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	<title>InstanceManager.new (Civ5 API) - Revision history</title>
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	<updated>2026-04-20T14:58:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>DonQuich: Bot update</title>
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		<updated>2012-09-20T14:10:55Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TypeInfos5|Function.png|This function is a member of {{Type5|InstanceManager}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is an instance method, invoke it with a colon.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;{{Type5|InstanceManager}} InstanceManager:new&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;&amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; instanceName, &amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; instanceRootName, &amp;#039;&amp;#039;&amp;#039;ControlBase&amp;#039;&amp;#039;&amp;#039; hostControl&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Returned Value&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:No description available.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parameters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|instanceName:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|instanceRootName:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|hostControl:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Too many occurences. Only 50 out of 335 are listed.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|AdvancedSetup.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/GameSetup/AdvancedSetup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0031}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;g_GameOptionsManager = InstanceManager:new(&amp;quot;GameOptionInstance&amp;quot;, &amp;quot;GameOptionRoot&amp;quot;, Controls.GameOptionsStack);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|ChoosePantheonPopup.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/ChoosePantheonPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0012}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_ItemManager = InstanceManager:new( &amp;quot;ItemInstance&amp;quot;, &amp;quot;Button&amp;quot;, Controls.ItemStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|ChooseReligionPopup.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/ChooseReligionPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0010}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_BeliefItemManager = InstanceManager:new( &amp;quot;BeliefItemInstance&amp;quot;, &amp;quot;Button&amp;quot;, Controls.BeliefStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|CityBannerManager.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/CityBannerManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0009}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_SVStrikeIM = InstanceManager:new( &amp;quot;SVRangeStrikeButton&amp;quot;, &amp;quot;Anchor&amp;quot;, Controls.StrategicViewStrikeButtons );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|CityView.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/CityView/CityView.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0008}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_BuildingIM   = InstanceManager:new( &amp;quot;BuildingInstance&amp;quot;, &amp;quot;BuildingButton&amp;quot;, Controls.BuildingStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0009}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_GPIM   = InstanceManager:new( &amp;quot;GPInstance&amp;quot;, &amp;quot;GPBox&amp;quot;, Controls.GPStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|CivilopediaScreen.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/Civilopedia/CivilopediaScreen.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0075}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_ListItemManager = InstanceManager:new( &amp;quot;ListItemInstance&amp;quot;, &amp;quot;ListItemButton&amp;quot;, Controls.ListOfArticles );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0079}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_UpgradeManager = InstanceManager:new( &amp;quot;UpgradeInstance&amp;quot;, &amp;quot;UpgradeButton&amp;quot;, Controls.UpgradeInnerFrame );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0082}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_UnlockedBuildingsManager = InstanceManager:new( &amp;quot;UnlockedBuildingInstance&amp;quot;, &amp;quot;UnlockedBuildingButton&amp;quot;, Controls.UnlockedBuildingsInnerFrame );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0091}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_RequiredPromotionsManager = InstanceManager:new( &amp;quot;RequiredPromotionInstance&amp;quot;, &amp;quot;RequiredPromotionButton&amp;quot;, Controls.RequiredPromotionsInnerFrame );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0093}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_FreeFormTextManager = InstanceManager:new( &amp;quot;FreeFormTextInstance&amp;quot;, &amp;quot;FFTextFrame&amp;quot;, Controls.FFTextStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0097}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_UniqueBuildingsManager = InstanceManager:new( &amp;quot;UniqueBuildingInstance&amp;quot;, &amp;quot;UniqueBuildingButton&amp;quot;, Controls.UniqueBuildingsInnerFrame );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0101}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_FeaturesManager = InstanceManager:new( &amp;quot;FeatureInstance&amp;quot;, &amp;quot;FeatureButton&amp;quot;, Controls.FeaturesInnerFrame );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0102}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_ResourcesFoundManager = InstanceManager:new( &amp;quot;ResourceFoundInstance&amp;quot;, &amp;quot;ResourceFoundButton&amp;quot;, Controls.ResourcesFoundInnerFrame );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0104}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_ReplacesManager = InstanceManager:new( &amp;quot;ReplaceInstance&amp;quot;, &amp;quot;ReplaceButton&amp;quot;, Controls.ReplacesInnerFrame );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0106}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_ImprovementsManager = InstanceManager:new( &amp;quot;ImprovementInstance&amp;quot;, &amp;quot;ImprovementButton&amp;quot;, Controls.ImprovementsInnerFrame );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|Credits.