Civ4 Useful Programs: Difference between revisions
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(→Graphics Programs: Moving further down, as graphics art is as rare and difficult as SDK coding (just in a different way)) |
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* [http://www.python.org/ Python IDLE] | * [http://www.python.org/ Python IDLE] | ||
* [http://civ4bug.sourceforge.net/PythonAPI/index.html Civilization4 Python API Reference Guide] | * [http://civ4bug.sourceforge.net/PythonAPI/index.html Civilization4 Python API Reference Guide] | ||
== Graphics Programs == | |||
* [http://www.blender.org/ Blender] | |||
* [http://forums.civfanatics.com/showthread.php?t=135740 BMP To WorldBuilderSave Converter] | |||
* [http://www.softpedia.com/get/Multimedia/Graphic/Graphic-Editors/DXTBmp.shtml DXTBmp] | |||
* [http://www.gimp.org/ GIMP] | |||
* [http://nifelheim.dyndns.org/~cocidius/dds/ GIMP DDS Plugin] | |||
* [http://www.turbosquid.com/gmax Gmax] | |||
* [http://niftools.sourceforge.net/wiki/NifTools NifTools] | |||
== SDK Programs == | == SDK Programs == |
Revision as of 06:21, 15 April 2010
This page provides links to programs that are useful and help with modding Civilization IV.
Essential Programs for nearly all aspects of Modding
- A text editor, such as Notepad++, emacs, vim, or even WordPad and Notpad (which come with Windows)
- Vim and Emacs are good for hardcore programming - Notepad++ is good for just about anything.
- A diff/merge tool, such as WinMerge or Beyond Compare
- Vim, Emacs, and some other text editors contain merge/diff tools in themselves.
Map/Scenario (WorldBuilder-like) Programs
XML Programs
- There are some XML editing tools for civ4, but most modders prefer the directness of a text editor like Notepad++
- Civ4 XML Editor
- Civ4 File Checker
- XML Marker
Python Programs
Graphics Programs
SDK Programs
- Guide to installing the SDK (It is highly recommended you read this before starting SDK work on Civ4)
- Compilers:
- Visual Studio 2008 Express (recommended method)
- CodeBlocks (obsolete in many ways; cannot create a debug dll)
- Libraries: