<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://modiki.civfanatics.com/index.php?action=history&amp;feed=atom&amp;title=UIElement.BuildInstanceForControl_%28Civ5_API%29</id>
	<title>UIElement.BuildInstanceForControl (Civ5 API) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modiki.civfanatics.com/index.php?action=history&amp;feed=atom&amp;title=UIElement.BuildInstanceForControl_%28Civ5_API%29"/>
	<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=UIElement.BuildInstanceForControl_(Civ5_API)&amp;action=history"/>
	<updated>2026-04-12T15:46:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=UIElement.BuildInstanceForControl_(Civ5_API)&amp;diff=13512&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=UIElement.BuildInstanceForControl_(Civ5_API)&amp;diff=13512&amp;oldid=prev"/>
		<updated>2012-09-20T14:22:46Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TypeInfos5|Function.png|This method is declared by {{Type5|Context}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is an instance method, invoke it with a colon.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;void&amp;#039;&amp;#039;&amp;#039; UIElement:BuildInstanceForControl&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;&amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; arg0, &amp;#039;&amp;#039;&amp;#039;table&amp;#039;&amp;#039;&amp;#039; arg1, {{Type5|Stack}} arg2&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parameters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|arg0:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|arg1:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|arg2:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Redundant occurences have been removed.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|AdvancedSetup.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/GameSetup/AdvancedSetup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1332}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;PlayerSlot&amp;quot;, g_SlotInstances[i], Controls.SlotStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|ChooseFaithGreatPerson.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/ChooseFaithGreatPerson.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0030}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;ItemInstance&amp;quot;, controlTable, stackControl );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|CityList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/CityList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0103}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;CityInstance&amp;quot;, instance, Controls.MainStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|Demographics.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/Demographics.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0126}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;Entry&amp;quot;, instance, Controls.MainStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|DiploCorner.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/DiploCorner.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0136}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;ChatEntry&amp;quot;, controlTable, Controls.ChatStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|DiploCurrentDeals.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/DiploCurrentDeals.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0031}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;DealButtonInstance&amp;quot;, controlTable, Controls.CurrentDealsStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0055}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;DealButtonInstance&amp;quot;, controlTable, Controls.HistoricDealsStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|DiploGlobalRelationships.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/DiploGlobalRelationships.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0046}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl(&amp;quot;MajorInstance&amp;quot;, controlTable, Controls.ItemStack);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0096}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl(&amp;quot;LTextEntry&amp;quot;, textControls, controlTable.PoliciesStack);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0110}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl(&amp;quot;LTextEntry&amp;quot;, textControls, controlTable.WondersStack);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0168}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl(&amp;quot;TextEntry&amp;quot;, textControls, controlTable.PactStack);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|EconomicGeneralInfo.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/EconomicGeneralInfo.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0209}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TradeEntry&amp;quot;, instance, Controls.CityStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0254}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TradeEntry&amp;quot;, instance, Controls.TradeStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0329}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TradeEntry&amp;quot;, instance, Controls.BuildingsStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|FoRScenarioLoadScreen.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/FallOfRomeScenario/FoRScenarioLoadScreen.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0098}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;ItemInstance&amp;quot;, controlTable, Controls.DifficultyStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0147}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;SelectCivInstance&amp;quot;, controlTable, Controls.SelectCivStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|GenericWorldAnchor.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/GenericWorldAnchor.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0058}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;NaturalWonder&amp;quot;, instance, Controls.NaturalWonderStore );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0115}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;SettlerReccomendation&amp;quot;, instance, Controls.SettlerReccomendationStore );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0228}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;WorkerReccomendation&amp;quot;, instance, Controls.WorkerReccomendationStore );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|HappinessInfo.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/HappinessInfo.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0219}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TradeEntry&amp;quot;, instance, Controls.LuxuryHappinessStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0272}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TradeEntry&amp;quot;, instance, Controls.CityBuildingStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0311}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TradeEntry&amp;quot;, instance, Controls.TradeRouteStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0342}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TradeEntry&amp;quot;, instance, Controls.GarrisonStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0566}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TradeEntry&amp;quot;, instance, Controls.CityUnhappinessStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0623}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;ResourceEntry&amp;quot;, instance, Controls.ResourcesAvailableStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0666}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;ResourceEntry&amp;quot;, instance, Controls.ResourcesImportedStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0708}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;ResourceEntry&amp;quot;, instance, Controls.ResourcesExportedStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0749}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;ResourceEntry&amp;quot;, instance, Controls.ResourcesLocalStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|HappinessInfo.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/Popups/HappinessInfo.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0336}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TradeEntry&amp;quot;, instance, Controls.LocalCityStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|InstanceManager.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InstanceManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0089}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl(self.m_InstanceName, controlTable, self.m_ParentControl);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|MPList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/MPList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0218}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;PlayerEntry&amp;quot;, controlTable, Controls.MPListStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0226}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TeamEntry&amp;quot;, teamEntry, Controls.MPListStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0232}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;PlayerEntry&amp;quot;, controlTable, teamEntry.TeamStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|NotificationPanel.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/NotificationPanel.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0177}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( name .. &amp;quot;Item&amp;quot;, instance, Controls.SmallStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|SelectCivilization.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/GameSetup/SelectCivilization.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0086}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;ItemInstance&amp;quot;, controlTable, Controls.Stack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|StagingRoom.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/Multiplayer/StagingRoom.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|1269}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;PlayerSlot&amp;quot;, instance, Controls.SlotStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|TradeLogic.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/TradeLogic.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|2252}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;PocketResource&amp;quot;, controlTable, stack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2268}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TableStrategic&amp;quot;, controlTable, stack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2292}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;TableLuxury&amp;quot;, controlTable, stack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2782}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;OtherPlayerEntry&amp;quot;, controlTable, Controls.UsPocketLeaderStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2792}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;OtherPlayerEntry&amp;quot;, controlTable, Controls.ThemPocketLeaderStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2802}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;OtherPlayerEntry&amp;quot;, controlTable, Controls.UsTableMakePeaceStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2812}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;OtherPlayerEntry&amp;quot;, controlTable, Controls.UsTableDeclareWarStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2822}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;OtherPlayerEntry&amp;quot;, controlTable, Controls.ThemTableMakePeaceStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2832}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;OtherPlayerEntry&amp;quot;, controlTable, Controls.ThemTableDeclareWarStack );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|UnitFlagManager.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/UnitFlagManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0100}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;AirButton&amp;quot;, o.m_CargoControls, o.m_Instance.AirAnchor );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|1037}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl( &amp;quot;CityFlag&amp;quot;, cityFlagInstance, Controls.CityContainer );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PseudoH4|VictoryStatus.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/SteampunkScenario/VictoryStatus.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0245}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;ContextPtr:BuildInstanceForControl(&amp;quot;TokenInstance&amp;quot;, t, cStack);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|BuildInstanceForControl]]&lt;br /&gt;
[[Category:Civ5 Improvements API|BuildInstanceForControl]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
</feed>