Civ4SeaLevelInfo: Difference between revisions

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==Example==
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In the following example of code, please note that there is a specific order of all of the tags. You ''must'' list the tags in this order for the game to properly interpret your file.
 
<SeaLevelInfos>
  <SeaLevelInfo>
  <Type>SEALEVEL_LOW</Type>
  <Description>TXT_KEY_SEALEVEL_LOW</Description>
  <iSeaLevelChange>-8</iSeaLevelChange>
  </SeaLevelInfo>
</SeaLevelInfos>
 
{{Civ4_XML_Files}}

Revision as of 06:02, 6 July 2010

The Civ4SeaLevelInfo file declares the three types of sea levels used for determining the percentage of water during map generation.

All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.


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