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	<title>UIElement.GetValue (Civ5 API) - Revision history</title>
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	<updated>2026-04-13T17:34:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=UIElement.GetValue_(Civ5_API)&amp;diff=13602&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
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		<updated>2012-09-20T14:44:11Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
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{{TypeInfos5|Function.png|This method is declared by {{Type5|Slider}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is an instance method, invoke it with a colon.&lt;br /&gt;
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=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; UIElement:GetValue&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;&amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; name = nil&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Returned Value&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Redundant occurences have been removed.&amp;#039;&amp;#039;&lt;br /&gt;
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{{PseudoH4|LoadTutorial.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/LoadTutorial.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0232}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local completed = modUserData.GetValue(&amp;quot;Tutorial&amp;quot;.. i .. &amp;quot;Completed&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|ReligionOverview.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/MedievalScenario/ReligionOverview.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0159}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (savedData.GetValue(&amp;quot;FranceCatholic&amp;quot;) == 0) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0163}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (savedData.GetValue(&amp;quot;CeltsCatholic&amp;quot;) == 0) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0167}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (savedData.GetValue(&amp;quot;EnglandCatholic&amp;quot;) == 0) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0171}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (savedData.GetValue(&amp;quot;SpainCatholic&amp;quot;) == 0) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0175}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (savedData.GetValue(&amp;quot;NetherlandsCatholic&amp;quot;) == 0) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0179}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (savedData.GetValue(&amp;quot;AustriaCatholic&amp;quot;) == 0) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0183}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;if (savedData.GetValue(&amp;quot;SwedenCatholic&amp;quot;) == 0) then&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|TurnsRemaining.lua - DLC_04 DLC}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/DLC_04/Scenarios/1066Scenario/TurnsRemaining.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0231}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local iValue = savedData.GetValue(&amp;quot;TurnsBetweenBonuses&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|TurnsRemaining.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/FallOfRomeScenario/TurnsRemaining.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0244}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;iCitiesCaptured = savedData.GetValue(&amp;quot;WesternRomeCitiesCaptured&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0247}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;iCitiesCaptured = savedData.GetValue(&amp;quot;EasternRomeCitiesCaptured&amp;quot;)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0248}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;savedData.SetValue(&amp;quot;EasternRomeCitiesCaptured&amp;quot;, 0);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0359}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local iHunCitiesConquered = savedData.GetValue(&amp;quot;HunCapturedFirstCity&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0387}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;savedData.SetValue(&amp;quot;WesternRomeCitiesCaptured&amp;quot;, savedData.GetValue(&amp;quot;WesternRomeCitiesCaptured&amp;quot;) + 1);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0390}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;savedData.SetValue(&amp;quot;EasternRomeCitiesCaptured&amp;quot;, savedData.GetValue(&amp;quot;EasternRomeCitiesCaptured&amp;quot;) + 1);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|2338}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local iValue = savedData.GetValue(&amp;quot;InitializationComplete&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|TurnsRemaining.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/MedievalScenario/TurnsRemaining.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0021}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;g_Properties[name] = g_SaveData.GetValue(name);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|UITestMenu.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/FrontEnd/UITestMenu.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0088}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.BigSliderValue:SetText( &amp;quot;Big Slider: &amp;quot; .. Controls.BigSlider:GetValue() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0092}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.SmallSliderValue:SetText( &amp;quot;Small Slider: &amp;quot; .. Controls.SmallSlider:GetValue() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
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{{PseudoH4|VictoryProgress.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/Scenarios/MedievalScenario/VictoryProgress.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0675}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;local iVaticanExtraVoteTeam = g_savedData.GetValue(&amp;quot;VaticanExtraVoteTeam&amp;quot;);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|GetValue]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
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