Civ4 Useful Programs: Difference between revisions
From Civilization Modding Wiki
Jump to navigationJump to search
(Added a link to the Gamefont Editor utility by Asaf) |
|||
(58 intermediate revisions by 23 users not shown) | |||
Line 1: | Line 1: | ||
This page provides links to programs that are useful and help with modding Civilization IV. | This page provides links to programs that are useful and help with modding Civilization IV. | ||
== Essential Programs for nearly all aspects of Modding== | |||
* A text editor, such as [http://notepad-plus.sourceforge.net/uk/site.htm Notepad++], [http://www.gnu.org/software/emacs/ emacs], [http://www.vim.org/ vim], or even WordPad and Notpad (which come with Windows) | |||
** Vim and Emacs are good for hardcore programming - Notepad++ is good for just about anything. | |||
* A diff/merge tool, such as [http://winmerge.org/downloads/ WinMerge] or [http://www.scootersoftware.com/ Beyond Compare] | |||
** Vim, Emacs, and some other text editors contain merge/diff tools in themselves. | |||
== Map/Scenario (WorldBuilder-like) Programs == | |||
* [[MapView | MapView 2.0]] or [http://forums.civfanatics.com/showthread.php?t=305168 official thread] | |||
* [http://forums.civfanatics.com/showthread.php?t=271351 Civ4 Map Maker] | |||
* [http://forums.civfanatics.com/showthread.php?t=300571 Civ 4 Map Editor] | |||
* [http://forums.civfanatics.com/showthread.php?t=144414 Civ4 Save/Scenario/Map Editor] | |||
== XML Programs == | |||
While there are some XML editing tools for civ4, none are necessary. In fact, most experienced modders prefer the directness of a text editor like [http://notepad-plus.sourceforge.net/uk/site.htm Notepad++]; however if you are having difficulty understanding and editing the XML you should consider using the user created tools below. | |||
* [http://forums.civfanatics.com/showthread.php?t=270586 Civ4 XML Editor] | |||
* [http://forums.civfanatics.com/showthread.php?t=276286 Civ4 File Checker] (checks your XML for errors; recommended for everyone) | |||
* [http://www.symbolclick.com/ XML Marker] | |||
== Python Programs == | |||
You will need a text editor like [http://notepad-plus.sourceforge.net/uk/site.htm Notepad++] to modify python. | |||
* [http://civ4bug.sourceforge.net/PythonAPI/index.html Civilization4 Python API Reference Guide]: is an invaluable reference guide listing the various calls and functions available to the modder in python. | |||
* [http://www.python.org/ Python IDLE]: is an advanced python tool designed for python programming in general; it's usefulness as a tool to utilize for scripting in Civ4 is questionable; in fact if you need to use IDLE to implement and test your civ4 python code, the functionality of your code would probably be better served in the SDK; as Civ4's implementation of python can be very slow and should be limited to simple scripting and interface functions. | |||
== Graphics Programs == | == Graphics Programs == | ||
Line 9: | Line 34: | ||
* [http://www.turbosquid.com/gmax Gmax] | * [http://www.turbosquid.com/gmax Gmax] | ||
* [http://niftools.sourceforge.net/wiki/NifTools NifTools] | * [http://niftools.sourceforge.net/wiki/NifTools NifTools] | ||
* [http://forums.civfanatics.com/showthread.php?t=429541 GameFont.tga Editor Utility] | |||
* [http://forums.civfanatics.com/showthread.php?t= | |||
== SDK Programs == | == SDK Programs == | ||
* [http://www.codeblocks.org/ CodeBlocks] | * [[How_to_Install_the_SDK|Guide to installing the SDK]] (It is highly recommended you read this before starting SDK work on Civ4) | ||
* [http://kael.civfanatics.net/files/PSDK-x86.exe Microsoft Platform SDK] | * Compilers: | ||
* [http://kael.civfanatics.net/files/msvcrt.lib msvcrt.lib] | ** [http://www.microsoft.com/express/download/link Visual Studio 2008 Express] (recommended method) | ||
* [http://kael.civfanatics.net/files/msvcrtd.lib msvcrtd.lib] | ** [http://www.codeblocks.org/ CodeBlocks] (obsolete in many ways; cannot create a debug dll) | ||
* [http://kael.civfanatics.net/files/msvcprt.lib msvcprt.lib] | *Libraries: | ||
* [http://kael.civfanatics.net/files/VCToolkitSetup.exe VC++ Toolkit 2003] | ** [http://kael.civfanatics.net/files/PSDK-x86.exe Microsoft Platform SDK] | ||
** [http://kael.civfanatics.net/files/msvcrt.lib msvcrt.lib] | |||
** [http://kael.civfanatics.net/files/msvcrtd.lib msvcrtd.lib] | |||
** [http://kael.civfanatics.net/files/msvcprt.lib msvcprt.lib] | |||
** [http://kael.civfanatics.net/files/VCToolkitSetup.exe VC++ Toolkit 2003] | |||
== Misc Programs == | == Misc Programs == | ||
* [http://forums.civfanatics.com/showpost.php?p=3247291&postcount=1 PakBuild] | * [http://forums.civfanatics.com/showpost.php?p=3247291&postcount=1 PakBuild] | ||
* [http:// | * [http://forums.civfanatics.com/showthread.php?t=276286 Civchecker] | ||
* [http://www.sadmansoftware.com/search/index.html SadMan Search] | |||
* [http://forums.civfanatics.com/showpost.php?p=7280262&postcount=1 NSIS Installer Program] | |||
* [http://www.7-zip.org 7-zip] | |||
[[Category:Civilization 4]] |
Latest revision as of 21:47, 28 May 2013
This page provides links to programs that are useful and help with modding Civilization IV.
Essential Programs for nearly all aspects of Modding
- A text editor, such as Notepad++, emacs, vim, or even WordPad and Notpad (which come with Windows)
- Vim and Emacs are good for hardcore programming - Notepad++ is good for just about anything.
- A diff/merge tool, such as WinMerge or Beyond Compare
- Vim, Emacs, and some other text editors contain merge/diff tools in themselves.
Map/Scenario (WorldBuilder-like) Programs
XML Programs
While there are some XML editing tools for civ4, none are necessary. In fact, most experienced modders prefer the directness of a text editor like Notepad++; however if you are having difficulty understanding and editing the XML you should consider using the user created tools below.
- Civ4 XML Editor
- Civ4 File Checker (checks your XML for errors; recommended for everyone)
- XML Marker
Python Programs
You will need a text editor like Notepad++ to modify python.
- Civilization4 Python API Reference Guide: is an invaluable reference guide listing the various calls and functions available to the modder in python.
- Python IDLE: is an advanced python tool designed for python programming in general; it's usefulness as a tool to utilize for scripting in Civ4 is questionable; in fact if you need to use IDLE to implement and test your civ4 python code, the functionality of your code would probably be better served in the SDK; as Civ4's implementation of python can be very slow and should be limited to simple scripting and interface functions.
Graphics Programs
- Blender
- BMP To WorldBuilderSave Converter
- DXTBmp
- GIMP
- GIMP DDS Plugin
- Gmax
- NifTools
- GameFont.tga Editor Utility
SDK Programs
- Guide to installing the SDK (It is highly recommended you read this before starting SDK work on Civ4)
- Compilers:
- Visual Studio 2008 Express (recommended method)
- CodeBlocks (obsolete in many ways; cannot create a debug dll)
- Libraries: