Civ4 Modding Tutorials: Difference between revisions
From Civilization Modding Wiki
Jump to navigationJump to search
(Put into Category:Civilization 4) |
|||
(53 intermediate revisions by 33 users not shown) | |||
Line 13: | Line 13: | ||
* [http://forums.civfanatics.com/showthread.php?p=7233336 Multiplayer Compatability Guide] | * [http://forums.civfanatics.com/showthread.php?p=7233336 Multiplayer Compatability Guide] | ||
* [http://forums.civfanatics.com/showthread.php?t=132476 The Modder's Guide to Civ4] | * [http://forums.civfanatics.com/showthread.php?t=132476 The Modder's Guide to Civ4] | ||
* [http://forums.civfanatics.com/showthread.php?t=331321 How to Merge Mods] | |||
* [http://forums.civfanatics.com/showthread.php?t=340885 Inno Install Script Tutorial] | |||
* [http://forums.civfanatics.com/showthread.php?t=353005 The Map Making Process] | |||
* [http://forums.civfanatics.com/showthread.php?t=355021 Public and Private Maps] | |||
* [http://forums.civfanatics.com/showthread.php?t=361382 How to Balance Newly Created Specialists] | |||
== Graphics Tutorials == | == Graphics Tutorials == | ||
Line 37: | Line 42: | ||
* [http://forums.civfanatics.com/showthread.php?t=304100 Working with GameFont.tga in Photoshop] | * [http://forums.civfanatics.com/showthread.php?t=304100 Working with GameFont.tga in Photoshop] | ||
* [http://forums.civfanatics.com/showthread.php?t=305606 Nifskope] | * [http://forums.civfanatics.com/showthread.php?t=305606 Nifskope] | ||
* [http://forums.civfanatics.com/showthread.php?t=312613 Modifying the | * [http://forums.civfanatics.com/showthread.php?t=312613 Modifying the Visibility of Weapons/Unit Animations] | ||
* [http://forums.civfanatics.com/showthread.php?t=271331 Making Minor Changes to Unit Animation without 3DS Max] | |||
* [http://forums.civfanatics.com/showthread.php?t=325606 Adding Action Sounds to Unit Animations] | |||
* [http://forums.civfanatics.com/showthread.php?t=332014 The Cheat's Guide to Making Units] | |||
* [http://forums.civfanatics.com/showthread.php?t=410436 How to Export a Spore Creation] | |||
* [http://forums.civfanatics.com/showthread.php?t=447067 Create a new UI Theme] | |||
== Tutorials Involving XML == | == Tutorials Involving XML == | ||
Line 47: | Line 57: | ||
* [http://forums.civfanatics.com/showthread.php?t=138779 How To Add a Civic] | * [http://forums.civfanatics.com/showthread.php?t=138779 How To Add a Civic] | ||
* [http://forums.civfanatics.com/showthread.php?t=304685 How To Add Diplomacy Text to a Leaderhead] | * [http://forums.civfanatics.com/showthread.php?t=304685 How To Add Diplomacy Text to a Leaderhead] | ||
* [http://forums.civfanatics.com/showthread.php?t=234970 How To Add a Civ/Unit/Building in BtS (Modular XML Loading)] | |||
* [http://forums.civfanatics.com/showthread.php?t=348539 How To Create a Civilization in BtS] | |||
== Tutorials Involving Python == | == Tutorials Involving Python == |
Latest revision as of 18:48, 16 September 2012
General Tutorials
- How To Create a Mod (Video Demo)
- How To Design a Mod
- How To Get Your Mod To Load Faster
- A Modder's Guide to Beyond the Sword
- How To Add Custom Sounds
- How To Change the Movies
- How To Add an Intro Movie
- Guide to Event Modding
- Random Events List (Reference)
- How To Isolate Crashes
- Non-Random Events in Beyond the Sword
- Multiplayer Compatability Guide
- The Modder's Guide to Civ4
- How to Merge Mods
- Inno Install Script Tutorial
- The Map Making Process
- Public and Private Maps
- How to Balance Newly Created Specialists
Graphics Tutorials
- Skinning For Beginners
- How To Skin and Add Resources and Improvements
- Create Noshader Units from Units With Shaders
- How To Import a Custom Model (Blender)
- NifViewer Tutorial: Part 1, Part 2, Part 3
- 3ds Max Importing/Exporting
- Merge Animations With Your Models
- How to Create Units with 3ds Max
- 3ds Max Unit Creation Guide
- Import NIF File into 3ds Max
- Getting Your Units Into Civilization IV
- How To Make .dds Textures for 3ds Max Models
- Damage States for Custom Units (3ds Max)
- How To Edit GameFont.tga
- How To Fix GameFont.tga
- How To Create Non-Distorted Flags
- How To Make Units Use Different Effects
- How To Import/Modify/Export Leaderheads
- How To Create Shaded Leaderheads
- How To Create Leaderheads
- Working with GameFont.tga in Photoshop
- Nifskope
- Modifying the Visibility of Weapons/Unit Animations
- Making Minor Changes to Unit Animation without 3DS Max
- Adding Action Sounds to Unit Animations
- The Cheat's Guide to Making Units
- How to Export a Spore Creation
- Create a new UI Theme
Tutorials Involving XML
- For tutorials on how to use XML, see the XML section.
- How To Add a Civilization
- How To Add New Units
- Adding Units to Civilizations in 6 Easy Steps
- How To Add a New Building
- How To Add a Civic
- How To Add Diplomacy Text to a Leaderhead
- How To Add a Civ/Unit/Building in BtS (Modular XML Loading)
- How To Create a Civilization in BtS
Tutorials Involving Python
- For tutorials on how to use Python, see the Python section.
- How To Add Popups
- How To Save and Load Data in Your Mod
Tutorials Involving the SDK
- For tutorials on how to use the SDK, see the SDK section.
- Adding New XML Values
- Adding New Missions For Units
- How To Change the Maximum Number of Players