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	<title>Locale.Lookup (Civ5 API) - Revision history</title>
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	<updated>2026-04-22T07:54:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>DonQuich: Bot update</title>
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		<updated>2012-09-19T20:35:35Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TypeInfos5|Function.png|This function is a member of {{Type5|Locale}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is a static method, invoke it with a dot.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Converts a text key into a localized string&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; Locale.Lookup&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;&amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; key, ...&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Returned Value&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Returns the textkey if it cannot be found in the dictionary, or a translated string.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parameters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|key:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;A valid text key.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|...:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;none or many arguments that are used when composing the final localized string.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:This method does the exact same thing as Locale.ConvertTextKey.&lt;br /&gt;
:This localized string may or may not be in the user&amp;#039;s current language.  With support for fall-back language support, the localization system will attempt to search all available languages for the string.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Examples=&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot; class=&amp;quot;civ5-example&amp;quot;&amp;gt;&lt;br /&gt;
local foo = Locale.ConvertTextKey(&amp;quot;TXT_KEY_MAIN_MENU&amp;quot;);&lt;br /&gt;
print(foo); -- prints &amp;quot;Main Menu&amp;quot; in English&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Too many occurences. Only 50 out of 349 are listed.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|Advisors.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/Advisors.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0061}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;[AdvisorTypes.ADVISOR_ECONOMIC] = Locale.Lookup(&amp;quot;TXT_KEY_ADVISOR_ECON_TITLE&amp;quot;),&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|ChooseReligionPopup.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/ChooseReligionPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0307}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local t = Locale.Lookup(&amp;quot;TXT_KEY_CHOOSE_RELIGION_ALREADY_FOUNDED&amp;quot;, row.Description, takenReligions[row.ID]);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0361}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.FounderBeliefName:SetText(Locale.Lookup(belief.ShortDescription));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0370}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.BonusBeliefDescription:SetText(Locale.Lookup(belief.Description));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0565}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local customName = Locale.Lookup(g_CurrentReligionName);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0641}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;t = Locale.Lookup(&amp;quot;TXT_KEY_CHOOSE_RELIGION_CONFIRM&amp;quot;, g_CurrentReligionName);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|CityBannerManager.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/CityBannerManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0117}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strSpyName = Locale.Lookup(v.Name);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|CityStateDiploPopup.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/CityStateDiploPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0493}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local strProtectTT = Locale.Lookup(&amp;quot;TXT_KEY_POP_CSTATE_PLEDGE_TT&amp;quot;, 10, 10); --antonjs: todo: xml&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|CityStateStatusHelper.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/CityStateStatusHelper.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0395}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;return Locale.Lookup(&amp;quot;TXT_KEY_CITY_STATE_QUEST_NONE&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0484}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;sToolTipText = sToolTipText .. Locale.Lookup( &amp;quot;TXT_KEY_CITY_STATE_QUEST_CONNECT_RESOURCE_FORMAL&amp;quot;, GameInfo.Resources[iQuestData1].Description );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0492}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;sToolTipText = sToolTipText .. Locale.Lookup( &amp;quot;TXT_KEY_CITY_STATE_QUEST_FIND_PLAYER_FORMAL&amp;quot;, Players[iQuestData1]:GetCivilizationShortDescriptionKey() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0498}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;sToolTipText = sToolTipText .. Locale.Lookup( &amp;quot;TXT_KEY_CITY_STATE_QUEST_PLEDGE_TO_PROTECT_FORMAL&amp;quot;, Players[iQuestData1]:GetCivilizationShortDescriptionKey() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0511}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;sToolTipText = sToolTipText .. Locale.Lookup( &amp;quot;TXT_KEY_CITY_STATE_QUEST_CONTEST_FAITH_WINNING_FORMAL&amp;quot;, iMajorScore );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|CivilopediaScreen.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/Civilopedia/CivilopediaScreen.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|2473}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;costString = Locale.Lookup(&amp;quot;TXT_KEY_PEDIA_A_OR_B&amp;quot;, tostring(cost) .. &amp;quot; [ICON_PRODUCTION]&amp;quot;, tostring(faithCost) .. &amp;quot; [ICON_PEACE&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2949}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;table.insert(defenseEntries, Locale.Lookup(&amp;quot;TXT_KEY_PEDIA_DEFENSE_HITPOINTS&amp;quot;, iExtraHitPoints));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|DiploCorner.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/DiploCorner.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0039}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;{ text = Locale.Lookup(&amp;quot;TXT_KEY_VP_TT&amp;quot;),                     call=function() Popup(ButtonPopupTypes.BUTTONPOPUP_VICTORY_INFO); end };&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0040}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;{ text = Locale.Lookup(&amp;quot;TXT_KEY_DEMOGRAPHICS&amp;quot;),                  call=function() Popup(ButtonPopupTypes.BUTTONPOPUP_DEMOGRAPHICS); end };&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|EspionageOverview.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/EspionageOverview.