Wrap Y: Difference between revisions

From Civilization Modding Wiki
Jump to navigationJump to search
(vRDMGumBxGuUlSjsQXj)
m (Unprotected "Wrap Y")
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
http://www.tophealthinsurers.net/ health insurance quotes ketbjt http://www.sleepingpillsonline.org/ ambien problems dwyqgc http://www.antianxietypills.net/ valium 79292 http://www.allautoinsurers.com/ auto insurance quotes 62778
The wrapping setting on the y-axis (vertical). By default this is 0 (no wrapping at the top-bottom edges). This setting works the same as wrap X.
 
{{Civ4_World_Builder}}

Latest revision as of 01:16, 3 October 2011

The wrapping setting on the y-axis (vertical). By default this is 0 (no wrapping at the top-bottom edges). This setting works the same as wrap X.


BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal