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	<id>https://modiki.civfanatics.com/index.php?action=history&amp;feed=atom&amp;title=UIElement.SetPercent_%28Civ5_API%29</id>
	<title>UIElement.SetPercent (Civ5 API) - Revision history</title>
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	<updated>2026-04-12T11:49:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modiki.civfanatics.com/index.php?title=UIElement.SetPercent_(Civ5_API)&amp;diff=13579&amp;oldid=prev</id>
		<title>DonQuich: Bot update</title>
		<link rel="alternate" type="text/html" href="https://modiki.civfanatics.com/index.php?title=UIElement.SetPercent_(Civ5_API)&amp;diff=13579&amp;oldid=prev"/>
		<updated>2012-09-20T14:38:45Z</updated>

		<summary type="html">&lt;p&gt;Bot update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Civ5 API Beta Banner}}&lt;br /&gt;
&amp;#039;&amp;#039;This page is a part of the [[Lua and UI Reference (Civ5)]].&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
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{{TypeInfos5|Function.png|This function is a member of ControlBase.&amp;lt;br/&amp;gt;&lt;br /&gt;
This is an instance method, invoke it with a colon.&lt;br /&gt;
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=Usage=&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;void&amp;#039;&amp;#039;&amp;#039; UIElement:SetPercent&amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;&amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; percentDone&amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Parameters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;padding-right:6px;&amp;quot;|percentDone:&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &amp;#039;&amp;#039;No description available.&amp;#039;&amp;#039;&lt;br /&gt;
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=Source code samples=&lt;br /&gt;
&amp;#039;&amp;#039;Redundant occurences have been removed.&amp;#039;&amp;#039;&lt;br /&gt;
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{{PseudoH4|CityBannerManager.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/CityBannerManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0292}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;controls.GrowthBar:SetPercent( fGrowthProgressPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0293}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;controls.GrowthBarShadow:SetPercent( fGrowthProgressPlusThisTurnPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0314}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;controls.ProductionBar:SetPercent( fProductionProgressPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0315}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;controls.ProductionBarShadow:SetPercent( fProductionProgressPlusThisTurnPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0850}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;instance.SubControls.CityBannerHealthBar:SetPercent(iHealthPercent);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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&lt;br /&gt;
{{PseudoH4|CityList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/CityList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0144}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;instance.HealthBar:SetPercent( iHealthPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0180}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;instance.GrowthBar:SetPercent( fGrowthProgressPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0181}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;instance.GrowthBarShadow:SetPercent( fGrowthProgressPlusThisTurnPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0353}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;instance.ProductionBar:SetPercent( fProductionProgressPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeLine5|0354}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;instance.ProductionBarShadow:SetPercent( fProductionProgressPlusThisTurnPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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&lt;br /&gt;
{{PseudoH4|CityStateDiploPopup.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/CityStateDiploPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0209}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.StatusMeter:SetPercent(info.value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|CityStateStatusHelper.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/CityStateStatusHelper.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0113}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;posBarCtrl:SetPercent(percentFull);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0124}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;negBarCtrl:SetPercent(percentFull);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|CityView.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/CityView/CityView.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0753}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.PeopleMeter:SetPercent( pCity:GetFood() / pCity:GrowthThreshold() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0976}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;controlTable.GPMeter:SetPercent( percent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|1384}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.CultureMeter:SetPercent( percentComplete );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|1494}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.HealthMeter:SetPercent(iHealthPercent);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|DiploList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/DiploList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0479}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;controlTable.StatusMeter:SetPercent(info.value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|DiploRelationships.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/DiploRelationships.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0484}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;pStack.StatusMeter:SetPercent(info.value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|EconomicGeneralInfo.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/EconomicGeneralInfo.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0104}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;instance.HealthBar:SetPercent( pct );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|GPList.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/GPList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0146}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;instance.GPMeter:SetPercent( iProgress / iThreshold );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0165}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.GGMeter:SetPercent( fProgress / fThreshold );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|GPList.lua (G&amp;amp;K)}}&lt;br /&gt;
:&amp;lt;code&amp;gt;DLC/Expansion/UI/InGame/GPList.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0173}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.GAMeter:SetPercent( fProgress / fThreshold );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|MilitaryOverview.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/MilitaryOverview.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0089}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.GPMeter:SetPercent( fProgress / fThreshold );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|ProductionPopup.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/ProductionPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0218}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.GrowthBar:SetPercent( city:GetFood() / city:GrowthThreshold() );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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&lt;br /&gt;
{{PseudoH4|SocialPolicyPopup.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/SocialPolicyPopup.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0528}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.UtopiaBar:SetPercent( percentDone );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|UnitFlagManager.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/UnitFlagManager.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0436}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;self.m_Instance.HealthBar:SetPercent( healthPercent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|UnitMemberOverlay.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/UnitMemberOverlay.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0092}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;o.m_Instance.TargetColor:SetPercent( 100 );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|UnitPanel.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/WorldView/UnitPanel.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0375}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.WorkerProgressBar:SetPercent( percent );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeBreak5}}&lt;br /&gt;
{{CodeLine5|0426}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.XPMeter:SetPercent( iExperience / iExperienceNeeded );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{PseudoH4|VictoryProgress.lua}}&lt;br /&gt;
:&amp;lt;code&amp;gt;UI/InGame/Popups/VictoryProgress.lua&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{CodeBegin5}}&lt;br /&gt;
{{CodeLine5|0310}}&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;Controls.TechProgress:SetPercent(g_PreReqsAcquired / totalPreReqs);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{CodeEnd5}}&lt;br /&gt;
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{{Civ5 API Footer}}&lt;br /&gt;
[[Category:Civ5 Methods and Functions|SetPercent]]&lt;/div&gt;</summary>
		<author><name>DonQuich</name></author>
	</entry>
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