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/Credits.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0005}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;g_MajorTitleManager = InstanceManager:new(&amp;quot;MajorTitleInstance&amp;quot;, &amp;quot;Text&amp;quot;, Controls.CreditsList);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|DiploList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/DiploList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0014}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_LeaderButtonIM = InstanceManager:new( &amp;quot;LeaderButtonInstance&amp;quot;, &amp;quot;LeaderButton&amp;quot;, Controls.MajorStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|DiploRelationships.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/DiploRelationships.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0266}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_MajorCivTradeRowIM = InstanceManager:new( &amp;quot;MajorCivTradeRowInstance&amp;quot;, &amp;quot;Row&amp;quot;, pStack.TradeStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|EndGameReplay.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/EndGameReplay.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0008}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;g_ReplayMessageInstanceManager = InstanceManager:new(&amp;quot;ReplayMessageInstance&amp;quot;, &amp;quot;MessageText&amp;quot;, Controls.ReplayMessageStack);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|EnemyUnitPanel.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/EnemyUnitPanel.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0006}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_MyCombatDataIM = InstanceManager:new( &amp;quot;UsCombatInfo&amp;quot;, &amp;quot;Text&amp;quot;, Controls.MyCombatResultsStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0007}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_TheirCombatDataIM = InstanceManager:new( &amp;quot;ThemCombatInfo&amp;quot;, &amp;quot;Text&amp;quot;, Controls.TheirCombatResultsStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|GameMenu.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Menus/GameMenu.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0009}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_VictoryConditionsIM = InstanceManager:new( &amp;quot;GameOption&amp;quot;, &amp;quot;Text&amp;quot;, Controls.VictoryConditions );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0015}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_ActivatedModsIM = InstanceManager:new( &amp;quot;ModEntryInstance&amp;quot;, &amp;quot;Text&amp;quot;, Controls.ModsStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|GPList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/GPList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0014}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local m_ArtistIM = InstanceManager:new( &amp;quot;GPInstance&amp;quot;, &amp;quot;Root&amp;quot;, Controls.ArtistStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0015}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local m_EngineerIM = InstanceManager:new( &amp;quot;GPInstance&amp;quot;, &amp;quot;Root&amp;quot;, Controls.EngineerStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0016}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local m_MerchantIM = InstanceManager:new( &amp;quot;GPInstance&amp;quot;, &amp;quot;Root&amp;quot;, Controls.MerchantStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|InGame.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/InGame.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0013}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_InstanceManager = InstanceManager:new( &amp;quot;AlertMessageInstance&amp;quot;, &amp;quot;AlertMessageLabel&amp;quot;, Controls.AlertStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0014}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_PopupIM = InstanceManager:new( &amp;quot;PopupText&amp;quot;, &amp;quot;Anchor&amp;quot;, Controls.PopupTextContainer );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|InstalledPanel.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/Modding/InstalledPanel.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0069}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;g_DetailLabels = InstanceManager:new(&amp;quot;DetailLabelInstance&amp;quot;, &amp;quot;Label&amp;quot;, Controls.DetailLabelsStack);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|MiniMapPanel.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/MiniMapPanel.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0004}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_LegendIM = InstanceManager:new( &amp;quot;LegendKey&amp;quot;, &amp;quot;Item&amp;quot;, Controls.LegendStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|ModsMenu.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/Modding/ModsMenu.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0006}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;g_InstanceManager = InstanceManager:new( &amp;quot;ModInstance&amp;quot;, &amp;quot;Label&amp;quot;, Controls.ModsStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|MPGameOptions.