Lua and UI Reference (Civ5): Difference between revisions
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This page is under construction; if you have any ideas on how to organize it, please post in the discussion! | This page is under construction; if you have any ideas on how to organize it, please post in the discussion! | ||
* There is a partial list Lua API functions and constants in <steam directory>\steamapps\common\sid meier's civilization v sdk\ModBuddy\Help | * There is a partial list Lua API functions and constants in <steam directory>\steamapps\common\sid meier's civilization v sdk\ModBuddy\Help | ||
* [http://www.lua.org/pil/index.html Programming in Lua] | * [http://www.lua.org/pil/index.html Programming in Lua] |
Revision as of 07:47, 14 February 2012
This page is under construction; if you have any ideas on how to organize it, please post in the discussion!
- There is a partial list Lua API functions and constants in <steam directory>\steamapps\common\sid meier's civilization v sdk\ModBuddy\Help
- Programming in Lua
- Python to Lua
- Create a Map Script: Guide and Issues
- How To Reload Lua Changes Without Exiting the Game
- Storing Information Across Saved Games
- Creating UI Mods with Lua and XML