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0365}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;agent.AgentActivity = Locale.Lookup(agent.State);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0407}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (agent.AgentActivity == Locale.Lookup(&amp;quot;TXT_KEY_SPY_STATE_UNASSIGNED&amp;quot;)) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0408}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strActivityTT = Locale.Lookup(&amp;quot;TXT_KEY_EO_SPY_UNASSIGNED_TT&amp;quot;, agent.Rank, agent.Name);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0415}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif (agent.AgentActivity == Locale.Lookup(&amp;quot;TXT_KEY_SPY_STATE_RIGGING_ELECTION&amp;quot;)) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0416}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strActivityTT = Locale.Lookup(&amp;quot;TXT_KEY_EO_SPY_RIGGING_ELECTIONS_TT&amp;quot;, agent.Rank, agent.Name, city:GetName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0441}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strActivityTT = strActivityTT .. Locale.Lookup(&amp;quot;TXT_KEY_EO_SPY_COUNTER_INTEL_SUM_TT&amp;quot;, iFinalChance);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0444}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strActivityTT = Locale.Lookup(&amp;quot;TXT_KEY_EO_SPY_BUTTON_DISABLED_SPY_DEAD_TT&amp;quot;, agent.Rank, agent.Name);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0523}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;v.AgentActivity = Locale.Lookup(v.State);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0604}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif (v.AgentActivity == Locale.Lookup(&amp;quot;TXT_KEY_SPY_STATE_RIGGING_ELECTION&amp;quot;)) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0842}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strTempResult = strTempResult .. Locale.Lookup(&amp;quot;TXT_KEY_EO_POTENTIAL_WONDER_MOD_TITLE&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0883}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strPolicyTT = strPolicyTT .. Locale.Lookup(&amp;quot;TXT_KEY_EO_INCREASED_CHANCE_TO_CATCH_SPY_THEM&amp;quot;, strLeaderName, policyInfo.Description, iEspionageMod);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|1182}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local strCityNameToolTip = Locale.Lookup(&amp;quot;TXT_KEY_EO_CITY_NAME_TT&amp;quot;, cityInfo.Name, cityInfo.CivilizationNameKey);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|1197}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strCityStateTT = strCityStateTT .. Locale.Lookup(&amp;quot;TXT_KEY_EO_CITY_STATE_ELECTION&amp;quot;, Game.GetTurnsBetweenMinorCivElections(), Game.GetTurnsUntilMinorCivElection());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|1205}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strPotentialToolTip = Locale.Lookup(&amp;quot;TXT_KEY_EO_CITY_POTENTIAL_TT&amp;quot;, agent.Rank, agent.Name, cityInfo.Potential, cityInfo.Name, cityInfo.Name, cityInfo.BasePotential);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|1323}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;v.CivilizationName = Locale.Lookup(theirCivilization.ShortDescription);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|GameplayUtils.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/SteampunkScenario/GameplayUtils.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0059}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Name = Locale.Lookup(&amp;quot;TXT_KEY_STEAMPUNK_SCENARIO_VICTORY_CATEGORY_INDUSTRY&amp;quot;),&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0068}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Title = Locale.Lookup(&amp;quot;TXT_KEY_STEAMPUNK_SCENARIO_VICTORY_CATEGORY_CULTURE_TITLE&amp;quot;),&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0069}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Help = Locale.Lookup(&amp;quot;TXT_KEY_STEAMPUNK_SCENARIO_VICTORY_CATEGORY_CULTURE_HELP&amp;quot;),&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|InstalledPanel.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/Modding/InstalledPanel.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0655}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;dlcTitle = Locale.Lookup(&amp;quot;TXT_KEY_&amp;quot; .. packageID .. &amp;quot;_DESCRIPTION&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0745}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;LuaEvents.ModBrowserSetDeleteButtonState(true, true, Locale.Lookup(&amp;quot;TXT_KEY_MODDING_DELETEMOD&amp;quot;));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|LoadMenu.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/LoadMenu.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0351}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;name = Locale.Lookup(name);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|Lobby.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/Multiplayer/Lobby.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0357}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;sortData.ServerHasDlc = Locale.Lookup(&amp;quot;TXT_KEY_MULTIPLAYER_LOBBY_NO&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0403}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local lines = {Locale.Lookup(headerString)};&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|OptionsMenu.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/Options/OptionsMenu.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1355}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;table.insert(TutorialLevels, Locale.Lookup(&amp;quot;TXT_KEY_OPSCREEN_TUTORIAL_MEDIUM&amp;quot;));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|ReligionOverview.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/ReligionOverview.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0116}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;text = Locale.Lookup(&amp;quot;TXT_KEY_RO_STATUS_CAN_CREATE_PANTHEON&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0131}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;return Locale.Lookup(&amp;quot;TXT_KEY_RO_BELIEF_TYPE_PANTHEON&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0428}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local gpString = string.format(&amp;quot;%s (%i [ICON_PEACE])&amp;quot;, Locale.Lookup(GameInfo.Buildings[v2].Description), faithCost);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|ReplayViewer.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/ReplayViewer.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0758}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Tooltip = Locale.Lookup(&amp;quot;TXT_KEY_REPLAY_VIEWER_MAP_TT&amp;quot;),&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|SaveMenu.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Menus/SaveMenu.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0538}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;title = Locale.Lookup(&amp;quot;TXT_KEY_RANDOM_LEADER_CIV&amp;quot;, leaderDescription, civName );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|TechButtonInclude.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/TechTree/TechButtonInclude.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0463}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;techPediaSearchStrings[tostring(thisButton)] =  Locale.Lookup(thisResourceInfo.Description);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|VictoryStatus.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/SteampunkScenario/VictoryStatus.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0117}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local sCivDesc = Locale.Lookup(Players[iPlayer]:GetCivilizationShortDescriptionKey());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|0153}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;s = s .. &amp;quot;[COLOR_WARNING_TEXT]&amp;quot; .. Locale.Lookup(&amp;quot;TXT_KEY_STEAMPUNK_SCENARIO_VICTORY_CATEGORY_TECH_UNLOCK&amp;quot;, GameInfo.Technologies[iUnlockTech].Description) .. &amp;quot;[ENDCOLOR]&amp;quot;;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0169}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;s = s .. Locale.Lookup(&amp;quot;TXT_KEY_STEAMPUNK_SCENARIO_VICTORY_CATEGORY_MILITARY_TT&amp;quot;, GameInfo.UnitClasses[iLandshipClass].Description, GameInfo.UnitClasses[iAirshipClass].Description);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|Lookup]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
</feed>