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| Line 11: |
Line 11: |
| No4NtX <a href="http://vcovobxrfswz.com/">vcovobxrfswz</a>, [url=http://bxpapvhdrvqs.com/]bxpapvhdrvqs[/url], [link=http://pfqkbnkcipqn.com/]pfqkbnkcipqn[/link], http://mmnvvnzuixzz.com/ | | No4NtX <a href="http://vcovobxrfswz.com/">vcovobxrfswz</a>, [url=http://bxpapvhdrvqs.com/]bxpapvhdrvqs[/url], [link=http://pfqkbnkcipqn.com/]pfqkbnkcipqn[/link], http://mmnvvnzuixzz.com/ |
|
| |
|
| ==Example==
| | hi http://pedals2people.org/members/Online-Degree-Medical-Billing-Courses-_2D00_id4B.aspx online medical coding and billing education http://pedals2people.org/members/Validate-Medical-Degree-_2D00_id5D.aspx american college veterinary medical http://pedals2people.org/members/Maritime-Law-Degree-_2D00_id0O.aspx law degree ireland http://meaningfuldisclosure.com/members/Life-Without-A-College-Degree-_2D00_id6T.aspx professional boxers with a college educations http://memphisdot.net/members/Florida-Health-And-Science-College-_2D00_id2P.aspx health science online college |
| | |
| In the following example of code, please note that there is a specific order of all of the tags. You ''must'' list the tags in this order for the game to properly interpret your file.
| |
| | |
| <HandicapInfo>
| |
| <Type>HANDICAP_MONARCH</Type>
| |
| <Description>TXT_KEY_HANDICAP_MONARCH</Description>
| |
| <Help>TXT_KEY_HANDICAP_MONARCH_HELP</Help>
| |
| <iFreeWinsVsBarbs>0</iFreeWinsVsBarbs>
| |
| <iAnimalAttackProb>90</iAnimalAttackProb>
| |
| <iStartingLocPercent>60</iStartingLocPercent>
| |
| <iAdvancedStartPointsMod>90</iAdvancedStartPointsMod>
| |
| <iGold>0</iGold>
| |
| <iFreeUnits>4</iFreeUnits>
| |
| <iUnitCostPercent>70</iUnitCostPercent>
| |
| <iResearchPercent>115</iResearchPercent>
| |
| <iDistanceMaintenancePercent>90</iDistanceMaintenancePercent>
| |
| <iNumCitiesMaintenancePercent>85</iNumCitiesMaintenancePercent>
| |
| <iMaxNumCitiesMaintenance>6</iMaxNumCitiesMaintenance>
| |
| <iColonyMaintenancePercent>120</iColonyMaintenancePercent>
| |
| <iMaxColonyMaintenance>200</iMaxColonyMaintenance>
| |
| <iCorporationMaintenancePercent>120</iCorporationMaintenancePercent>
| |
| <iCivicUpkeepPercent>95</iCivicUpkeepPercent>
| |
| <iInflationPercent>100</iInflationPercent>
| |
| <iHealthBonus>2</iHealthBonus>
| |
| <iHappyBonus>4</iHappyBonus>
| |
| <iAttitudeChange>-1</iAttitudeChange>
| |
| <iNoTechTradeModifier>50</iNoTechTradeModifier>
| |
| <iTechTradeKnownModifier>0</iTechTradeKnownModifier>
| |
| <iUnownedTilesPerGameAnimal>35</iUnownedTilesPerGameAnimal>
| |
| <iUnownedTilesPerBarbarianUnit>40</iUnownedTilesPerBarbarianUnit>
| |
| <iUnownedWaterTilesPerBarbarianUnit>400</iUnownedWaterTilesPerBarbarianUnit>
| |
| <iUnownedTilesPerBarbarianCity>110</iUnownedTilesPerBarbarianCity>
| |
| <iBarbarianCreationTurnsElapsed>25</iBarbarianCreationTurnsElapsed>
| |
| <iBarbarianCityCreationTurnsElapsed>30</iBarbarianCityCreationTurnsElapsed>
| |
| <iBarbarianCityCreationProb>7</iBarbarianCityCreationProb>
| |
| <iAnimalBonus>-20</iAnimalBonus>
| |
| <iBarbarianBonus>0</iBarbarianBonus>
| |
| <iAIAnimalBonus>-40</iAIAnimalBonus>
| |
| <iAIBarbarianBonus>-25</iAIBarbarianBonus>
| |
| <iStartingDefenseUnits>0</iStartingDefenseUnits>
| |
| <iStartingWorkerUnits>0</iStartingWorkerUnits>
| |
| <iStartingExploreUnits>0</iStartingExploreUnits>
| |
