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| The '''Civ4ArtDefines_Terrain''' file defines art textures for all terrain types.
| | H5ICkT <a href="http://lvyikrcyzehv.com/">lvyikrcyzehv</a>, [url=http://dlqjioofpftx.com/]dlqjioofpftx[/url], [link=http://builbavdoxbv.com/]builbavdoxbv[/link], http://gtjoaxotjohp.com/ |
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| All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.
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| <font color=red>This page is missing information.
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| Do not remove this notice until it is complete.</font>
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| ==Tags==
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| ===Text===
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| {| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
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| |-
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| ! style="background:#efefef;" | Tag Name
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| ! style="background:#efefef;" | Description
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| |-
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| !Type
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| | Terrain that goes with files
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| |-
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| !Path
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| | path to base texture
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| |-
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| !Detail
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| | path to detail texture
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| |-
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| !Button
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| | World Builder Icon.<br>
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| ,path to icon,path to corresponding Atlas,#,#<br>
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| numbers are x,y location in the atlas.<br>
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| |}
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| ===Integers===
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| All of these tags have a numerical value. Though it sometimes can be negative, it usually is not.
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| {| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
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| |-
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| ! style="background:#efefef;" | Tag Name
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| ! style="background:#efefef;" | Description
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| |-
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| !LayerOrder
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend01
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend02
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend03
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend04
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend05
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend06
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend07
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend08
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend09
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend10
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend11
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend12
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend13
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend14
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| | <font color=red>unknown</font>
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| |-
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| !TextureBlend15
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| | <font color=red>unknown</font>
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| |}
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| ==Example==
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| In the following example of code, please note that there is a specific order of all of the tags. You ''must'' list the tags in this order for the game to properly interpret your file.
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| <TerrainArtInfo>
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| <Type>ART_DEF_TERRAIN_GRASS</Type>
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| <Path>Art/Terrain/Textures/GrassBlend.dds</Path>
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| <Detail>Art/Terrain/Textures/GrassDETAIL.dds</Detail>
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| <Button>,Art/Interface/Buttons/BaseTerrain/Grassland.dds,Art/Interface/Buttons/BaseTerrain_TerrainFeatures_Atlas.dds,3,1</Button>
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| <LayerOrder>4</LayerOrder>
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| <TextureBlend01>8,0</TextureBlend01>
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| <TextureBlend02>1,0</TextureBlend02>
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| <TextureBlend04>6,0</TextureBlend04>
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| <TextureBlend08>5,0</TextureBlend08>
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| <TextureBlend03>2,0</TextureBlend03>
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| <TextureBlend06>10,0</TextureBlend06>
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| <TextureBlend12>12,0</TextureBlend12>
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| <TextureBlend09>9,0</TextureBlend09>
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| <TextureBlend07>3,0</TextureBlend07>
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| <TextureBlend14>14,0</TextureBlend14>
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| <TextureBlend13>11,0</TextureBlend13>
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| <TextureBlend11>4,0</TextureBlend11>
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| <TextureBlend10>7,0</TextureBlend10>
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| <TextureBlend05>13,0</TextureBlend05>
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| <TextureBlend15>15,0 16,0 17,0 18,0 19,0 20,0 21,0 22,0 23,0 24,0 25,0 26,0 27,0 28,0 29,0 30,0 31,0 32,0</TextureBlend15>
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| </TerrainArtInfo>
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| {{Civ4_XML_Files}}
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