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| '''BeginCity''' is the subsection that defines a city at this plot. A city is defined in the following way:
| | pZaBnd <a href="http://vvqisilyrdsw.com/">vvqisilyrdsw</a>, [url=http://mzsmwlwocwva.com/]mzsmwlwocwva[/url], [link=http://qphgqsaszpcg.com/]qphgqsaszpcg[/link], http://lpttbgqwgdcz.com/ |
| BeginCity
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| CityOwner=AAAA
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| CityName=BBBB
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| CityPopulation=CCCC
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| ProductionUnit=DDDD
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| ProductionBuilding=EEEE
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| ProductionProject=FFFF
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| ProductionProcess=GGGG
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| BuildingType=HHHH
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| ReligionType=IIII
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| HolyCityReligionType=JJJJ
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| ScriptData=KKKK
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| PlayerLLLLCulture=MMMM
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| EndCity
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| Where:
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| * AAAA = the city owner. Similar to unit owner it is the value between 0 and 17 of the player who owns this city.
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| * BBBB = the name of the city. This can be any value. EG: CityName=My City
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| * CCCC = the starting population in the city. This is how many population points the city starts with.
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| * DDDD = the unit that the city is building at game start. Only one Production type is used (the first one in the city definition). These values are defined in [[Civ4UnitInfos|CIV4UnitInfos.xml]]
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| * EEEE = the building that the city is building at game start. Only one Production type is used (the first one in the city definition). These values are defined in [[Civ4BuildingInfos|CIV4BuildingInfos.xml]]
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| * FFFF = the project that the city is building at game start. Only one Production type is used (the first one in the city definition). These values are defined in [[Civ4ProjectInfo|CIV4ProjectInfo.xml]]
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| * GGGG = the process (science/wealth/culture) that the city is building at game start. Only one Production type is used (the first one in the city definition). These values are defined in [[Civ4ProcessInfo|CIV4ProcessInfo.xml]]
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| * HHHH = the buildings that the city already has at game start. Any number of BuildingTypes can be defined on seperate lines. These values are defined in [[Civ4BuildingInfos|CIV4BuildingInfos.xml]]
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| * IIII = the religions that the city has at game start. Any number of religions can be defined on seperate lines. These values are defined in [[Civ4ReligionInfos|CIV4RelgionInfos.xml]]
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| * JJJJ = the Holy City of the defined religions. Any number of these can be defined on seperate lines. These values are defined in [[Civ4ReligionInfos|CIV4ReligionInfos.xml]]
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| * KKKK = any scripts assigned to the city. This analysis does not go into these scripts.
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| * LLLL & MMMM = the starting culture that the city has. LLLL is the player number and MMMM is the amount of culture. EG: Player3Culture=100 means this city begins with 100 points of player 3's culture. You can define a culture level for any number of players.
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| {{Civ4_World_Builder}}
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