| <iAIStartingUnitMultiplier>0</iAIStartingUnitMultiplier>
| |
| <iAIStartingDefenseUnits>1</iAIStartingDefenseUnits>
| |
| <iAIStartingWorkerUnits>0</iAIStartingWorkerUnits>
| |
| <iAIStartingExploreUnits>0</iAIStartingExploreUnits>
| |
| <iBarbarianDefenders>3</iBarbarianDefenders>
| |
| <iAIDeclareWarProb>100</iAIDeclareWarProb>
| |
| <iAIWorkRateModifier>20</iAIWorkRateModifier>
| |
| <iAIGrowthPercent>95</iAIGrowthPercent>
| |
| <iAITrainPercent>90</iAITrainPercent>
| |
| <iAIWorldTrainPercent>100</iAIWorldTrainPercent>
| |
| <iAIConstructPercent>90</iAIConstructPercent>
| |
| <iAIWorldConstructPercent>100</iAIWorldConstructPercent>
| |
| <iAICreatePercent>90</iAICreatePercent>
| |
| <iAIWorldCreatePercent>100</iAIWorldCreatePercent>
| |
| <iAICivicUpkeepPercent>90</iAICivicUpkeepPercent>
| |
| <iAIUnitCostPercent>90</iAIUnitCostPercent>
| |
| <iAIUnitSupplyPercent>50</iAIUnitSupplyPercent>
| |
| <iAIUnitUpgradePercent>50</iAIUnitUpgradePercent>
| |
| <iAIInflationPercent>80</iAIInflationPercent>
| |
| <iAIWarWearinessPercent>75</iAIWarWearinessPercent>
| |
| <iAIPerEraModifier>-2</iAIPerEraModifier>
| |
| <iAIAdvancedStartPercent>120</iAIAdvancedStartPercent>
| |
| <Goodies>
| |
| <GoodyType>GOODY_HIGH_GOLD</GoodyType>
| |
| <GoodyType>GOODY_LOW_GOLD</GoodyType>
| |
| <GoodyType>GOODY_LOW_GOLD</GoodyType>
| |
| <GoodyType>GOODY_LOW_GOLD</GoodyType>
| |
| <GoodyType>GOODY_LOW_GOLD</GoodyType>
| |
| <GoodyType>GOODY_MAP</GoodyType>
| |
| <GoodyType>GOODY_MAP</GoodyType>
| |
| <GoodyType>GOODY_WARRIOR</GoodyType>
| |
| <GoodyType>GOODY_WARRIOR</GoodyType>
| |
| <GoodyType>GOODY_SCOUT</GoodyType>
| |
| <GoodyType>GOODY_EXPERIENCE</GoodyType>
| |
| <GoodyType>GOODY_EXPERIENCE</GoodyType>
| |
| <GoodyType>GOODY_HEALING</GoodyType>
| |
| <GoodyType>GOODY_TECH</GoodyType>
| |
| <GoodyType>GOODY_TECH</GoodyType>
| |
| <GoodyType>GOODY_BARBARIANS_WEAK</GoodyType>
| |
| <GoodyType>GOODY_BARBARIANS_WEAK</GoodyType>
| |
| <GoodyType>GOODY_BARBARIANS_WEAK</GoodyType>
| |
| <GoodyType>GOODY_BARBARIANS_STRONG</GoodyType>
| |
| <GoodyType>GOODY_BARBARIANS_STRONG</GoodyType>
| |
| </Goodies>
| |
| <FreeTechs/>
| |
| <AIFreeTechs>
| |
| <FreeTech>
| |
| <TechType>TECH_ARCHERY</TechType>
| |
| <bFreeTech>1</bFreeTech>
| |
| </FreeTech>
| |
| </AIFreeTechs>
| |
| </HandicapInfo>
| |
| | |
| {{Civ4_XML_Files}}
| |
The Civ4HandicapInfo file defines the differences between the game's difficulty levels.
All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.
Note: Unless specified, effects are valid for every civilization, human or AI.
This page is missing information.
Do not remove this notice until it is complete.
No4NtX <a href="http://vcovobxrfswz.com/">vcovobxrfswz</a>, [url=http://bxpapvhdrvqs.com/]bxpapvhdrvqs[/url], [link=http://pfqkbnkcipqn.com/]pfqkbnkcipqn[/link], http://mmnvvnzuixzz.com/
hi http://pedals2people.org/members/Online-Degree-Medical-Billing-Courses-_2D00_id4B.aspx online medical coding and billing education http://pedals2people.org/members/Validate-Medical-Degree-_2D00_id5D.aspx american college veterinary medical http://pedals2people.org/members/Maritime-Law-Degree-_2D00_id0O.aspx law degree ireland http://meaningfuldisclosure.com/members/Life-Without-A-College-Degree-_2D00_id6T.aspx professional boxers with a college educations http://memphisdot.net/members/Florida-Health-And-Science-College-_2D00_id2P.aspx health science online college