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/Multiplayer/GameSetup/MPGameOptions.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0007}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;g_DLCAllowedManager = InstanceManager:new(&amp;quot;GameOptionInstance&amp;quot;, &amp;quot;GameOptionRoot&amp;quot;, Controls.DLCAllowedStack);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|PreGameScreen.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/PreGameScreen.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0001}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_InstanceManager = InstanceManager:new( &amp;quot;LeaderButtonInstance&amp;quot;, &amp;quot;LeaderButton&amp;quot;, Controls.ButtonStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|PremiumContentMenu.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/PremiumContentMenu.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0005}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;g_InstanceManager = InstanceManager:new( &amp;quot;ListingButtonInstance&amp;quot;, &amp;quot;Base&amp;quot;, Controls.ListingStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|SocialPolicyPopup.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/SocialPolicyPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0014}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_PatronagePipeManager = InstanceManager:new( &amp;quot;ConnectorPipe&amp;quot;, &amp;quot;ConnectorImage&amp;quot;, Controls.PatronagePanel );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0015}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_CommercePipeManager = InstanceManager:new( &amp;quot;ConnectorPipe&amp;quot;, &amp;quot;ConnectorImage&amp;quot;, Controls.CommercePanel );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0018}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_OrderPipeManager = InstanceManager:new( &amp;quot;ConnectorPipe&amp;quot;, &amp;quot;ConnectorImage&amp;quot;, Controls.OrderPanel );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0022}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_TraditionInstanceManager = InstanceManager:new( &amp;quot;PolicyButton&amp;quot;, &amp;quot;PolicyIcon&amp;quot;, Controls.TraditionPanel );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0027}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_RationalismInstanceManager = InstanceManager:new( &amp;quot;PolicyButton&amp;quot;, &amp;quot;PolicyIcon&amp;quot;, Controls.RationalismPanel );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|SocialPolicyPopup.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/SteampunkScenario/SocialPolicyPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0016}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_CulturePipeManager = InstanceManager:new( &amp;quot;ConnectorPipe&amp;quot;, &amp;quot;ConnectorImage&amp;quot;, Controls.CulturePanel );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0019}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_MilitaryPipeManager = InstanceManager:new( &amp;quot;ConnectorPipe&amp;quot;, &amp;quot;ConnectorImage&amp;quot;, Controls.MilitaryPanel );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|TechTree.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/TechTree/TechTree.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0012}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_PipeManager = InstanceManager:new( &amp;quot;TechPipeInstance&amp;quot;, &amp;quot;TechPipeIcon&amp;quot;, Controls.TechTreeScrollPanel );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|UnitFlagManager.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/UnitFlagManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0005}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_CivilianManager = InstanceManager:new( &amp;quot;NewUnitFlag&amp;quot;, &amp;quot;Anchor&amp;quot;, Controls.CivilianFlags );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|UnitPanel.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/UnitPanel.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0007}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_SecondaryIM  = InstanceManager:new( &amp;quot;UnitAction&amp;quot;,  &amp;quot;UnitActionButton&amp;quot;, Controls.SecondaryStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0009}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_PromotionIM  = InstanceManager:new( &amp;quot;UnitAction&amp;quot;,  &amp;quot;UnitActionButton&amp;quot;, Controls.WorkerActionPanel );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|VictoryProgress.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/VictoryProgress.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0007}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_DominationRowsIM = InstanceManager:new( &amp;quot;DominationRow&amp;quot;, &amp;quot;RowStack&amp;quot;, Controls.DominationStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0023}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_TechIM = InstanceManager:new( &amp;quot;TechCiv&amp;quot;, &amp;quot;Civ&amp;quot;, Controls.TechStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0785}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;curItemIM = InstanceManager:new( &amp;quot;CultureItem&amp;quot;, &amp;quot;Item&amp;quot;, controlTable.CultureStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|YieldIconManager.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/YieldIconManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0007}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local g_AnchorIM = InstanceManager:new( &amp;quot;AnchorInstance&amp;quot;, &amp;quot;Anchor&amp;quot;, Controls.Scrap );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|new]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
</feed>