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	<title>PreGame.GetCivilizationShortDescription (Civ5 API) - Revision history</title>
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	<updated>2026-04-11T14:05:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=PreGame.GetCivilizationShortDescription_(Civ5_API)&amp;diff=12611&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
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		<updated>2012-09-20T10:53:54Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
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&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
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{{TypeInfos5|Function.png|This function is a member of {{Type5|PreGame}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is a static method, invoke it with a dot.&lt;br /&gt;
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=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; PreGame.GetCivilizationShortDescription&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;{{Type5|PlayerID}} player&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
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=Source code samples=&lt;br /&gt;
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{{PseudoH4|AdvancedSetup.lua}}&lt;br /&gt;
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:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0343}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local civName = PreGame.GetCivilizationShortDescription(0);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|DiploList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/DiploList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
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{{CodeLine5|0230}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(PreGame.GetCivilizationShortDescription(g_iPlayer) ~= &amp;quot;&amp;quot;) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0231}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString(Controls.CivName, textBoxSize, Locale.ConvertTextKey(PreGame.GetCivilizationShortDescription(g_iPlayer)));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|GameMenu.lua}}&lt;br /&gt;
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{{CodeLine5|0210}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif( iPlayer == Game.GetActivePlayer() and PreGame.GetCivilizationShortDescription( 0 ) ~= &amp;quot;&amp;quot; ) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0211}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.CivIconFrame:SetToolTipString( PreGame.GetCivilizationShortDescription( 0 ) .. &amp;quot;     &amp;quot; .. Locale.ConvertTextKey( gameTrait.ShortDescription ) .. &amp;quot;[NEWLINE]&amp;quot; .. Locale.ConvertTextKey( gameTrait.Description ) );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|0327}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;elseif(iPlayer == Game.GetActivePlayer() and PreGame.GetCivilizationShortDescription(0) ~= &amp;quot;&amp;quot;) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0328}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;TruncateString(Controls.DetailsCiv, availableTextExtent, PreGame.GetCivilizationShortDescription(0));&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|GameplayUtilities.lua}}&lt;br /&gt;
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{{CodeLine5|0033}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local civShortDescription = PreGame.GetCivilizationShortDescription(playerID);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|SetCivNames.lua}}&lt;br /&gt;
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{{CodeLine5|0225}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;name = PreGame.GetCivilizationShortDescription(g_EditSlot);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|VictoryProgress.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/VictoryProgress.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0385}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if(PreGame.GetCivilizationShortDescription(pPlayer:GetID()) ~= &amp;quot;&amp;quot;) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0386}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strPlayer = PreGame.GetCivilizationShortDescription(pPlayer:GetID());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{CodeLine5|0865}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;strCiv = PreGame.GetCivilizationShortDescription(pPlayer:GetID());&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|GetCivilizationShortDescription]]&lt;br /&gt;
[[Category:Civ5 Players API|GetCivilizationShortDescription]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
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