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	<id>https://modiki.civfanatics.com/index.php?action=history&amp;feed=atom&amp;title=Game.GetReligionName_%28Civ5_API%29</id>
	<title>Game.GetReligionName (Civ5 API) - Revision history</title>
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	<updated>2026-04-12T19:29:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Game.GetReligionName_(Civ5_API)&amp;diff=11316&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
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		<updated>2012-09-19T20:21:07Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
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{{TypeInfos5|Function.png|This function is a member of {{Type5|Game}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is a static method, invoke it with a dot.&lt;br /&gt;
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=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; Game.GetReligionName&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;{{Type5|ReligionType}} religion&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Returned Value&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Parameters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|religion:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
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=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Redundant occurences have been removed.&amp;#039;&amp;#039;&lt;br /&gt;
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{{PseudoH4|ChooseReligionPopup.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/ChooseReligionPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0663}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;SelectReligion(g_CurrentReligionID, Game.GetReligionName(g_CurrentReligionID), religionRow.IconAtlas, religionRow.PortraitIndex);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|CityStateStatusHelper.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/CityStateStatusHelper.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0530}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;sToolTipText = sToolTipText .. Locale.Lookup( &amp;quot;TXT_KEY_CITY_STATE_QUEST_SPREAD_RELIGION_FORMAL&amp;quot;, Game.GetReligionName(iQuestData1) );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|InfoTooltipInclude.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/InfoTooltipInclude.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1104}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local strReligion = Locale.ConvertTextKey(Game.GetReligionName(eReligion));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|1138}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local strReligion = Locale.ConvertTextKey(Game.GetReligionName(iReligionID));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|ReligionOverview.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/ReligionOverview.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
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{{CodeLine5|0112}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;text = Locale.Lookup(&amp;quot;TXT_KEY_RO_STATUS_FOUNDER&amp;quot;, Game.GetReligionName(eReligion));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|0514}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Name = Locale.Lookup(Game.GetReligionName(eReligion)),&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0586}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Religion = Locale.Lookup(Game.GetReligionName(eReligion)),&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|ReligionOverview.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/MedievalScenario/ReligionOverview.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0393}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.ReligionStatusLabel:LocalizeAndSetText(Game.GetReligionName(eReligion));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|UnitFlagManager.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/UnitFlagManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
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{{CodeLine5|0202}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;string = string .. &amp;quot; - &amp;quot; .. Locale.Lookup(Game.GetReligionName(eReligion));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|UnitPanel.lua (G&amp;amp;K)}}&lt;br /&gt;
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:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1098}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local religionName = Game.GetReligionName(unit:GetReligion());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|1109}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local majorityReligionName = Locale.Lookup(Game.GetReligionName(eMajorityReligion));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|GetReligionName]]&lt;br /&gt;
[[Category:Civ5 Religion API|GetReligionName]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
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