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	<id>https://modiki.civfanatics.com/index.php?action=history&amp;feed=atom&amp;title=Player.GetNickName_%28Civ5_API%29</id>
	<title>Player.GetNickName (Civ5 API) - Revision history</title>
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	<updated>2026-04-26T09:45:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=Player.GetNickName_(Civ5_API)&amp;diff=11942&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=Player.GetNickName_(Civ5_API)&amp;diff=11942&amp;oldid=prev"/>
		<updated>2012-09-20T08:21:14Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
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{{TypeInfos5|Function.png|This function is a member of {{Type5|Player}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is an instance method, invoke it with a colon.&lt;br /&gt;
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=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; Player:GetNickName&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Returned Value&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Redundant occurences have been removed.&amp;#039;&amp;#039;&lt;br /&gt;
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{{PseudoH4|ActionInfoPanel.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/ActionInfoPanel.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0244}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;pleaseWait = pleaseWait .. &amp;quot;[NEWLINE]&amp;quot; .. &amp;quot;(&amp;quot; .. otherPlayer:GetNickName() .. &amp;quot;) &amp;quot; .. playerName;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|DiploCorner.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/DiploCorner.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0144}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString( controlTable.String, 200, Players[fromPlayer]:GetNickName() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0157}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString( controlTable.String, 200, Players[toPlayer]:GetNickName() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0300}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString( Controls.LengthTest, Controls.ChatPull:GetSizeX(), Locale.ConvertTextKey(&amp;quot;TXT_KEY_DIPLO_TO_PLAYER&amp;quot;, Players[ iPlayer ]:GetNickName()));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0356}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString( textControl, Controls.ChatPull:GetSizeX()-20, Locale.ConvertTextKey(&amp;quot;TXT_KEY_DIPLO_TO_PLAYER&amp;quot;, pPlayer:GetNickName()));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|DiploCurrentDeals.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/DiploCurrentDeals.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0096}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if( pOtherPlayer:GetNickName() ~= &amp;quot;&amp;quot; and pOtherPlayer:IsHuman() ) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0098}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;controlTable.PlayerLabel:SetText( pOtherPlayer:GetNickName() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|DiploGlobalRelationships.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/DiploGlobalRelationships.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0061}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;otherName = pOtherPlayer:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0161}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;thirdName = pThirdPlayer:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|DiploList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/DiploList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0215}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(g_pPlayer:GetNickName() ~= &amp;quot;&amp;quot; and Game.IsGameMultiPlayer()) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0216}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString(Controls.LeaderName, textBoxSize, g_pPlayer:GetNickName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0262}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(pOtherPlayer:GetNickName() ~= &amp;quot;&amp;quot; and Game.IsGameMultiPlayer()) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0263}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString(controlTable.LeaderName, textBoxSize, pOtherPlayer:GetNickName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|DiploRelationships.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/DiploRelationships.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0202}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(pOtherPlayer:GetNickName() ~= &amp;quot;&amp;quot; and pOtherPlayer:IsHuman()) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|DiploVotePopup.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/DiploVotePopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0069}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(pOtherPlayer:GetNickName() ~= &amp;quot;&amp;quot; and Game:IsNetworkMultiPlayer()) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0070}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString(controlTable.ButtonText, textBoxSize, pOtherPlayer:GetNickName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|DiscussionDialog.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/LeaderHead/DiscussionDialog.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0198}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(pAIPlayer:GetNickName() ~= &amp;quot;&amp;quot; and Game:IsNetworkMultiPlayer()) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0199}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strLeaderName = pAIPlayer:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|EspionageOverview.lua (G&amp;amp;K)}}&lt;br /&gt;
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:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0878}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(pPlayer:GetNickName() ~= &amp;quot;&amp;quot; and Game:IsNetworkMultiPlayer()) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0879}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strLeaderName = pPlayer:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|GameMenu.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Menus/GameMenu.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0204}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(Game:IsNetworkMultiPlayer() and pPlayer:GetNickName() ~= &amp;quot;&amp;quot;) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0208}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.LeaderFrame:SetToolTipString( pPlayer:GetNickName() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0326}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString(Controls.DetailsLeader, availableTextExtent, pPlayer:GetNickName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|GameplayUtilities.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;Gameplay/Lua/GameplayUtilities.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0020}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local nickName = player:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|MPList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/MPList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0140}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString( controlTable.Name, textSize, pPlayer:GetNickName() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|PlotMouseoverInclude.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/PlotMouseoverInclude.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0271}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (pPlayer:GetNickName() ~= nil and pPlayer:GetNickName() ~= &amp;quot;&amp;quot;) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0272}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strUnitText = strUnitText .. Locale.ConvertTextKey(&amp;quot;TXT_KEY_MULTIPLAYER_UNIT_TT&amp;quot;, pPlayer:GetNickName(), pPlayer:GetCivilizationAdjectiveKey(), unit:GetNameKey());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0353}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strOwner = Locale.ConvertTextKey(&amp;quot;TXT_KEY_PLOTROLL_OWNED_PLAYER&amp;quot;, pPlayer:GetNickName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|TradeLogic.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/TradeLogic.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0932}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.ThemText:SetText( Locale.ConvertTextKey( &amp;quot;TXT_KEY_DIPLO_ITEMS_LABEL&amp;quot;, Locale.ConvertTextKey( g_pThem:GetNickName() ) ) );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0986}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Locale.ConvertTextKey( &amp;quot;TXT_KEY_DIPLO_ITEMS_LABEL&amp;quot;, g_pThem:GetNickName() ));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2774}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;szName = pLoopPlayer:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|UnitFlagManager.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/UnitFlagManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1582}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;toolTipString = Locale.ConvertTextKey(&amp;quot;TXT_KEY_MULTIPLAYER_UNIT_TT&amp;quot;, pPlayer:GetNickName(), pPlayer:GetCivilizationAdjectiveKey(), pUnit:GetNameKey());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|VictoryProgress.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/VictoryProgress.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0383}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strPlayer = pPlayer:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0458}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(leadAI:GetNickName() ~= &amp;quot;&amp;quot; and Game:IsNetworkMultiPlayer()) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0459}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strCiv = Locale.Lookup(pPlayer:GetNickName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0903}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;controlTableTT:SetToolTipString(pPlayer:GetNickName());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|VictoryProgress.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/VictoryProgress.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0459}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strCiv = pPlayer:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|VoteResultsPopup.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/VoteResultsPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0072}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strName = strName .. &amp;quot; &amp;quot; .. pPlayer:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0134}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strVote = pVoteCastPlayer:GetNickName();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|GetNickName]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
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