /&gt;
   &amp;lt;Help&amp;gt;TXT_KEY_FORCE_CONTROL_SPEED_HELP&amp;lt;/Help&amp;gt;&lt;br /&gt;
   &amp;lt;bDefault&amp;gt;0&amp;lt;/bDefault&amp;gt;&lt;br /&gt;
  &amp;lt;/ForceControlInfo&amp;gt;&lt;br /&gt;
  &amp;lt;ForceControlInfo&amp;gt;&lt;br /&gt;
   &amp;lt;Type&amp;gt;FORCECONTROL_HANDICAP&amp;lt;/Type&amp;gt;&lt;br /&gt;
   &amp;lt;Description&amp;gt;TXT_KEY_FORCE_CONTROL_HANDICAP&amp;lt;/Description&amp;gt;&lt;br /&gt;
   &amp;lt;Help&amp;gt;TXT_KEY_FORCE_CONTROL_HANDICAP_HELP&amp;lt;/Help&amp;gt;&lt;br /&gt;
   &amp;lt;bDefault&amp;gt;0&amp;lt;/bDefault&amp;gt;&lt;br /&gt;
  &amp;lt;/ForceControlInfo&amp;gt;&lt;br /&gt;
  &amp;lt;ForceControlInfo&amp;gt;&lt;br /&gt;
   &amp;lt;Type&amp;gt;FORCECONTROL_OPTIONS&amp;lt;/Type&amp;gt;&lt;br /&gt;
   &amp;lt;Description&amp;gt;TXT_KEY_FORCE_CONTROL_OPTIONS&amp;lt;/Description&amp;gt;&lt;br /&gt;
   &amp;lt;Help&amp;gt;TXT_KEY_FORCE_CONTROL_OPTIONS_HELP&amp;lt;/Help&amp;gt;&lt;br /&gt;
   &amp;lt;bDefault&amp;gt;0&amp;lt;/bDefault&amp;gt;&lt;br /&gt;
  &amp;lt;/ForceControlInfo&amp;gt;&lt;br /&gt;
 &amp;lt;/ForceControlInfos&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Civ4_XML_Files}}&lt;/div&gt;</summary>
		<author><name>Ginger Ale</name></author>
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