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| The '''Civ4ArtDefines_Civilization''' file defines the icon and flag for each Civilization.
| | uXFjug <a href="http://rkwpgfrzigmh.com/">rkwpgfrzigmh</a>, [url=http://buffvqaswoag.com/]buffvqaswoag[/url], [link=http://nfrdscmttiaf.com/]nfrdscmttiaf[/link], http://nsjdoingeuva.com/ |
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| All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.
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| ==Tags==
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| ===Headers===
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| These tags typically bracket other tags, sometimes the entire file, and are generally used to specify more than one piece of data.
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| {| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
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| |-
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| ! style="background:#efefef;" | Tag Name
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| ! style="background:#efefef;" | Description
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| |-
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| ! CivilizationArtInfo
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| | Main bracket which encases each entry.
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| |-
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| !Type
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| | Tells which Civilization goes with the files
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| |}
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| ===Boolean===
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| All of these can either be 1 (on, or true) or 0 (off, or false). Be careful, as you can wind up with a double-negative, which the game will interpret as "True".
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| {| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
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| |-
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| ! style="background:#efefef;" | Tag Name
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| ! style="background:#efefef;" | Description
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| |-
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| !bWhiteFlag
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| | Defines whether or not a flag will have a white background; if set to 0 it will use the civ's primary and secondary colors.
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| |}
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| ===Art===
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| These tags are directly related to the rendering of art for the entry.
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| {| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
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| |-
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| ! style="background:#efefef;" | Tag Name
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| ! style="background:#efefef;" | Description
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| |-
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| !Button
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| | World Builder Icon. <br>
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| ,path to icon,path to corresponding Atlas,#,# <br>
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| numbers are x,y location in the atlas. <br>
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| |-
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| !Path
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| | Path to the art file for the flag that the civilization uses.
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| |}
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| ==Example== | |
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| In the following example of code, please note that there is a specific order of all of the tags. You ''must'' list the tags in this order for the game to properly interpret your file.
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| <CivilizationArtInfo>
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| <Type>ART_DEF_CIVILIZATION_AMERICA</Type>
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| <Button>,Art/Interface/Buttons/Civilizations/America.dds,Art/Interface/Button/Civics_Civilizations_Religions_Atlas.dds,1,5</Button>
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| <Path>Art/Interface/TeamColor/FlagDECAL_Star.dds</Path>
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| <bWhiteFlag>0</bWhiteFlag>
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| </CivilizationArtInfo>
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| {{Civ4_XML_Files}}
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