<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://modiki.civfanatics.com/index.php?action=history&amp;feed=atom&amp;title=GameEvents.CityConvertsReligion_%28Civ5_API%29</id>
	<title>GameEvents.CityConvertsReligion (Civ5 API) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modiki.civfanatics.com/index.php?action=history&amp;feed=atom&amp;title=GameEvents.CityConvertsReligion_%28Civ5_API%29"/>
	<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=GameEvents.CityConvertsReligion_(Civ5_API)&amp;action=history"/>
	<updated>2026-04-21T02:01:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=GameEvents.CityConvertsReligion_(Civ5_API)&amp;diff=11370&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=GameEvents.CityConvertsReligion_(Civ5_API)&amp;diff=11370&amp;oldid=prev"/>
		<updated>2012-09-19T20:33:43Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TypeInfos5|Function.png|This function is a member of {{Type5|GameEvents}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is a static method, invoke it with a dot.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
*This method was added in Gods &amp;amp; Kings.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;void&amp;#039;&amp;#039;&amp;#039; GameEvents.CityConvertsReligion&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;{{Type5|PlayerID}} owner, {{Type5|ReligionType}} religion, &amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; x, &amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; y&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Event Type&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Unknown&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parameters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|owner:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|religion:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|x:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|y:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Too many occurences. Only 50 out of 1 are listed.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|TurnsRemaining.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/MedievalScenario/TurnsRemaining.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0711}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;GameEvents.CityConvertsReligion.Add(function(iOwner, eReligion, iX, iY)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0713}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;-- Only matters if switched to Protestant&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0714}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (eReligion == 13) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0715}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local pPlayer = Players[iOwner];&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0716}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local civType = pPlayer:GetCivilizationType();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0717}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_FRANCE&amp;quot;].ID or&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0718}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_CELTS&amp;quot;].ID or&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0719}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_ENGLAND&amp;quot;].ID or&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0720}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_SPAIN&amp;quot;].ID or&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0721}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_NETHERLANDS&amp;quot;].ID or&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0722}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_AUSTRIA&amp;quot;].ID or&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0723}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_SWEDEN&amp;quot;].ID) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0725}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (pPlayer:HasReligionInMostCities(eReligion)) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0726}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local bChangeMade = false;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0727}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_FRANCE&amp;quot;].ID) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0728}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (GetPersistentProperty(&amp;quot;FranceCatholic&amp;quot;) == 1) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0729}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;SetPersistentProperty(&amp;quot;FranceCatholic&amp;quot;, 0);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0730}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bChangeMade = true;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0731}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0732}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif (civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_CELTS&amp;quot;].ID) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0733}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (GetPersistentProperty(&amp;quot;CeltsCatholic&amp;quot;) == 1) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0734}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;SetPersistentProperty(&amp;quot;CeltsCatholic&amp;quot;, 0);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0735}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bChangeMade = true;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0736}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0737}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif (civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_ENGLAND&amp;quot;].ID) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0738}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (GetPersistentProperty(&amp;quot;EnglandCatholic&amp;quot;) == 1) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0739}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;SetPersistentProperty(&amp;quot;EnglandCatholic&amp;quot;, 0);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0740}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bChangeMade = true;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0741}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0742}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif (civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_SPAIN&amp;quot;].ID) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0743}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (GetPersistentProperty(&amp;quot;SpainCatholic&amp;quot;) == 1) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0744}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;SetPersistentProperty(&amp;quot;SpainCatholic&amp;quot;, 0);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0745}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bChangeMade = true;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0746}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0747}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif (civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_NETHERLANDS&amp;quot;].ID) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0748}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (GetPersistentProperty(&amp;quot;NetherlandsCatholic&amp;quot;) == 1) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0749}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;SetPersistentProperty(&amp;quot;NetherlandsCatholic&amp;quot;, 0);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0750}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bChangeMade = true;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0751}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0752}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif (civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_AUSTRIA&amp;quot;].ID) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0753}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (GetPersistentProperty(&amp;quot;AustriaCatholic&amp;quot;) == 1) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0754}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;SetPersistentProperty(&amp;quot;AustriaCatholic&amp;quot;, 0);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0755}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bChangeMade = true;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0756}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0757}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif (civType == GameInfo.Civilizations[&amp;quot;CIVILIZATION_SWEDEN&amp;quot;].ID) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0758}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (GetPersistentProperty(&amp;quot;SwedenCatholic&amp;quot;) == 1) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0759}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;SetPersistentProperty(&amp;quot;SwedenCatholic&amp;quot;, 0);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0760}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bChangeMade = true;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0761}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0762}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0764}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (bChangeMade) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0765}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local popupInfo = {&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0766}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Data1 = 500,&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0767}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Type = ButtonPopupTypes.BUTTONPOPUP_TEXT,&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0768}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;}&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0769}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (Game.GetActivePlayer() == iOwner) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0770}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local pProtestantHolyCity = Game.GetHolyCityForReligion(GameInfoTypes[&amp;quot;RELIGION_PROTESTANTISM&amp;quot;], -1);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0771}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;popupInfo.Text = Locale.ConvertTextKey(&amp;quot;TXT_KEY_MEDIEVAL_SCENARIO_YOU_ADOPTED_PROTESTANTISM&amp;quot;, pProtestantHolyCity:GetName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0772}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;else&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0773}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;popupInfo.Text = Locale.ConvertTextKey(&amp;quot;TXT_KEY_MEDIEVAL_SCENARIO_OTHER_ADOPTED_PROTESTANTISM&amp;quot;, pPlayer:GetName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0774}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0775}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;UI.AddPopup(popupInfo);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0776}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0777}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0778}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0779}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0780}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;end);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|CityConvertsReligion]]&lt;br /&gt;
[[Category:Civ5 Cities API|CityConvertsReligion]]&lt;br /&gt;
[[Category:Civ5 Religion API|CityConvertsReligion]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
</feed>